Пример #1
0
    private void ChangeNarrativeVariables()
    {
        #region Alter narrative booleans with number keys
        if (Input.GetKeyDown(KeyCode.Alpha1) || Input.GetKeyDown(KeyCode.Keypad1))
        {
            campMan.AlterNarrativeBoolCheat(1);
        }
        if (Input.GetKeyDown(KeyCode.Alpha2) || Input.GetKeyDown(KeyCode.Keypad2))
        {
            campMan.AlterNarrativeBoolCheat(2);
        }
        if (Input.GetKeyDown(KeyCode.Alpha3) || Input.GetKeyDown(KeyCode.Keypad3))
        {
            campMan.AlterNarrativeBoolCheat(3);
        }
        if (Input.GetKeyDown(KeyCode.Alpha4) || Input.GetKeyDown(KeyCode.Keypad4))
        {
            campMan.AlterNarrativeBoolCheat(4);
        }
        if (Input.GetKeyDown(KeyCode.Alpha5) || Input.GetKeyDown(KeyCode.Keypad5))
        {
            campMan.AlterNarrativeBoolCheat(5);
        }
        if (Input.GetKeyDown(KeyCode.Alpha6) || Input.GetKeyDown(KeyCode.Keypad6))
        {
            campMan.AlterNarrativeBoolCheat(6);
        }
        if (Input.GetKeyDown(KeyCode.Alpha7) || Input.GetKeyDown(KeyCode.Keypad7))
        {
            campMan.AlterNarrativeBoolCheat(7);
        }
        if (Input.GetKeyDown(KeyCode.Alpha8) || Input.GetKeyDown(KeyCode.Keypad8))
        {
            campMan.AlterNarrativeBoolCheat(8);
        }
        if (Input.GetKeyDown(KeyCode.Alpha9) || Input.GetKeyDown(KeyCode.Keypad9))
        {
            campMan.AlterNarrativeBoolCheat(9);
        }
        if (Input.GetKeyDown(KeyCode.Alpha0) || Input.GetKeyDown(KeyCode.Keypad0))
        {
            campMan.AlterNarrativeBoolCheat(0);
        }
        #endregion

        if (Input.GetKeyDown(KeyCode.UpArrow))
        {
            campMan.AlterNarrativeNumbersCheat(1, false);
        }
        if (Input.GetKeyDown(KeyCode.DownArrow))
        {
            campMan.AlterNarrativeNumbersCheat(-1, false);
        }
        if (Input.GetKeyDown(KeyCode.LeftArrow))
        {
            campMan.AlterNarrativeNumbersCheat(-1, true);
        }
        if (Input.GetKeyDown(KeyCode.RightArrow))
        {
            campMan.AlterNarrativeNumbersCheat(1, true);
        }
    }