protected override void OnFadeOut() { base.OnFadeOut(); if (IsScale) { Trans.localScale = Vector3.one * 0.001f; } if (IsMove) { RectTrans.anchoredPosition = TweenMove.StartPos; } Callback_OnShowComplete?.Invoke(false); }
protected void OnFadeOut() { IsShowComplete = true; Callback_OnShowComplete?.Invoke(false); }
protected void OnFadeIn() { IsShowComplete = true; Callback_OnShowComplete?.Invoke(true); }
protected override void OnFadeIn() { base.OnFadeIn(); Callback_OnShowComplete?.Invoke(true); }