public Actor[] Reinforce(Player owner, string[] actorTypes, CPos[] entryPath, int interval = 25, LuaFunction actionFunc = null)
        {
            var actors = new List <Actor>();

            for (var i = 0; i < actorTypes.Length; i++)
            {
                var af    = actionFunc != null ? (LuaFunction)actionFunc.CopyReference() : null;
                var actor = CreateActor(owner, actorTypes[i], false, entryPath[0], entryPath.Length > 1 ? entryPath[1] : (CPos?)null);
                actors.Add(actor);

                var      actionDelay    = i * interval;
                Activity queuedActivity = null;
                if (af != null)
                {
                    queuedActivity = new CallFunc(() =>
                    {
                        using (af)
                            using (var a = actor.ToLuaValue(Context))
                                af.Call(a);
                    });
                }

                // We need to exclude the spawn location from the movement path
                var path = entryPath.Skip(1).ToArray();

                Context.World.AddFrameEndTask(w => w.Add(new SpawnActorEffect(actor, actionDelay, path, queuedActivity)));
            }

            return(actors.ToArray());
        }
Пример #2
0
        private void btn_movse_Click(object sender, EventArgs e)
        {
            int x = Convert.ToInt32(mouse_movX.Text.Trim());
            int y = Convert.ToInt32(mouse_movY.Text.Trim());

            CallFunc.MouseMove(hwnd, x, y);
        }
Пример #3
0
    static public InvokeAction Create(CallFunc callfunc, object userdata = null)
    {
        InvokeAction obj = new InvokeAction();

        obj.mCallFunc = callfunc;
        obj.mUserdata = userdata;
        return(obj);
    }
Пример #4
0
 static Reflector()
 {
     call_func =
         (CallFunc <TValue>) typeof(Implementation).GetMethod(
             nameof(Implementation.Call),
             typeof(CallFunc <TValue>)
             .GetMethod(nameof(CallFunc <TValue> .Invoke))
             ?.GetParameters().Select(p => p.ParameterType).ToArray()
             )?.CreateDelegate(typeof(CallFunc <TValue>));
 }
Пример #5
0
    // 表示するハンバーガーのタイプ
    public void SetAppearHumberger(HT _type, Vector2 _pos, CallFunc _first, CallFunc _func)
    {
        int number = (int)_type;
        int score  = GameNumRetention.Instance.GetHumbergerScore(_type);

        transform.position      = _pos;
        m_appear_hum_obj.sprite = m_appear_hum[(int)_type];
        m_apper_score.SetScore(score);

        StartCoroutine(AppearScore(_first, _func));
    }
Пример #6
0
        /// <summary>
        /// Runs an Action that can be awaited.
        /// </summary>
        /// <param name="action">A FiniteTimeAction.</param>
        public Task <ActionState> RunActionsAsync(FiniteTimeAction action)
        {
            var tcs = new TaskCompletionSource <ActionState>();

            ActionState state      = null;
            var         completion = new CallFunc(() => tcs.TrySetResult(state));

            var asyncAction = new Sequence(action, completion);

            state = Application.Current.ActionManager.AddAction(asyncAction, this);
            return(tcs.Task);
        }
Пример #7
0
    // 演出
    IEnumerator AppearScore(CallFunc _first, CallFunc _func)
    {
        float time  = 0;
        float scale = 0;
        float alpha = 1;

        _first();

        while (scale < 1)
        {
            time += Time.deltaTime;
            if (time > m_time)
            {
                time = m_time;
            }

            scale = time / m_time;

            transform.localScale = new Vector3(scale, scale, scale);
            yield return(null);
        }

        time = m_alpha_time;

        while (alpha > 0)
        {
            time -= Time.deltaTime;
            if (time < 0)
            {
                time = 0;
            }

            alpha = time / m_alpha_time;

            foreach (SpriteRenderer sr in m_childs)
            {
                sr.color = new Color(1, 1, 1, alpha);
            }
            yield return(null);
        }

        transform.localScale = new Vector3(0, 0, 0);
        foreach (SpriteRenderer sr in m_childs)
        {
            sr.color = new Color(1, 1, 1, 1);
        }

        _func();

        yield return(null);
    }
Пример #8
0
        private Node parseCall()
        {
            Node left = parsePrimary();

            while (true)
            {
                if (match(TType.OPEN_PAREN))
                {
                    if (!(left is Variable))
                    {
                        throw new Exception($"Invalid call target '{left.GetType().Name}', can only be a function.");
                    }

                    List <Node> args = new List <Node>();

                    if (!check(TType.CLOSE_PAREN))
                    {
                        do
                        {
                            args.Add(parseExpression());
                        } while (match(TType.COMMA));
                    }

                    consume(TType.CLOSE_PAREN, "Expected ')' after function call parameters");

                    left = new CallFunc(((Variable)left).Name.lexeme, args.ToArray());
                }
                else if (match(TType.OPEN_SQR))
                {
                    Node idx = parsePrimary();

                    if (!(left is Variable))
                    {
                        throw new Exception($"Expected variable name before indexing, got {idx.GetType().Name}");
                    }

                    consume(TType.CLOSE_SQR, "Expected ']' after index");
                    left = new IndexArray(left, idx);
                }
                else
                {
                    break;
                }
            }

