public GeneralInfo() : base(AccessLevel.ReadOnly) { ShowFilter = new CacheList<ShowFilterInfo>(0, true); RecruitFilter = new CacheList<RecruitFilter>(0, true); Mature = new CacheList<GeneralProperty>(0, true); }
public UserGuild() : base(AccessLevel.ReadWrite) { GuildBossInfo = new GuildBossInfo(); AbilityInfo = new CacheList<GuildAbility>(); GuildExercise = new GuildExercise(); }
public UserDailyRestrain() : base(AccessLevel.ReadWrite) { UserExtend = new DailyUserExtend(); FunPlot = new CacheList<FunPlot>(); PlainPlotList = new CacheList<FunPlot>(); }
/// <summary> /// 每日限制次数 /// </summary> /// <returns></returns> public static int GetVipUseNum(int vipLv, RestrainType restrainType) { int rType = (int)restrainType; int baseNum = 0; int MaxNum = 0; int vipNum = 0; DailyRestrainSet restrainSet = new ShareCacheStruct<DailyRestrainSet>().FindKey(restrainType); if (restrainSet != null) { baseNum = restrainSet.MaxNum; } VipLvInfo lvInfo = new ConfigCacheSet<VipLvInfo>().FindKey(vipLv); var restrainArray = new CacheList<DailyRestrain>(); if (lvInfo != null) { restrainArray = lvInfo.DailyRestrain; } foreach (DailyRestrain daily in restrainArray) { if (daily.ID == rType) { vipNum = daily.Num; } } MaxNum = MathUtils.Addition(baseNum, vipNum, int.MaxValue); return MaxNum; }
public CombatProcessContainer() { AttackList = new CacheList<CombatEmbattle>(); DefenseList = new CacheList<CombatEmbattle>(); ProcessList = new CacheList<CombatProcess>(); SelfAbilityEffectList = new CacheList<SelfAbilityEffect>(); }
public FestivalInfo() : base(AccessLevel.ReadWrite) { Reward = new CacheList<PrizeInfo>(); TimePriod = new TimePriod(); TaskConfig = new CacheList<TaskConfigInfo>(); FestivalExtend = new FestivalExtend(); }
public static string GetGeneralQuality(CacheList<RecruitInfo> _generalQuality) { string genquality = string.Empty; foreach (var quality in _generalQuality) { genquality += quality.Quality.ToInt() + ","; } return genquality.TrimEnd(','); }
public StoryTaskInfo() : base(AccessLevel.ReadOnly) { ReleaseDialogue = new CacheList<DialogueInfo>(0, true); TakedDialogue = new CacheList<DialogueInfo>(0, true); DeliveryDialogue = new CacheList<DialogueInfo>(0, true); PreTaskID = new int[0]; Reward = new CacheList<PrizeInfo>(0, true); }
public DailyUserExtend():base(false) { KalpaPlot = new CacheList<FunPlot>(); LastKalpaPlot = new CacheList<FunPlot>(); MorePlot = new CacheList<FunPlot>(); HeroPlot = new List<HeroPlot>(); WaterNum = new List<DailyRestrain>(); //待确认,事件绑定 }
/// <summary> /// </summary> public UserPlotPackage(String UserID) : this() { this._UserID = UserID; PlotPackage = new CacheList<UserPlotInfo> { new UserPlotInfo(){PlotID = 1222, BossChallengeCount = 5}, new UserPlotInfo(){PlotID = 1223, BossChallengeCount = 5}, new UserPlotInfo(){PlotID = 1224, BossChallengeCount = 5} }; }
public static int festId = 1012; //��ֵ����ID public GameUser() : base(AccessLevel.ReadWrite) { UserExtend = new GameUserExtend(); GrayCrystalList = new CacheList<GrayCrystal>(); SportsCombatQueue = new CacheQueue<SportsCombat>(); PropertyInfo = new CacheList<GuildAbility>(); HeritageList = new CacheList<GeneralHeritage>(); SweepPool = new SweepPoolInfo(); OpenFun = new List<UserFunction>(); }
public MapReduceQuery(Node n, CacheList cl): base(n) { _cl = cl; _mut = new Mutable<MRQState>(new MRQState()); //Add the default query handlers: AddQueryMatcher("regex", delegate(object pattern) { return new RegexMatcher((string)pattern); }); AddQueryMatcher("exact", delegate(object pattern) { return new ExactMatcher(pattern); }); AddHitCombiner("concat", delegate(object arg) { return ConcatCombiner.Instance; }); AddHitCombiner("maxcount", delegate(object arg) { return new MaxCountCombiner((int)arg); }); }
