Пример #1
0
    void Start()
    {
        gameManager = GameObject.Find("GameManager").GetComponent <CandyWizardGameManager>();

        speedupSelection = new MGUIAnimatedTexture();
        eraserSelection  = new MGUIAnimatedTexture();
    }
Пример #2
0
	void Start(){
		GameObject gm = GameObject.Find ("GameManager");
		gameManager = gm.GetComponent<CandyWizardGameManager>();
		input = gm.GetComponent<InputManager>();
		
		spawnPosition = transform.position;
	}
Пример #3
0
    void Start()
    {
        GameObject gm = GameObject.Find("GameManager");

        gameManager = gm.GetComponent <CandyWizardGameManager>();
        input       = gm.GetComponent <InputManager>();

        spawnPosition = transform.position;
    }
Пример #4
0
	void Awake() {
		gameManager = GameObject.Find ("GameManager").GetComponent<CandyWizardGameManager>();
		candy= GameObject.Find ("Candy").GetComponent<Candy>();
		animator = GetComponentInChildren<Animator2D>();
	}
Пример #5
0
	protected override void Start(){
		base.Start ();
		gameManager = GameObject.Find ("GameManager").GetComponent<CandyWizardGameManager>();
	}
Пример #6
0
	void Start(){
		gameManager = GameObject.Find ("GameManager").GetComponent<CandyWizardGameManager>();
		
		speedupSelection = new MGUIAnimatedTexture();
		eraserSelection = new MGUIAnimatedTexture();
	}
Пример #7
0
 void Awake()
 {
     gameManager = GameObject.Find("GameManager").GetComponent <CandyWizardGameManager>();
     candy       = GameObject.Find("Candy").GetComponent <Candy>();
     animator    = GetComponentInChildren <Animator2D>();
 }
Пример #8
0
 protected override void Start()
 {
     base.Start();
     gameManager = GameObject.Find("GameManager").GetComponent <CandyWizardGameManager>();
 }