/**
     *  Display all scores in the deathMenu
     */
    private void DisplayScoring()
    {
        int score      = scoreManager.GetScore();
        int totalScore = score + coinsManager.CoinsScoring();

        if (PlayerPrefs.GetInt("BodyMode") == 1)
        {
            int caloriesLost   = caloriesManager.GetCaloriesLost();
            int caloriesToLost = PlayerPrefs.GetInt("CaloriesToLost");

            deathMenuScore.text = System.String.Format("Distance : {0}m\nCoins : {1}\nMultiplier : {2}x\nTotal Score : {3}\nCalories Lost : {4}", score, coinsManager.GetCoinsNumber(), coinsManager.GetCoinValue(), totalScore, caloriesLost);

            if (caloriesToLost > 0 && caloriesLost >= caloriesToLost)
            {
                caloriesGoalText.enabled = true;
            }
        }
        else
        {
            deathMenuScore.text = System.String.Format("Distance : {0}m\nCoins : {1}\nMultiplier : {2}x\nTotal Score : {3}", score, coinsManager.GetCoinsNumber(), coinsManager.GetCoinValue(), totalScore);
        }

        int highScore = scoreManager.GetHighScore();

        if (totalScore > highScore)
        {
            UpdateHighScore(totalScore);
        }
    }
    /**
     *  Change the timer color according to your calorie and time goal
     */
    private void ChangeTextColor()
    {
        int caloriesLost = caloriesManager.GetCaloriesLost();

        if (actualTime <= (timer * 60) && caloriesLost >= caloriesToLost)
        {
            timeText.color = new Color(112 / 255f, 210 / 255f, 112 / 255f, 1);
        }
        else if (actualTime >= ((timer * 60) * 0.75f) && actualTime < (timer * 60) && caloriesLost < caloriesToLost)
        {
            timeText.color = new Color(253 / 255f, 182 / 255f, 27 / 255f, 1);
        }
        else if (actualTime >= (timer * 60))
        {
            timeText.color = new Color(239 / 255f, 84 / 255f, 79 / 255f, 1);
        }
    }