            return(left);
        }
Пример #9
0
    private void ListenerGameState()
    {
        switch (State)
        {
        case GameState.Start:
            callback = GameStart;
            break;

        case GameState.Play:
            callback = GamePlay;
            break;

        case GameState.Pause:
            callback = GamePause;
            break;

        case GameState.Over:
            callback = GameOver;
            break;
        }
        callback();
    }
Пример #10
0
        /// <summary>
        /// Runs a sequence of Actions so that it can be awaited.
        /// </summary>
        /// <param name="actions">An array of FiniteTimeAction objects.</param>
        public Task <ActionState> RunActionsAsync(params FiniteTimeAction[] actions)
        {
            if (actions.Length == 0)
            {
                return(Task.FromResult <ActionState>(null));
            }

            var tcs = new TaskCompletionSource <ActionState>();

            var numActions   = actions.Length;
            var asyncActions = new FiniteTimeAction[actions.Length + 1];

            Array.Copy(actions, asyncActions, numActions);

            ActionState state = null;

            asyncActions[numActions] = new CallFunc(() => tcs.TrySetResult(state));

            var asyncAction = asyncActions.Length > 1 ? new Sequence(asyncActions) : asyncActions[0];

            state = Application.Current.ActionManager.AddAction(asyncAction, this);
            return(tcs.Task);
        }
Пример #11
0
 public static extern bool Startup(CallFunc doCall, IntPtr buffer, int size);
Пример #12
0
        public void Nudge(Actor self, Actor nudger, bool force)
        {
            if (IsTraitDisabled)
            {
                return;
            }

            /* initial fairly braindead implementation. */
            if (!force && self.Owner.Stances[nudger.Owner] != Stance.Ally)
            {
                return;                         /* don't allow ourselves to be pushed around
                                                 * by the enemy! */
            }
            if (!force && !self.IsIdle)
            {
                return;                         /* don't nudge if we're busy doing something! */
            }
            // pick an adjacent available cell.
            var availCells     = new List <CPos>();
            var notStupidCells = new List <CPos>();

            for (var i = -1; i < 2; i++)
            {
                for (var j = -1; j < 2; j++)
                {
                    var p = ToCell + new CVec(i, j);
                    if (CanEnterCell(p))
                    {
                        availCells.Add(p);
                    }
                    else if (p != nudger.Location && p != ToCell)
                    {
                        notStupidCells.Add(p);
                    }
                }
            }

            var moveTo = availCells.Any() ? availCells.Random(self.World.SharedRandom) : (CPos?)null;

            if (moveTo.HasValue)
            {
                self.CancelActivity();
                self.SetTargetLine(Target.FromCell(self.World, moveTo.Value), Color.Green, false);
                self.QueueActivity(new Move(self, moveTo.Value, WDist.Zero));

                Log.Write("debug", "OnNudge #{0} from {1} to {2}",
                          self.ActorID, self.Location, moveTo.Value);
            }
            else
            {
                var cellInfo = notStupidCells
                               .SelectMany(c => self.World.ActorMap.GetActorsAt(c)
                                           .Where(a => a.IsIdle && a.Info.HasTraitInfo <MobileInfo>()),
                                           (c, a) => new { Cell = c, Actor = a })
                               .RandomOrDefault(self.World.SharedRandom);

                if (cellInfo != null)
                {
                    self.CancelActivity();
                    var notifyBlocking = new CallFunc(() => self.NotifyBlocker(cellInfo.Cell));
                    var waitFor        = new WaitFor(() => CanEnterCell(cellInfo.Cell));
                    var move           = new Move(self, cellInfo.Cell);
                    self.QueueActivity(ActivityUtils.SequenceActivities(notifyBlocking, waitFor, move));

                    Log.Write("debug", "OnNudge (notify next blocking actor, wait and move) #{0} from {1} to {2}",
                              self.ActorID, self.Location, cellInfo.Cell);
                }
                else
                {
                    Log.Write("debug", "OnNudge #{0} refuses at {1}",
                              self.ActorID, self.Location);
                }
            }
        }
Пример #13
0
        public static InstructionCollection Parse(Stream input, long instructionsPosition)
        {
            var instructions = new SortedList <int, InstructionBase>();

            using (var helper = new InstructionParseHelper(input, instructionsPosition))
            {
                var reader = helper.GetReader();
                while (helper.CanParse(instructions))
                {
                    //now reader the instructions
                    var instructionPosition = helper.CurrentPosition;
                    var type             = reader.ReadByteAsEnum <InstructionType>();
                    var requireAlignment = InstructionAlignment.IsAligned(type);

                    if (requireAlignment)
                    {
                        reader.Align(4);
                    }

