Пример #1
0
      public CameraPreview(Context context, Camera.IPreviewCallback previewCallback, bool cameraPreviewCallbackWithBuffer)
         : base(context)
      {
         _cameraPreviewCallbackWithBuffer = cameraPreviewCallbackWithBuffer;

         // Install a SurfaceHolder.Callback so we get notified when the
         // underlying surface is created and destroyed.
         _surfaceHolder = Holder;
         _surfaceHolder.AddCallback(this);

         _cameraPreviewCallback = previewCallback;
      }
Пример #2
0
        public CameraPreview(Context context, Camera.IPreviewCallback previewCallback, bool cameraPreviewCallbackWithBuffer)
            : base(context)
        {
            _cameraPreviewCallbackWithBuffer = cameraPreviewCallbackWithBuffer;

            // Install a SurfaceHolder.Callback so we get notified when the
            // underlying surface is created and destroyed.
            _surfaceHolder = Holder;
            _surfaceHolder.AddCallback(this);

            _cameraPreviewCallback = previewCallback;
        }
Пример #3
0
        public CameraPreview(Context context, Camera camera,Camera.IPreviewCallback previewCallback) : base(context)
        {
            this.camera = camera;
            this.previewCallback = previewCallback;

            var parameters = this.camera.GetParameters();
            foreach (var p in from f in parameters.SupportedFocusModes where f == Camera.Parameters.FocusModeContinuousPicture select this.camera.GetParameters())
            {
                p.FocusMode = Camera.Parameters.FocusModeContinuousPicture;
                this.camera.SetParameters(p);
            }

            surfaceHolder = base.Holder;
            surfaceHolder.AddCallback(this);

        }
 /// <summary>
 /// Initializes a new instance of <see cref="CameraController"/> class.
 /// </summary>
 /// <param name="previewCallback">A preview callback method.</param>
 /// <param name="isFlashlightPermissionGranted">Determines that "Flashlight" permission is granted.</param>
 internal CameraController(Camera.IPreviewCallback previewCallback, bool isFlashlightPermissionGranted)
 {
     _previewCallbackDelegate       = previewCallback;
     _isFlashlightPermissionGranted = isFlashlightPermissionGranted;
 }