Пример #1
0
 private void TryUpdateKeyedValue(CameraAnimationKeys key, ref float current)
 {
     if (AnimationKeys.ContainsKey(key))
     {
         current = AnimationKeys[key];
     }
 }
Пример #2
0
 /// <summary>
 /// Sets a key value for animation usage.
 /// </summary>
 public void SetKeyframe(CameraAnimationKeys keyType, float value)
 {
     if (AnimationKeys.ContainsKey(keyType))
     {
         AnimationKeys[keyType] = value;
     }
     else
     {
         AnimationKeys.Add(keyType, value);
     }
 }