void Awake() { //HAKEE KOMPONENTIT rb2d = GetComponent <Rigidbody2D>(); cf2d = GameObject.Find("Main Camera").GetComponent <CameraFollow2d>(); dthManager = GameObject.Find("ScriptBlock").GetComponent <DeathManager>(); goManager = GameObject.Find("ScriptBlock").GetComponent <GameOverManager>(); starManager = GameObject.Find("ScriptBlock").GetComponent <StarManager>(); soundManager = GameObject.Find("ScriptBlock").GetComponent <SoundManager>(); lvlManager = GameObject.Find("ScriptBlock").GetComponent <LevelManager>(); motorFire = this.gameObject.transform.GetChild(0).gameObject; }
// Use this for initialization void Awake() { pc2d = GameObject.Find("Player").GetComponent <PlayerControls2d>(); cf2d = GameObject.Find("Main Camera").GetComponent <CameraFollow2d>(); }