/// <summary> /// Posts this Event on a GameObject. /// </summary> /// <param name="gameObject">The GameObject</param> /// <param name="flags"></param> /// <param name="callback"></param> /// <param name="cookie">Optional cookie received by the callback</param> /// <returns>Returns the playing ID.</returns> public uint Post(UnityEngine.GameObject gameObject, CallbackFlags flags, AkCallbackManager.EventCallback callback, object cookie = null) { if (!IsValid()) { return(AkSoundEngine.AK_INVALID_PLAYING_ID); } var playingId = AkSoundEngine.PostEvent(Id, gameObject, flags.value, callback, cookie); VerifyPlayingID(playingId); return(playingId); }
/////////////////////////////////////////////////////////////////////// public static bool HasFlags( CallbackFlags flags, CallbackFlags hasFlags, bool all ) { if (all) { return((flags & hasFlags) == hasFlags); } else { return((flags & hasFlags) != CallbackFlags.None); } }
/// <summary> /// Binds the routine delegate. /// </summary> /// <returns>Instance to the delegate. Cannot be <c>null</c>.</returns> private PhpCallable BindNew(Context ctx) { var resolved = BindCore(ctx); if (resolved == null) { _flags |= CallbackFlags.IsInvalid; resolved = InvokeError; } // _lazyResolved = resolved; return(resolved); }
public PurgeProgressChangedEventArgs(long spaceFreed, long spaceToFree, CallbackFlags flags) { SpaceFreed = spaceFreed; SpaceToFree = spaceToFree; Flags = flags; }
public ScanProgressChangedEventArgs(long spaceUsed, CallbackFlags flags) => (SpaceUsed, Flags) = (spaceUsed, flags);
/////////////////////////////////////////////////////////////////////// public static ReturnCode UploadDataAsync( Interpreter interpreter, IClientData clientData, StringList arguments, CallbackFlags callbackFlags, Uri uri, string method, byte[] rawData, ref Result error ) { TraceOps.DebugTrace(String.Format( "UploadDataAsync: interpreter = {0}, clientData = {1}, " + "arguments = {2}, callbackFlags = {3}, uri = {4}, " + "method = {5}, rawData = {6}", FormatOps.InterpreterNoThrow(interpreter), FormatOps.WrapOrNull(clientData), FormatOps.WrapOrNull(true, true, arguments), FormatOps.WrapOrNull(callbackFlags), FormatOps.WrapOrNull(uri), FormatOps.WrapOrNull(method), FormatOps.WrapOrNull(rawData)), typeof(WebOps).Name, TracePriority.NetworkDebug); ReturnCode code = ReturnCode.Ok; WebClient webClient = null; try { ICallback callback = CommandCallback.Create( MarshalFlags.Default, callbackFlags, ObjectFlags.Callback, ByRefArgumentFlags.None, interpreter, null, null, arguments, ref error); if (callback != null) { try { Result localError = null; webClient = CreateClient( interpreter, "UploadDataAsync", clientData, ref localError); if (webClient != null) { callback.ClientData = new ClientData( new AnyTriplet <WebClient, Uri, IAnyPair <string, byte[]> >( webClient, uri, new AnyPair <string, byte[]>(method, rawData))); webClient.UploadDataCompleted += new UploadDataCompletedEventHandler( UploadDataAsyncCompleted); /* NO RESULT */ webClient.UploadDataAsync( uri, method, rawData, callback); } else if (localError != null) { error = localError; code = ReturnCode.Error; } else { error = "could not create web client"; code = ReturnCode.Error; } } catch (Exception e) { error = e; code = ReturnCode.Error; } } else { code = ReturnCode.Error; } } finally { if ((code != ReturnCode.Ok) && (webClient != null)) { ReturnCode disposeCode; Result disposeError = null; disposeCode = ObjectOps.TryDispose( webClient, ref disposeError); if (disposeCode != ReturnCode.Ok) { DebugOps.Complain( interpreter, disposeCode, disposeError); } } } return(code); }