protected override object this[string index] { get { #region switch (index) { case "UserID": return(UserID); case "ElfList": return(ElfList); case "SelectID": return(SelectID); case "SelectElfType": return(SelectElfType); case "SelectElfValue": return(SelectElfValue); default: throw new ArgumentException(string.Format("UserElfCache index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "UserID": _UserID = value.ToInt(); break; case "ElfList": _ElfList = ConvertCustomField <CacheList <ElfData> >(value, index); break; case "SelectID": _SelectID = value.ToInt(); break; case "SelectElfType": _SelectElfType = value.ToEnum <ElfSkillType>(); break; case "SelectElfValue": _SelectElfValue = value.ToInt(); break; default: throw new ArgumentException(string.Format("UserElfCache index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "ID": return(ID); case "ActivitiesType": return(ActivitiesType); case "DemandNum": return(DemandNum); case "Reward": return(Reward); case "Description": return(Description); default: throw new ArgumentException(string.Format("NoviceActivities index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "ID": _ID = value.ToInt(); break; case "ActivitiesType": _ActivitiesType = value.ToShort(); break; case "DemandNum": _DemandNum = value.ToInt(); break; case "Reward": _Reward = ConvertCustomField <CacheList <NoviceReward> >(value, index); break; case "Description": _Description = value.ToNotNullString(); break; default: throw new ArgumentException(string.Format("NoviceActivities index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "VipLv": return(VipLv); case "PayGold": return(PayGold); case "DailyRestrain": return(DailyRestrain); case "ExpandFun": return(ExpandFun); case "EquStreng": return(EquStreng); default: throw new ArgumentException(string.Format("VipLvInfo index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "VipLv": _VipLv = value.ToShort(); break; case "PayGold": _PayGold = value.ToInt(); break; case "DailyRestrain": _DailyRestrain = ConvertCustomField <CacheList <DailyRestrain> >(value, index); break; case "ExpandFun": _ExpandFun = value.ToNotNullString(); break; case "EquStreng": _EquStreng = ConvertCustomField <EquStreng>(value, index); break; default: throw new ArgumentException(string.Format("VipLvInfo index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "UserId": return(UserId); case "IsClose": return(IsClose); case "CurrGuideId": return(CurrGuideId); case "CloseDate": return(CloseDate); case "GuideProgress": return(GuideProgress); default: throw new ArgumentException(string.Format("NoviceUser index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "UserId": _UserId = value.ToInt(); break; case "IsClose": _IsClose = value.ToBool(); break; case "CurrGuideId": _CurrGuideId = value.ToInt(); break; case "CloseDate": _CloseDate = value.ToDateTime(); break; case "GuideProgress": _GuideProgress = ConvertCustomField <CacheList <GuideProgressItem> >(value, index); break; default: throw new ArgumentException(string.Format("NoviceUser index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "RecruitType": return(RecruitType); case "GeneralQuality": return(GeneralQuality); case "CodeTime": return(CodeTime); case "GoldNum": return(GoldNum); case "FreeNum": return(FreeNum); default: throw new ArgumentException(string.Format("RecruitRule index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "RecruitType": _RecruitType = value.ToInt(); break; case "GeneralQuality": _GeneralQuality = ConvertCustomField <CacheList <RecruitInfo> >(value, index); break; case "CodeTime": _CodeTime = value.ToInt(); break; case "GoldNum": _GoldNum = value.ToInt(); break; case "FreeNum": _FreeNum = value.ToInt(); break; default: