private void GlControlLoad(object sender, EventArgs e) { GL.ClearColor(1, 1, 1, 1); GL.Viewport(0, 0, glControl.Width, glControl.Height); GL.ShadeModel(ShadingModel.Smooth); GL.Hint(HintTarget.PolygonSmoothHint, HintMode.Nicest); GL.Enable(EnableCap.Blend); GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha); _graph = new CaptureGraph(); _loaded = true; }
public frmAudioFormat(CaptureGraph cg) { InitializeComponent(); this.captureGraph = cg; }