Пример #1
0
 /// <summary>
 /// Sets the mode of the car
 /// </summary>
 /// <param name="mode"></param>
 public override void SetCarMode(CarMode mode)
 {
     if (this.ClientArbiter != null)
     {
         try
         {
             this.DynamicsVehicle.SetRunMode(mode);
             Console.WriteLine("Set dynamics vehicle run mode to: " + mode.ToString());
         }
         catch (Exception e)
         {
             Console.WriteLine("Error setting dynamics vehicle run mode to: " + mode.ToString() + "\n" + e.ToString());
         }
     }
 }
Пример #2
0
        /// <summary>
        /// Jumpstarts the ai with a new road network and mission if we can
        /// </summary>
        /// <param name="roadNetwork"></param>
        /// <param name="mission"></param>
        public override void JumpstartArbiter(ArbiterRoadNetwork roadNetwork, ArbiterMissionDescription mission)
        {
            try
            {
                ArbiterOutput.Output("Jumpstarting Arbiter");

                // warn if carmode not correct
                CarMode carMode = CoreCommon.Communications.GetCarMode();
                if (carMode != CarMode.Pause && carMode != CarMode.Human)
                {
                    ArbiterOutput.Output("Warning: Vehicle is in CarMode: " + carMode.ToString());
                }

                if (roadNetwork != null && mission != null)
                {
                    // destroy intelligence if exists
                    this.intelligenceCore.DestroyIntelligence();

                    // create roads and mission
                    roadNetwork.SetSpeedLimits(mission.SpeedLimits);
                    roadNetwork.GenerateVehicleAreas();
                    this.arbiterRoadNetwork        = roadNetwork;
                    this.arbiterMissionDescription = mission;
                    CoreCommon.RoadNetwork         = roadNetwork;
                    CoreCommon.Mission             = mission;

                    // startup ai
                    this.intelligenceCore.Jumpstart();
                }
                else
                {
                    ArbiterOutput.Output("RoadNetwork and Mission must both have value");
                }
            }
            catch (Exception ex)
            {
                ArbiterOutput.Output("JumpstartArbiter(ArbiterRoadNetwork roadNetwork, ArbiterMissionDescription mission) Failed", ex);
            }
        }
Пример #3
0
        /// <summary>
        /// Updates the ai with a new mission if can
        /// </summary>
        /// <param name="mission"></param>
        /// <returns></returns>
        public override bool UpdateMission(ArbiterMissionDescription mission)
        {
            try
            {
                ArbiterOutput.Output("Setting new mission");
                CarMode carMode = CoreCommon.Communications.GetCarMode();

                if (carMode == CarMode.Pause || carMode == CarMode.Human)
                {
                    if (mission != null)
                    {
                        // create roads and mission
                        CoreCommon.RoadNetwork.SetSpeedLimits(mission.SpeedLimits);
                        this.arbiterMissionDescription = mission;
                        CoreCommon.Mission             = mission;
                        return(true);
                    }
                    else
                    {
                        ArbiterOutput.Output("Mission must have value");
                    }
                }
                else
                {
                    ArbiterOutput.Output("Cannot set mission when car is in CarMode: " + carMode.ToString());
                }
            }
            catch (Exception ex)
            {
                ArbiterOutput.Output("UpdateMission(ArbiterMissionDescription mission) Failed", ex);
            }

            return(false);
        }
 /// <summary>
 /// Sets the mode of the car
 /// </summary>
 /// <param name="mode"></param>
 public override void SetCarMode(CarMode mode)
 {
     if (this.ClientArbiter != null)
     {
         try
         {
             this.DynamicsVehicle.SetRunMode(mode);
             Console.WriteLine("Set dynamics vehicle run mode to: " + mode.ToString());
         }
         catch (Exception e)
         {
             Console.WriteLine("Error setting dynamics vehicle run mode to: " + mode.ToString() + "\n" + e.ToString());
         }
     }
 }