throw new ArgumentException(string.Format("RecruitRule index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "CombatType": return(CombatType); case "Stage": return(Stage); case "GameCoins": return(GameCoins); case "ObtainNum": return(ObtainNum); case "Reward": return(Reward); default: throw new ArgumentException(string.Format("ServerCombatPrize index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "CombatType": this._CombatType = value.ToInt(); break; case "Stage": this._Stage = value.ToInt(); break; case "GameCoins": this._GameCoins = value.ToInt(); break; case "ObtainNum": this._ObtainNum = value.ToInt(); break; case "Reward": this._Reward = value as CacheList <PrizeInfo>; break; default: throw new ArgumentException(string.Format("ServerCombatPrize index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "UserID": return(UserID); case "FriendsList": return(FriendsList); case "ApplyList": return(ApplyList); case "GiveAwayCount": return(GiveAwayCount); case "TodayRobList": return(TodayRobList); default: throw new ArgumentException(string.Format("UserFriendsCache index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "UserID": _UserID = value.ToInt(); break; case "FriendsList": _FriendsList = ConvertCustomField <CacheList <FriendData> >(value, index); break; case "ApplyList": _ApplyList = ConvertCustomField <CacheList <FriendApplyData> >(value, index); break; case "GiveAwayCount": _GiveAwayCount = value.ToInt(); break; case "TodayRobList": _TodayRobList = ConvertCustomField <CacheList <int> >(value, index); break; default: throw new ArgumentException(string.Format("UserFriendsCache index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "UserID": return(UserID); case "DailyQuestList": return(DailyQuestList); case "PlotId": return(PlotId); case "Liveness": return(Liveness); case "ReceiveBoxList": return(ReceiveBoxList); default: throw new ArgumentException(string.Format("UserTaskCache index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "UserID": _UserID = value.ToInt(); break; case "DailyQuestList": _DailyQuestList = ConvertCustomField <CacheList <UserDailyQuestData> >(value, index); break; case "PlotId": _PlotId = value.ToInt(); break; case "Liveness": _Liveness = value.ToInt(); break; case "ReceiveBoxList": _ReceiveBoxList = ConvertCustomField <CacheList <int> >(value, index); break; default: throw new ArgumentException(string.Format("UserTaskCache index[{0}] isn't exist.", index)); } #endregion } }
public void ParseRow(string[] rowData) { int index = 0; index++; Id = int.Parse(rowData[index++]); index++; LevelUpCostCoin = new CacheList <int>(); for (; index < rowData.Length; index++) { LevelUpCostCoin.Add(int.Parse(rowData[index])); } DTGearCache.AddOrUpdate(Id.ToString(), this); }
/// <summary> /// 当缓存不存在时,上锁加入缓存 /// </summary> protected override Type SetCacheLock() { lock (LockObject) { if (CacheList.ContainsKey(Key)) { return(CacheList[Key]); } //缓存中没有找到,新建一个构造函数的委托 var val = _isListProperty ? Dynamics.CreateClassType(_lstAddPropertys, _constructors, _baseType) : Dynamics.CreateClassType(_dicAddPropertys, _baseType); return(CacheList[Key] = val); } }
/// <summary> /// 删除缓存 /// </summary> private void RemoveLock() { lock (Sync) { if (CacheList.ContainsKey(Key)) { CacheList.Remove(Key); } else { throw new ArgumentException("尝移除不存在的配置失败。"); } } }
private void SetHeroTeamInfo() { HeroTeamLogic heroTeam = new HeroTeamLogic(); heroTeam.SetUser(m_UserId); CacheList <int> team = heroTeam.GetTeam(); PBHeroTeamInfo heroTeamInfo = new PBHeroTeamInfo(); foreach (int heroType in team) { heroTeamInfo.HeroType.Add(heroType); } m_ResponsePacket.HeroTeamInfo = heroTeamInfo; }