                    InstructionBase instruction = null;
                    var             parameters  = new List <Value>();

                    switch (type)
                    {
                    case InstructionType.ToNumber:
                        instruction = new ToNumber();
                        break;

                    case InstructionType.NextFrame:
                        instruction = new NextFrame();
                        break;

                    case InstructionType.Play:
                        instruction = new Play();
                        break;

                    case InstructionType.Stop:
                        instruction = new Stop();
                        break;

                    case InstructionType.Add:
                        instruction = new Add();
                        break;

                    case InstructionType.Subtract:
                        instruction = new Subtract();
                        break;

                    case InstructionType.Multiply:
                        instruction = new Multiply();
                        break;

                    case InstructionType.Divide:
                        instruction = new Divide();
                        break;

                    case InstructionType.Not:
                        instruction = new Not();
                        break;

                    case InstructionType.StringEquals:
                        instruction = new StringEquals();
                        break;

                    case InstructionType.Pop:
                        instruction = new Pop();
                        break;

                    case InstructionType.ToInteger:
                        instruction = new ToInteger();
                        break;

                    case InstructionType.GetVariable:
                        instruction = new GetVariable();
                        break;

                    case InstructionType.SetVariable:
                        instruction = new SetVariable();
                        break;

                    case InstructionType.StringConcat:
                        instruction = new StringConcat();
                        break;

                    case InstructionType.GetProperty:
                        instruction = new GetProperty();
                        break;

                    case InstructionType.SetProperty:
                        instruction = new SetProperty();
                        break;

                    case InstructionType.Trace:
                        instruction = new Trace();
                        break;

                    case InstructionType.Random:
                        instruction = new RandomNumber();
                        break;

                    case InstructionType.Delete:
                        instruction = new Delete();
                        break;

                    case InstructionType.Delete2:
                        instruction = new Delete2();
                        break;

                    case InstructionType.DefineLocal:
                        instruction = new DefineLocal();
                        break;

                    case InstructionType.CallFunction:
                        instruction = new CallFunction();
                        break;

                    case InstructionType.Return:
                        instruction = new Return();
                        break;

                    case InstructionType.Modulo:
                        instruction = new Modulo();
                        break;

                    case InstructionType.NewObject:
                        instruction = new NewObject();
                        break;

                    case InstructionType.InitArray:
                        instruction = new InitArray();
                        break;

                    case InstructionType.InitObject:
                        instruction = new InitObject();
                        break;

                    case InstructionType.TypeOf:
                        instruction = new TypeOf();
                        break;

                    case InstructionType.Add2:
                        instruction = new Add2();
                        break;

                    case InstructionType.LessThan2:
                        instruction = new LessThan2();
                        break;

                    case InstructionType.Equals2:
                        instruction = new Equals2();
                        break;

                    case InstructionType.ToString:
                        instruction = new ToString();
                        break;

                    case InstructionType.PushDuplicate:
                        instruction = new PushDuplicate();
                        break;

                    case InstructionType.GetMember:
                        instruction = new GetMember();
                        break;

                    case InstructionType.SetMember:
                        instruction = new SetMember();
                        break;

                    case InstructionType.Increment:
                        instruction = new Increment();
                        break;

                    case InstructionType.Decrement:
                        instruction = new Decrement();
                        break;

                    case InstructionType.CallMethod:
                        instruction = new CallMethod();
                        break;

                    case InstructionType.Enumerate2:
                        instruction = new Enumerate2();
                        break;

                    case InstructionType.EA_PushThis:
                        instruction = new PushThis();
                        break;

                    case InstructionType.EA_PushZero:
                        instruction = new PushZero();
                        break;

                    case InstructionType.EA_PushOne:
                        instruction = new PushOne();
                        break;

                    case InstructionType.EA_CallFunc:
                        instruction = new CallFunc();
                        break;

                    case InstructionType.EA_CallMethodPop:
                        instruction = new CallMethodPop();
                        break;

                    case InstructionType.BitwiseXOr:
                        instruction = new BitwiseXOr();
                        break;

                    case InstructionType.Greater:
                        instruction = new Greater();
                        break;

                    case InstructionType.EA_PushThisVar:
                        instruction = new PushThisVar();
                        break;

                    case InstructionType.EA_PushGlobalVar:
                        instruction = new PushGlobalVar();
                        break;

                    case InstructionType.EA_ZeroVar:
                        instruction = new ZeroVar();
                        break;

                    case InstructionType.EA_PushTrue:
                        instruction = new PushTrue();
                        break;

                    case InstructionType.EA_PushFalse:
                        instruction = new PushFalse();
                        break;

                    case InstructionType.EA_PushNull:
                        instruction = new PushNull();
                        break;

                    case InstructionType.EA_PushUndefined:
                        instruction = new PushUndefined();
                        break;

                    case InstructionType.GotoFrame:
                        instruction = new GotoFrame();
                        parameters.Add(Value.FromInteger(reader.ReadInt32()));
                        break;

                    case InstructionType.GetURL:
                        instruction = new GetUrl();
                        parameters.Add(Value.FromString(reader.ReadStringAtOffset()));
                        parameters.Add(Value.FromString(reader.ReadStringAtOffset()));
                        break;

                    case InstructionType.SetRegister:
                        instruction = new SetRegister();
                        parameters.Add(Value.FromInteger(reader.ReadInt32()));
                        break;

                    case InstructionType.ConstantPool:
                    {
                        instruction = new ConstantPool();
                        var count     = reader.ReadUInt32();
                        var constants = reader.ReadFixedSizeArrayAtOffset <uint>(() => reader.ReadUInt32(), count);

