public CameraMotionPreview(CameraMotionEventInfo evt, GameObject focus, GameObject hit, float startTime) { _event = evt; _startTime = startTime; _previewGameObject = focus; _previewHitGameObject = hit; _played = false; }
public void RegisterPreview(CameraMotionEventInfo evt, float startTime) { CameraMotionPreview preview = new CameraMotionPreview(evt, _focusObject, _hitObject, startTime); _previews.Add(preview); }