Пример #1
0
 // Use this for initialization
 void Start()
 {
     bossBody = transform.gameObject;
     playerBody = GameObject.FindGameObjectWithTag("Player");
     facingRight = true;
     laserRechargeTimer = 0;
     laserOnCooldown = false;
     forwardDirection = Vector3.right;
     laserReference = transform.FindChild("Laser").GetComponent<CannonBossLaser>();
 }
Пример #2
0
 void Start()
 {
     hittable = true;
     cannonBossScript = transform.parent.GetComponent<CannonBossLaser>();
 }