void Start() { _leftBorder = GameObject.Find("leftBorder"); _rightBorder = GameObject.Find("rightBorder"); _cameraLimit = GetComponent <CameraLimit>(); _player = GameObject.Find("Player"); _minSleepZone = GetSleepZone(_leftBorder.transform.position.x, _cameraLimit.maxX); _maxSleepZone = GetSleepZone(_rightBorder.transform.position.x, _cameraLimit.maxX); _yPlayerDefaultPosition = _player.transform.position.y; _yCameraStart = transform.position.y; }
void OnEnable() { myScript = (CameraLimit)target; Initialize(); }
protected override void GetReferences() { base.GetReferences(); _CameraLimit = GetComponent <CameraLimit>(); }