                        foreach (var constant in constants)
                        {
                            parameters.Add(Value.FromConstant(constant));
                        }
                    }
                    break;

                    case InstructionType.GotoLabel:
                        instruction = new GotoLabel();
                        parameters.Add(Value.FromString(reader.ReadStringAtOffset()));
                        break;

                    case InstructionType.DefineFunction2:
                    {
                        instruction = new DefineFunction2();
                        var name       = reader.ReadStringAtOffset();
                        var nParams    = reader.ReadUInt32();
                        var nRegisters = reader.ReadByte();
                        var flags      = reader.ReadUInt24();

                        //list of parameter strings
                        var paramList = reader.ReadFixedSizeListAtOffset <FunctionArgument>(() => new FunctionArgument()
                            {
                                Register  = reader.ReadInt32(),
                                Parameter = reader.ReadStringAtOffset(),
                            }, nParams);

                        parameters.Add(Value.FromString(name));
                        parameters.Add(Value.FromInteger((int)nParams));
                        parameters.Add(Value.FromInteger((int)nRegisters));
                        parameters.Add(Value.FromInteger((int)flags));
                        foreach (var param in paramList)
                        {
                            parameters.Add(Value.FromInteger(param.Register));
                            parameters.Add(Value.FromString(param.Parameter));
                        }
                        //body size of the function
                        parameters.Add(Value.FromInteger(reader.ReadInt32()));
                        //skip 8 bytes
                        reader.ReadUInt64();
                    }
                    break;

                    case InstructionType.PushData:
                    {
                        instruction = new PushData();

                        var count     = reader.ReadUInt32();
                        var constants = reader.ReadFixedSizeArrayAtOffset <uint>(() => reader.ReadUInt32(), count);

                        foreach (var constant in constants)
                        {
                            parameters.Add(Value.FromConstant(constant));
                        }
                    }
                    break;

                    case InstructionType.BranchAlways:
                    {
                        instruction = new BranchAlways();
                        var offset = reader.ReadInt32();
                        parameters.Add(Value.FromInteger(offset));
                        helper.ReportBranchOffset(offset);
                    }
                    break;

                    case InstructionType.GetURL2:
                        instruction = new GetUrl2();
                        break;

                    case InstructionType.DefineFunction:
                    {
                        instruction = new DefineFunction();
                        var name = reader.ReadStringAtOffset();
                        //list of parameter strings
                        var paramList = reader.ReadListAtOffset <string>(() => reader.ReadStringAtOffset());

                        parameters.Add(Value.FromString(name));
                        parameters.Add(Value.FromInteger(paramList.Count));
                        foreach (var param in paramList)
                        {
                            parameters.Add(Value.FromString(param));
                        }
                        //body size of the function
                        parameters.Add(Value.FromInteger(reader.ReadInt32()));
                        //skip 8 bytes
                        reader.ReadUInt64();
                    }
                    break;

                    case InstructionType.BranchIfTrue:
                    {
                        instruction = new BranchIfTrue();
                        var offset = reader.ReadInt32();
                        parameters.Add(Value.FromInteger(offset));
                        helper.ReportBranchOffset(offset);
                    }
                    break;

                    case InstructionType.GotoFrame2:
                        instruction = new GotoFrame2();
                        parameters.Add(Value.FromInteger(reader.ReadInt32()));
                        break;

                    case InstructionType.EA_PushString:
                        instruction = new PushString();
                        //the constant id that should be pushed
                        parameters.Add(Value.FromString(reader.ReadStringAtOffset()));
                        break;

                    case InstructionType.EA_PushConstantByte:
                        instruction = new PushConstantByte();
                        //the constant id that should be pushed
                        parameters.Add(Value.FromConstant(reader.ReadByte()));
                        break;

                    case InstructionType.EA_GetStringVar:
                        instruction = new GetStringVar();
                        parameters.Add(Value.FromString(reader.ReadStringAtOffset()));
                        break;

                    case InstructionType.EA_SetStringVar:
                        instruction = new SetStringVar();
                        parameters.Add(Value.FromString(reader.ReadStringAtOffset()));
                        break;

                    case InstructionType.EA_GetStringMember:
                        instruction = new GetStringMember();
                        parameters.Add(Value.FromString(reader.ReadStringAtOffset()));
                        break;

                    case InstructionType.EA_SetStringMember:
                        instruction = new SetStringMember();
                        parameters.Add(Value.FromString(reader.ReadStringAtOffset()));
                        break;

                    case InstructionType.EA_PushValueOfVar:
                        instruction = new PushValueOfVar();
                        //the constant id that should be pushed
                        parameters.Add(Value.FromConstant(reader.ReadByte()));
                        break;

                    case InstructionType.EA_GetNamedMember:
                        instruction = new GetNamedMember();
                        parameters.Add(Value.FromConstant(reader.ReadByte()));
                        break;

                    case InstructionType.EA_CallNamedFuncPop:
                        instruction = new CallNamedFuncPop();
                        parameters.Add(Value.FromConstant(reader.ReadByte()));
                        break;

                    case InstructionType.EA_CallNamedFunc:
                        instruction = new CallNamedFunc();
                        parameters.Add(Value.FromConstant(reader.ReadByte()));
                        break;

                    case InstructionType.EA_CallNamedMethodPop:
                        instruction = new CallNamedMethodPop();
                        parameters.Add(Value.FromConstant(reader.ReadByte()));
                        break;

                    case InstructionType.EA_PushFloat:
                        instruction = new PushFloat();
                        parameters.Add(Value.FromFloat(reader.ReadSingle()));
                        break;

