Пример #1
0
 void Awake()
 {
     //HAKEE KOMPONENTIT
     rb2d         = GetComponent <Rigidbody2D>();
     cf2d         = GameObject.Find("Main Camera").GetComponent <CameraFollow2d>();
     dthManager   = GameObject.Find("ScriptBlock").GetComponent <DeathManager>();
     goManager    = GameObject.Find("ScriptBlock").GetComponent <GameOverManager>();
     starManager  = GameObject.Find("ScriptBlock").GetComponent <StarManager>();
     soundManager = GameObject.Find("ScriptBlock").GetComponent <SoundManager>();
     lvlManager   = GameObject.Find("ScriptBlock").GetComponent <LevelManager>();
     motorFire    = this.gameObject.transform.GetChild(0).gameObject;
 }
Пример #2
0
 // Use this for initialization
 void Awake()
 {
     pc2d = GameObject.Find("Player").GetComponent <PlayerControls2d>();
     cf2d = GameObject.Find("Main Camera").GetComponent <CameraFollow2d>();
 }