public static void ShakeDir(CameraShake.Data camShakeData, Transform tf, Vector2 dir) { camShakeData.angle = Angle360(tf.right, dir, Vector3.right); CamManager.Inst.CamShake.StartShake(camShakeData); }
public static void ShakeRandom(CameraShake.Data camShakeData) { camShakeData.angle = Random.Range(0f, 360f); CamManager.Inst.CamShake.StartShake(camShakeData); }