                    case InstructionType.EA_PushByte:
                        instruction = new PushByte();
                        parameters.Add(Value.FromInteger(reader.ReadByte()));
                        break;

                    case InstructionType.EA_PushShort:
                        instruction = new PushShort();
                        parameters.Add(Value.FromInteger(reader.ReadUInt16()));
                        break;

                    case InstructionType.End:
                        instruction = new End();
                        break;

                    case InstructionType.EA_CallNamedMethod:
                        instruction = new CallNamedMethod();
                        parameters.Add(Value.FromConstant(reader.ReadByte()));
                        break;

                    case InstructionType.Var:
                        instruction = new Var();
                        break;

                    case InstructionType.EA_PushRegister:
                        instruction = new PushRegister();
                        parameters.Add(Value.FromInteger(reader.ReadByte()));
                        break;

                    case InstructionType.EA_PushConstantWord:
                        instruction = new PushConstantWord();
                        parameters.Add(Value.FromConstant(reader.ReadUInt16()));
                        break;

                    case InstructionType.EA_CallFuncPop:
                        instruction = new CallFunctionPop();
                        break;

                    case InstructionType.StrictEqual:
                        instruction = new StrictEquals();
                        break;

                    default:
                        throw new InvalidDataException("Unimplemented bytecode instruction:" + type.ToString());
                    }

                    if (instruction != null)
                    {
                        instruction.Parameters = parameters;
                        instructions.Add(instructionPosition, instruction);
                    }
                }
            }

            return(new InstructionCollection(instructions));
        }
Пример #14
0
        public void Parse()
        {
            var current = _reader.BaseStream.Position;

            _reader.BaseStream.Seek(_offset, SeekOrigin.Begin);
            bool parsing     = true;
            bool branched    = false;
            int  branchBytes = 0;

            while (parsing)
            {
                //now reader the instructions
                var type    = _reader.ReadByteAsEnum <InstructionType>();
                var aligned = InstructionAlignment.IsAligned(type);

                if (aligned)
                {
                    var padding = _reader.Align(4);
                    if (padding > 0)
                    {
                        Items.Add(new Padding(padding));
                        if (branched)
                        {
                            branchBytes -= (int)padding;

                            if (branchBytes <= 0)
                            {
                                branched    = false;
                                branchBytes = 0;
                            }
                        }
                    }
                }

                InstructionBase instruction = null;
                List <Value>    parameters  = new List <Value>();

                switch (type)
                {
                case InstructionType.ToNumber:
                    instruction = new ToNumber();
                    break;

                case InstructionType.NextFrame:
                    instruction = new NextFrame();
                    break;

                case InstructionType.Play:
                    instruction = new Play();
                    break;

                case InstructionType.Stop:
                    instruction = new Stop();
                    break;

                case InstructionType.Add:
                    instruction = new Add();
                    break;

                case InstructionType.Subtract:
                    instruction = new Subtract();
                    break;

                case InstructionType.Multiply:
                    instruction = new Multiply();
                    break;

                case InstructionType.Divide:
                    instruction = new Divide();
                    break;

                case InstructionType.Not:
                    instruction = new Not();
                    break;

                case InstructionType.StringEquals:
                    instruction = new StringEquals();
                    break;

                case InstructionType.Pop:
                    instruction = new Pop();
                    break;

                case InstructionType.ToInteger:
                    instruction = new ToInteger();
                    break;

                case InstructionType.GetVariable:
                    instruction = new GetVariable();
                    break;

                case InstructionType.SetVariable:
                    instruction = new SetVariable();
                    break;

                case InstructionType.StringConcat:
                    instruction = new StringConcat();
                    break;

                case InstructionType.GetProperty:
                    instruction = new GetProperty();
                    break;

                case InstructionType.SetProperty:
                    instruction = new SetProperty();
                    break;

                case InstructionType.Trace:
                    instruction = new Trace();
                    break;

                case InstructionType.Delete:
                    instruction = new Delete();
                    break;

                case InstructionType.Delete2:
                    instruction = new Delete2();
                    break;

                case InstructionType.DefineLocal:
                    instruction = new DefineLocal();
                    break;

                case InstructionType.CallFunction:
                    instruction = new CallFunction();
                    break;

                case InstructionType.Return:
                    instruction = new Return();
                    break;

                case InstructionType.NewObject:
                    instruction = new NewObject();
                    break;

                case InstructionType.InitArray:
                    instruction = new InitArray();
                    break;

                case InstructionType.InitObject:
                    instruction = new InitObject();
                    break;

                case InstructionType.TypeOf:
                    instruction = new InitObject();
                    break;

                case InstructionType.Add2:
                    instruction = new Add2();
                    break;

                case InstructionType.LessThan2:
                    instruction = new LessThan2();
                    break;

                case InstructionType.Equals2:
                    instruction = new Equals2();
                    break;

                case InstructionType.ToString:
                    instruction = new ToString();
                    break;

                case InstructionType.PushDuplicate:
                    instruction = new PushDuplicate();
                    break;

                case InstructionType.GetMember:
                    instruction = new GetMember();
                    break;

                case InstructionType.SetMember:
                    instruction = new SetMember();
                    break;

                case InstructionType.Increment:
                    instruction = new Increment();
                    break;

