Пример #1
0
 private void OnMouseUp()
 {
     if (combatController.state == CombatState.PlayerTurn)
     {
         if (playerTransform.Overlaps(playArea))
         {
             if (m_cardBehavior.HasTarget())
             {
                 m_cardBehavior.PlayCard();
             }
             else
             {
                 //if we're not playing it put it back in hand
                 deck.ResetCard(gameObject);
             }
         }
         else
         {
             //if we're not playing it put it back in hand
             deck.ResetCard(gameObject);
         }
     }
 }