private void ResponseCashShopInfo(AckResponseCode responseCode, BaseAckMessage message) { var castedMessage = (ResponseCashShopInfoMessage)message; switch (responseCode) { case AckResponseCode.Error: UISceneGlobal.Singleton.ShowMessageDialog("Error", "Cannot retrieve cash shop info"); break; case AckResponseCode.Timeout: UISceneGlobal.Singleton.ShowMessageDialog("Error", "Connection timeout"); break; default: if (uiTextCash != null) { uiTextCash.text = string.Format(cashFormat, castedMessage.cash.ToString("N0")); } var cashShopItems = new List <CashShopItem>(); foreach (var cashShopItemId in castedMessage.cashShopItemIds) { CashShopItem cashShopItem; if (GameInstance.CashShopItems.TryGetValue(cashShopItemId, out cashShopItem)) { cashShopItems.Add(cashShopItem); } } var selectedIdx = SelectionManager.SelectedUI != null?SelectionManager.IndexOf(SelectionManager.SelectedUI) : -1; SelectionManager.DeselectSelectedUI(); SelectionManager.Clear(); CacheList.Generate(cashShopItems, (index, cashShopItem, ui) => { var uiCashShopItem = ui.GetComponent <UICashShopItem>(); uiCashShopItem.uiCashShop = this; uiCashShopItem.Data = cashShopItem; uiCashShopItem.Show(); SelectionManager.Add(uiCashShopItem); if (selectedIdx == index) { uiCashShopItem.OnClickSelect(); } }); break; } }
public override void Show() { buttonCreate.onClick.RemoveListener(OnClickCreate); buttonCreate.onClick.AddListener(OnClickCreate); // Clear selection SelectionManager.eventOnSelect.RemoveListener(OnSelectCharacter); SelectionManager.eventOnSelect.AddListener(OnSelectCharacter); SelectionManager.Clear(); CacheList.HideAll(); // Remove all models characterModelContainer.RemoveChildren(); CharacterModels.Clear(); LoadCharacters(); base.Show(); }
protected override string SetCacheLock() { lock (LockObject) { if (CacheList.ContainsKey(Key)) { return(CacheList[Key]); } DbInfo dbInfo = Key; CacheList.Add(Key, AbsDbProvider.CreateInstance(dbInfo.DataType, dbInfo.DataVer).CreateDbConnstring(dbInfo.UserID, dbInfo.PassWord, dbInfo.Server, dbInfo.Catalog, dbInfo.DataVer, dbInfo.ConnectTimeout, dbInfo.PoolMinSize, dbInfo.PoolMaxSize, dbInfo.Port)); } return(CacheList[Key]); }
public AccountsController( IAccountRepository accountRepository, IOptions <CacheSetting> cacheSetting, IMemoryCache memoryCache) { _accountRepository = accountRepository; _cacheSetting = cacheSetting.Value; _memoryCache = memoryCache; _accountCacheList = new CacheList <Account>( _memoryCache, _accountRepository.Accounts, CacheKeys.Accounts.AccountsItems, _cacheSetting.ExpireMinutes); }
public UsersController( IUserRepository userRepository, IOptions <CacheSetting> сacheSetting, IMemoryCache memoryCache) { _userRepository = userRepository; _сacheSetting = сacheSetting.Value; _memoryCache = memoryCache; _userCacheList = new CacheList <User>( _memoryCache, _userRepository.UsersWithoutPasswords, CacheKeys.Users.UsersItems, _сacheSetting.ExpireMinutes); }
public void UpdateData(ICharacterData character) { this.character = character; var selectedSummonObjectId = SelectionManager.SelectedUI != null ? SelectionManager.SelectedUI.CharacterSummon.objectId : 0; SelectionManager.DeselectSelectedUI(); SelectionManager.Clear(); if (character == null) { CacheList.HideAll(); return; } var stackingSkillSummons = new Dictionary <int, UICharacterSummon>(); var summons = character.Summons; CacheList.Generate(summons, (index, characterSummon, ui) => { if (characterSummon.type == SummonType.Skill && stackingSkillSummons.ContainsKey(characterSummon.dataId)) { stackingSkillSummons[characterSummon.dataId].AddStackingEntry(characterSummon); ui.gameObject.SetActive(false); } else { var uiCharacterSummon = ui.GetComponent <UICharacterSummon>(); uiCharacterSummon.Setup(characterSummon, character, index); uiCharacterSummon.Show(); switch (characterSummon.type) { case SummonType.Skill: stackingSkillSummons.Add(characterSummon.dataId, uiCharacterSummon); break; case SummonType.Pet: ui.transform.SetAsFirstSibling(); break; } SelectionManager.Add(uiCharacterSummon); if (selectedSummonObjectId == characterSummon.objectId) { uiCharacterSummon.OnClickSelect(); } } }); }
