Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (can.GetCan())
     {
         Pular();
     }
 }
Пример #2
0
    private void FixedUpdate()
    {
        float aux = Input.GetAxis(ipt);

        if (can.GetCan())
        {
            if (aux > 0)
            {
                transform.rotation = new Quaternion(0, 0, 0, 0);
                rb.velocity        = new Vector2(vel, rb.velocity.y);
            }
            else if (aux < 0)
            {
                transform.rotation = new Quaternion(0, 180, 0, 0);
                rb.velocity        = new Vector2(-vel, rb.velocity.y);
            }
            else
            {
                rb.velocity = new Vector2(0, rb.velocity.y);
            }
        }
    }