                case InstructionType.Decrement:
                    instruction = new Decrement();
                    break;

                case InstructionType.CallMethod:
                    instruction = new CallMethod();
                    break;

                case InstructionType.Enumerate2:
                    instruction = new Enumerate2();
                    break;

                case InstructionType.EA_PushThis:
                    instruction = new PushThis();
                    break;

                case InstructionType.EA_PushZero:
                    instruction = new PushZero();
                    break;

                case InstructionType.EA_PushOne:
                    instruction = new PushOne();
                    break;

                case InstructionType.EA_CallFunc:
                    instruction = new CallFunc();
                    break;

                case InstructionType.EA_CallMethodPop:
                    instruction = new CallMethodPop();
                    break;

                case InstructionType.BitwiseXOr:
                    instruction = new BitwiseXOr();
                    break;

                case InstructionType.Greater:
                    instruction = new Greater();
                    break;

                case InstructionType.EA_PushThisVar:
                    instruction = new PushThisVar();
                    break;

                case InstructionType.EA_PushGlobalVar:
                    instruction = new PushGlobalVar();
                    break;

                case InstructionType.EA_ZeroVar:
                    instruction = new ZeroVar();
                    break;

                case InstructionType.EA_PushTrue:
                    instruction = new PushTrue();
                    break;

                case InstructionType.EA_PushFalse:
                    instruction = new PushFalse();
                    break;

                case InstructionType.EA_PushNull:
                    instruction = new PushNull();
                    break;

                case InstructionType.EA_PushUndefined:
                    instruction = new PushUndefined();
                    break;

                case InstructionType.GotoFrame:
                    instruction = new GotoFrame();
                    parameters.Add(Value.FromInteger(_reader.ReadInt32()));
                    break;

                case InstructionType.GetURL:
                    instruction = new GetUrl();
                    parameters.Add(Value.FromString(_reader.ReadStringAtOffset()));
                    parameters.Add(Value.FromString(_reader.ReadStringAtOffset()));
                    break;

                case InstructionType.SetRegister:
                    instruction = new SetRegister();
                    parameters.Add(Value.FromInteger(_reader.ReadInt32()));
                    break;

                case InstructionType.ConstantPool:
                {
                    instruction = new ConstantPool();
                    var count     = _reader.ReadUInt32();
                    var constants = _reader.ReadFixedSizeArrayAtOffset <uint>(() => _reader.ReadUInt32(), count);

                    foreach (var constant in constants)
                    {
                        parameters.Add(Value.FromConstant(constant));
                    }
                }
                break;

                case InstructionType.GotoLabel:
                    instruction = new GotoLabel();
                    parameters.Add(Value.FromString(_reader.ReadStringAtOffset()));
                    break;

                case InstructionType.DefineFunction2:
                {
                    instruction = new DefineFunction2();
                    var name       = _reader.ReadStringAtOffset();
                    var nParams    = _reader.ReadUInt32();
                    var nRegisters = _reader.ReadByte();
                    var flags      = _reader.ReadUInt24();

                    //list of parameter strings
                    var paramList = _reader.ReadFixedSizeListAtOffset <FunctionArgument>(() => new FunctionArgument()
                        {
                            Register  = _reader.ReadInt32(),
                            Parameter = _reader.ReadStringAtOffset(),
                        }, nParams);

                    parameters.Add(Value.FromString(name));
                    parameters.Add(Value.FromInteger((int)nParams));
                    parameters.Add(Value.FromInteger((int)nRegisters));
                    parameters.Add(Value.FromInteger((int)flags));
                    foreach (var param in paramList)
                    {
                        parameters.Add(Value.FromInteger(param.Register));
                        parameters.Add(Value.FromString(param.Parameter));
                    }
                    //body size of the function
                    parameters.Add(Value.FromInteger(_reader.ReadInt32()));
                    //skip 8 bytes
                    _reader.ReadUInt64();
                }
                break;

                case InstructionType.PushData:
                {
                    instruction = new PushData();

                    var count     = _reader.ReadUInt32();
                    var constants = _reader.ReadFixedSizeArrayAtOffset <uint>(() => _reader.ReadUInt32(), count);

                    foreach (var constant in constants)
                    {
                        parameters.Add(Value.FromConstant(constant));
                    }
                }
                break;

                case InstructionType.BranchAlways:
                    instruction = new BranchAlways();
                    if (!branched)
                    {
                        branchBytes = _reader.ReadInt32();
                        parameters.Add(Value.FromInteger(branchBytes));

                        if (branchBytes > 0)
                        {
                            branchBytes += (int)instruction.Size + 1;
                            branched     = true;
                        }
                    }
                    else
                    {
                        parameters.Add(Value.FromInteger(_reader.ReadInt32()));
                    }
                    break;

                case InstructionType.GetURL2:
                    instruction = new GetUrl2();
                    break;

                case InstructionType.DefineFunction:
                {
                    instruction = new DefineFunction();
                    var name = _reader.ReadStringAtOffset();
                    //list of parameter strings
                    var paramList = _reader.ReadListAtOffset <string>(() => _reader.ReadStringAtOffset());

                    parameters.Add(Value.FromString(name));
                    parameters.Add(Value.FromInteger(paramList.Count));
                    foreach (var param in paramList)
                    {
                        parameters.Add(Value.FromString(param));
                    }
                    //body size of the function
                    parameters.Add(Value.FromInteger(_reader.ReadInt32()));
                    //skip 8 bytes
                    _reader.ReadUInt64();
                }
                break;

                case InstructionType.BranchIfTrue:
                    instruction = new BranchIfTrue();
                    if (!branched)
                    {
                        branchBytes = _reader.ReadInt32();
                        parameters.Add(Value.FromInteger(branchBytes));

