public void OnEnd()
    {
        CameraCam camScript = Common.GetCameraCamScript();

        if (camScript != null)
        {
            if (camScript.gameObjectParentedTo == gameObject)
            {
                camScript.SetDisableCameraToStatic(); // Disable camera attachment to this object that is being destroyed
            }
        }
        Common.RemoveCameraObjectFromList(gameObject);
    }