Пример #1
0
    public IEnumerator Action(GameObject agent)
    {
        Inventory inventory = agent.GetComponent <Inventory>();
        Caravan   caravan   = GameObject.FindGameObjectWithTag("Caravan").GetComponent <Caravan>();

        inventory.items.TryGetValue(SpiceName.Tu, out int value);
        inventory.items.TryGetValue(SpiceName.Sa, out int value2);
        inventory.items.TryGetValue(SpiceName.Ca, out int value3);
        inventory.items.TryGetValue(SpiceName.Ci, out int value4);
        inventory.items.TryGetValue(SpiceName.Cl, out int value5);
        inventory.items.TryGetValue(SpiceName.Pe, out int value6);
        inventory.items.TryGetValue(SpiceName.Su, out int value7);

        caravan.GetItemFromInventory(SpiceName.Tu, value);
        caravan.GetItemFromInventory(SpiceName.Sa, value2);
        caravan.GetItemFromInventory(SpiceName.Ca, value3);
        caravan.GetItemFromInventory(SpiceName.Ci, value4);
        caravan.GetItemFromInventory(SpiceName.Cl, value5);
        caravan.GetItemFromInventory(SpiceName.Pe, value6);
        caravan.GetItemFromInventory(SpiceName.Su, value7);

        inWait = true;
        yield return(new WaitForSecondsRealtime(actionDuration));

        inWait = false;

        isFinished = true;
        isSucc     = true;
    }