                        if (branchBytes > 0)
                        {
                            branchBytes += (int)instruction.Size + 1;
                            branched     = true;
                        }
                    }
                    else
                    {
                        parameters.Add(Value.FromInteger(_reader.ReadInt32()));
                    }
                    break;

                case InstructionType.GotoFrame2:
                    instruction = new GotoFrame2();
                    parameters.Add(Value.FromInteger(_reader.ReadByte()));
                    break;

                case InstructionType.EA_PushString:
                    instruction = new PushString();
                    //the constant id that should be pushed
                    parameters.Add(Value.FromString(_reader.ReadStringAtOffset()));
                    break;

                case InstructionType.EA_PushConstantByte:
                    instruction = new PushConstantByte();
                    //the constant id that should be pushed
                    parameters.Add(Value.FromConstant(_reader.ReadByte()));
                    break;

                case InstructionType.EA_GetStringVar:
                    instruction = new GetStringVar();
                    parameters.Add(Value.FromString(_reader.ReadStringAtOffset()));
                    break;

                case InstructionType.EA_SetStringVar:
                    instruction = new SetStringMember();
                    parameters.Add(Value.FromString(_reader.ReadStringAtOffset()));
                    break;

                case InstructionType.EA_GetStringMember:
                    instruction = new GetStringMember();
                    parameters.Add(Value.FromString(_reader.ReadStringAtOffset()));
                    break;

                case InstructionType.EA_SetStringMember:
                    instruction = new SetStringMember();
                    parameters.Add(Value.FromString(_reader.ReadStringAtOffset()));
                    break;

                case InstructionType.EA_PushValueOfVar:
                    instruction = new PushValueOfVar();
                    //the constant id that should be pushed
                    parameters.Add(Value.FromConstant(_reader.ReadByte()));
                    break;

                case InstructionType.EA_GetNamedMember:
                    instruction = new GetNamedMember();
                    parameters.Add(Value.FromConstant(_reader.ReadByte()));
                    break;

                case InstructionType.EA_CallNamedFuncPop:
                    instruction = new CallNamedFuncPop();
                    parameters.Add(Value.FromConstant(_reader.ReadByte()));
                    break;

                case InstructionType.EA_CallNamedFunc:
                    instruction = new CallNamedFunc();
                    parameters.Add(Value.FromConstant(_reader.ReadByte()));
                    break;

                case InstructionType.EA_CallNamedMethodPop:
                    instruction = new CallNamedMethodPop();
                    parameters.Add(Value.FromConstant(_reader.ReadByte()));
                    break;

                case InstructionType.EA_PushFloat:
                    instruction = new PushFloat();
                    parameters.Add(Value.FromFloat(_reader.ReadSingle()));
                    break;

                case InstructionType.EA_PushByte:
                    instruction = new PushByte();
                    parameters.Add(Value.FromInteger(_reader.ReadByte()));
                    break;

                case InstructionType.EA_PushShort:
                    instruction = new PushShort();
                    parameters.Add(Value.FromInteger(_reader.ReadUInt16()));
                    break;

                case InstructionType.End:
                    instruction = new End();

                    if (!branched)
                    {
                        parsing = false;
                    }
                    break;

                case InstructionType.EA_CallNamedMethod:
                    instruction = new CallNamedMethod();
                    parameters.Add(Value.FromConstant(_reader.ReadByte()));
                    break;

                case InstructionType.Var:
                    instruction = new Var();

                    break;

                default:
                    throw new InvalidDataException("Unimplemented bytecode instruction:" + type.ToString());
                }

                if (instruction != null)
                {
                    instruction.Parameters = parameters;
                    Items.Add(instruction);
                }

                if (branched)
                {
                    branchBytes -= (int)instruction.Size + 1;