/// <summary> /// 七夕、端午节奖励 /// </summary> public static void DragonBoatFestival(string userID, int festivalID) { GameUser userInfo = new GameDataCacheSet <GameUser>().FindKey(userID); FestivalRestrain restrain = new GameDataCacheSet <FestivalRestrain>().FindKey(userID, festivalID); FestivalInfo festival = new ShareCacheStruct <FestivalInfo>().FindKey(festivalID); var chatService = new TjxChatService(); if (festival != null) { CacheList <PrizeInfo> rewardsArray = festival.Reward; if (NoviceHelper.IsFestivalOpen(festivalID)) { if (restrain != null && restrain.RestrainNum <= festival.RestrainNum) { restrain.RestrainNum = MathUtils.Addition(restrain.RestrainNum, 1, int.MaxValue); restrain.RefreashDate = DateTime.Now; //restrain.Update(); foreach (PrizeInfo reward in rewardsArray) { GameUserReward(userID, reward.Type, reward.ItemID, reward.Num); } if (userInfo != null && festival.FestivalExtend != null) { chatService.SystemSendWhisper(userInfo, festival.FestivalExtend.Desc); } } else if (restrain == null) { foreach (PrizeInfo reward in rewardsArray) { GameUserReward(userID, reward.Type, reward.ItemID, reward.Num); } if (userInfo != null && festival.FestivalExtend != null) { chatService.SystemSendWhisper(userInfo, festival.FestivalExtend.Desc); } restrain = new FestivalRestrain { UserID = userID, FestivalID = festivalID, RefreashDate = DateTime.Now, RestrainNum = 1, }; new GameDataCacheSet <FestivalRestrain>().Add(restrain); } } } }
private void OnReceiveChat(ChatMessage chatMessage) { chatMessages.Add(chatMessage); if (chatMessages.Count > chatEntrySize) { chatMessages.RemoveAt(0); } CacheList.Generate(chatMessages, (index, message, ui) => { var uiChatMessage = ui.GetComponent <UIChatMessage>(); uiChatMessage.uiChatHandler = this; uiChatMessage.Data = message; uiChatMessage.Show(); }); StartCoroutine(VerticalScroll(0f)); }
/// <summary> /// 删除缓存 /// </summary> private void RemoveLock() { lock (Sync) { if (!CacheList.ContainsKey(Key)) { return; } if (Key.Item2.ImplementationInstance == null) { var disposable = CacheList[Key] as IDisposable; disposable?.Dispose(); } CacheList.Remove(Key); } }
public static Caches GetCaches() { Cache _cache = HttpRuntime.Cache; IDictionaryEnumerator cacheEnum = _cache.GetEnumerator(); CacheList cl = new CacheList(); cl = new CacheList(); while (cacheEnum.MoveNext()) { cl.Add(new CacheInfo(cacheEnum.Key.ToString(), cacheEnum.Value.GetType().ToString())); } Caches rs = new Caches(); rs.CacheList = new CacheList(); cl.SortBy(CacheInfo.Columns.Key, true); rs.CacheList.AddRange(cl); rs.Total = cl.Count; return rs; }
private void SetupLink_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) { if (CacheList.SelectedItem == null) { return; } CacheItem item = CacheList.SelectedItem as CacheItem; CacheSetup setup = new CacheSetup(Core, item.Cache); if (setup.ShowDialog() == DialogResult.OK) { CacheList.Update(); SaveCache = true; } }
//////////////////////////////////////////////////////////////////////////////////////////////// /*--------------------------------------------------------------------------------------------*/ public void Awake() { var sett = new InputSettings(); sett.InputTransform = gameObject.transform; sett.CameraTransform = HeadsetCameraTransform; sett.CursorSize = CursorSize; sett.UseMouseForTesting = UseMouseForTesting; sett.MousePositionMultiplier = MousePositionMultiplier; if ( HeadsetCameraTransform == null ) { IsFailure = true; throw new Exception("The "+typeof(HovercursorLookInput)+" component "+ "requires the 'Headset Camera Transform' to be set."); } vCursor = new InputCursor(CursorType.Look, sett); vPlaneStates = new CacheList<PlaneState>(); }
