void OnTriggerEnter2D(Collider2D target)
 {
     if (target.CompareTag("Player"))
     {
         if (triggerCutsceneOnSolve)
         {
             triggerCutsceneOnSolve.TriggerCutscene();
         }
     }
 }
Пример #2
0
    private void OnTriggerEnter2D(Collider2D target)
    {
        if (target.CompareTag("Player") || target.CompareTag("Boulder"))
        {
            SoundManagerScript.Instance.PlaySFX(SoundManagerScript.AudioClipID.SFX_ONPANEL);
            gameObject.GetComponent <SpriteRenderer>().sprite = solved;
            stepped = true;
            if (triggerCutsceneOnSolve)
            {
                triggerCutsceneOnSolve.TriggerCutscene();
            }
//			Debug.Log("panel is ON");
        }
    }