// Use this for initialization void Awake() { target = GetComponent <CarControlCS>(); // StartCoroutine (WaitAndSteer()); }
// Use this for initialization void Start() { speed.text = CarControlCS.getSpeedPlayer().ToString() + " MPH"; }
// Use this for initialization void Awake() { target = GetComponent <CarControlCS>(); // StartCoroutine (WaitAndSteer()); }
// Use this for initialization void Start() { speed.text = CarControlCS.getSpeedPlayer().ToString() + " MPH"; }