void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UIRootView = ((Camera_Final.UIView.Camera)(target)); #line 8 "..\..\..\UIView\Camera.xaml" this.UIRootView.Loaded += new System.Windows.RoutedEventHandler(this.UIRootView_Loaded); #line default #line hidden #line 8 "..\..\..\UIView\Camera.xaml" this.UIRootView.Unloaded += new System.Windows.RoutedEventHandler(this.UIRootView_Unloaded); #line default #line hidden return; case 2: this.UIRoot = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.myVlcControl = ((Vlc.DotNet.Wpf.VlcControl)(target)); return; case 4: this.UIView = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UIRootView = ((Camera_Final.UIView.Camera)(target)); #line 8 "..\..\..\UIView\Camera.xaml" this.UIRootView.Loaded += new System.Windows.RoutedEventHandler(this.UIRootView_Loaded); #line default #line hidden #line 8 "..\..\..\UIView\Camera.xaml" this.UIRootView.Unloaded += new System.Windows.RoutedEventHandler(this.UIRootView_Unloaded); #line default #line hidden return; case 2: this.UIRoot = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.myVlcControl = ((Vlc.DotNet.Wpf.VlcControl)(target)); return; case 4: this.UIView = ((System.Windows.Controls.Image)(target)); return; } this._contentLoaded = true; }