public IEnumerator MoveToPoint(Vector3 point, CallbackDelegateNull callback) { yield return(MoveToPoint(point)); callback(); }
public static IEnumerator FadeElement(CanvasGroup cg, float lerpTime, float start, float end, CallbackDelegateNull callback, float delay = 0f) { yield return(FadeElement(cg: cg, lerpTime: lerpTime, start: start, end: end, delay: delay)); callback(); }