                    if (branchBytes <= 0)
                    {
                        branched = false;
                    }
                }
            }
            _reader.BaseStream.Seek(current, SeekOrigin.Begin);
        }
Пример #15
0
    void CallFuncTest()
    {
        btn_text.text = "点击停止";
        var action = Sequence.Create(
            CallFunc.Create(CallBackO, "延时0.5秒"),
            DelayTime.Create(0.5f),
            CallFunc.Create(CallBackO, "图片移动"),
            MoveTo.Create(1f, 200, 100).InitSubjectTransform(image.transform),
            MoveTo.Create(1f, 0, 0).InitSubjectTransform(image.transform),
            CallFunc.Create(CallBackO, "颜色渐变"),
            ColorTo.Create(0.5f, 1, 0, 0, 1f).InitSubjectComponent(image),
            ColorTo.Create(0.5f, 0, 1, 0, 1f).InitSubjectComponent(image),
            ColorTo.Create(0.5f, 0, 0, 1, 1f).InitSubjectComponent(image),
            CallFunc.Create(CallBackO, "颜色reset"),
            ColorTo.Create(0.5f, 1, 1, 1, 1).InitSubjectComponent(image),
            CallFunc.Create(CallBackO, "渐隐"),
            FadeOut.Create(1f).InitSubjectComponent(image),
            CallFunc.Create(CallBackO, "渐出"),
            FadeIn.Create(1f).InitSubjectComponent(image),
            CallFunc.Create(CallBackO, "1秒闪烁5次"),
            Blink.Create(1f, 5),
            CallFunc.Create(CallBackO, "二阶贝塞尔曲线"),
            BezierTo.Create(2.0f, new Vector3(200, 100, 0), new Vector3(-100, 50, 0), new Vector3(100, 80, 0)).InitSubjectTransform(image.transform),
            CallFunc.Create(CallBackO, "移动回原点"),
            MoveTo.Create(1f, 0, 0).InitSubjectTransform(image.transform),
            CallFunc.Create(CallBackO, "边移动边放大"),
            Spawn.Create(MoveTo.Create(1.0f, 200, 100f), ScaleTo.Create(1.0f, 3.0f, 3.0f, 3.0f)),
            CallFunc.Create(CallBackO, "缩放位置回原位"),
            Spawn.Create(MoveTo.Create(1.0f, 0, 0), ScaleTo.Create(1.0f, 1f, 1f, 1f)),
            NumberBy.Create(2.0f, "数字跳跃,从100到200:{0:f2}", 100, 100).InitSubjectComponent(text),
            DelayTime.Create(0.5f),
            NumberTo.Create(2.0f, "数字跳跃,从200到0:{0:f2}", 200, 0).InitSubjectComponent(text),
            DelayTime.Create(0.5f),
            CallFunc.Create(CallBackO, "Image Filled"),
            FillAmountTo.Create(1.5f, 0f).InitSubjectComponent(image),
            FillAmountTo.Create(1.5f, 1.0f).InitSubjectComponent(image),
            CallFunc.Create(CallBackO, "reset"),
            CallFunc.Create(CallBackO, "旋转 放大2倍,复原。重复3次"),
            Repeat.Create(Spawn.Create(
                              RotationBy.Create(1.0f, 0, 0, 360f),
                              Sequence.Create(
                                  ScaleTo.Create(0.5f, 2.0f, 2.0f, 2.0f),
                                  ScaleTo.Create(0.5f, 1.0f, 1.0f, 1.0f))).InitSubjectTransform(image.transform), 3),
            ExtraAction.Create()
            );

        float toX        = 300f;
        var   easeAction = Sequence.Create(
            CallFunc.Create(CallBackO, "变速运动演示,图一正常,图二是变速运动"),
            DelayTime.Create(1f),
            CallFunc.Create(CallBackO, "当前变速是EaseIn"),
            DelayTime.Create(0.5f),
            Spawn.Create(
                MoveBy.Create(1.0f, toX, 0f, 0f).InitSubjectTransform(image.transform),
                EaseIn.Create(MoveBy.Create(1.0f, toX, 0f, 0f).InitSubjectTransform(image2.transform), 3f)),
            CallFunc.Create(CallBackO, "复位"),
            Spawn.Create(
                MoveBy.Create(1.0f, -toX, 0f, 0f).InitSubjectTransform(image.transform),
                EaseIn.Create(MoveBy.Create(1.0f, -toX, 0f, 0f).InitSubjectTransform(image2.transform), 3f)),

            CallFunc.Create(CallBackO, "当前变速是EaseOut"),
            DelayTime.Create(0.5f),
            Spawn.Create(
                MoveBy.Create(1.0f, toX, 0f, 0f).InitSubjectTransform(image.transform),
                EaseOut.Create(MoveBy.Create(1.0f, toX, 0f, 0f).InitSubjectTransform(image2.transform), 3f)),
            CallFunc.Create(CallBackO, "复位"),
            Spawn.Create(
                MoveBy.Create(1.0f, -toX, 0f, 0f).InitSubjectTransform(image.transform),
                EaseOut.Create(MoveBy.Create(1.0f, -toX, 0f, 0f).InitSubjectTransform(image2.transform), 3f)),

            CallFunc.Create(CallBackO, "当前变速是EaseInOut"),
            DelayTime.Create(0.5f),
            Spawn.Create(
                MoveBy.Create(1.0f, toX, 0f, 0f).InitSubjectTransform(image.transform),
                EaseInOut.Create(MoveBy.Create(1.0f, toX, 0f, 0f).InitSubjectTransform(image2.transform), 3f)),
            CallFunc.Create(CallBackO, "复位"),
            Spawn.Create(
                MoveBy.Create(1.0f, -toX, 0f, 0f).InitSubjectTransform(image.transform),
                EaseInOut.Create(MoveBy.Create(1.0f, -toX, 0f, 0f).InitSubjectTransform(image2.transform), 3f)),
            CallFunc.Create(CallBackO, "变速运动未完待续"),
            DelayTime.Create(1f),
            ExtraAction.Create()
            );

        CCActionManager.Instance.AddAction(Sequence.Create(action, easeAction, CallFunc.Create(CallBackEnd)), transform);
    }
Пример #16
0
 public bool Startup(CallFunc onCall, IntPtr buffer, int size)
 {
     DllApi.Startup(onCall, buffer, size);
     return(true);
 }