Пример #1
0
    private GameObject CreateCar()
    {
        GameObject car = Instantiate(carPrefab);

        car.transform.SetParent(gameObject.transform);
        car.SetActive(false);
        if (carSFX is null)
        {
            carSFX = car.GetComponentInChildren <CarSFXHandler>();
            player.SetCarSFX(carSFX);
        }
        return(car);
    }
Пример #2
0
 public void SetCarSFX(CarSFXHandler sfx)
 {
     carSFX = sfx;
 }