void cannonActivate() { player.BossAttacked(cannonDamage, Lanes.A); CamShake.MessMeUp(2.0f); }
void ThiccThumpShake() { CamShake.MessMeUp(1.900069f); }
void BeardPunchShake() { CamShake.MessMeUp(0.9f); }
void CannonFireShake() { CamShake.MessMeUp(0.7f); }