protected override object this[string index] { get { #region switch (index) { case "LairTreasureType": return _lairTreasureType; case "LairTreasureNum": return _lairTreasureNum; case "UseNum": return _useNum; case "UseType": return _useType; case "LairTreasureDesc": return _lairTreasureDesc; case "LairTreasureList": return _lairTreasureList; default: throw new ArgumentException(string.Format("LairTreasure index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "LairTreasureType": _lairTreasureType = value.ToInt(); break; case "LairTreasureNum": _lairTreasureNum = value.ToInt(); break; case "UseNum": _useNum = value.ToInt(); break; case "UseType": _useType = value.ToInt(); break; case "LairTreasureDesc": _lairTreasureDesc = value.ToNotNullString(); break; case "LairTreasureList": _lairTreasureList = ConvertCustomField<CacheList<LairTreasure>>(value, index); break; default: throw new ArgumentException(string.Format("LairTreasure index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "PrayType": return(PrayType); case "Describe": return(Describe); case "PrayReward": return(PrayReward); case "DayNum": return(DayNum); default: throw new ArgumentException(string.Format("PrayInfo index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "PrayType": _PrayType = value.ToInt(); break; case "Describe": _Describe = value.ToNotNullString(); break; case "PrayReward": _PrayReward = ConvertCustomField <CacheList <PrizeInfo> >(value, index);; break; case "DayNum": _DayNum = value.ToInt(); break; default: throw new ArgumentException(string.Format("PrayInfo index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "ID": return(_iD); case "ContinuousType": return(_continuousType); case "ContinuousDesc": return(_continuousDesc); case "RewardList": return(_rewardList); default: throw new ArgumentException(string.Format("ContinuousLoginInfo index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "ID": _iD = value.ToInt(); break; case "ContinuousType": _continuousType = value.ToInt(); break; case "ContinuousDesc": _continuousDesc = value.ToNotNullString(); break; case "RewardList": _rewardList = ConvertCustomField <CacheList <PrizeInfo> >(value, index); break; default: throw new ArgumentException(string.Format("ContinuousLoginInfo index[{0}] isn't exist.", index)); } #endregion } }
/// <summary> /// 对象索引器属性 /// </summary> /// <returns></returns> /// <param name="index">Index.</param> protected override object this[string index] { get { #region switch (index) { case "ID": return(ID); case "Topic": return(Topic); case "Options": return(Options); case "Answer": return(Answer); default: throw new ArgumentException(string.Format("QuestionData index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "ID": _ID = value.ToInt(); break; case "Topic": _Topic = value.ToNotNullString(); break; case "Options": _Options = ConvertCustomField <CacheList <QuestionOption> >(value, index); break; case "Answer": _Answer = value.ToNotNullString(); break; default: throw new ArgumentException(string.Format("QuestionData index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "GuildLv": return(GuildLv); case "UpExperience": return(UpExperience); case "MaxPeople": return(MaxPeople); case "ActivityDesc": return(ActivityDesc); default: throw new ArgumentException(string.Format("GuildLvInfo index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "GuildLv": _GuildLv = value.ToShort(); break; case "UpExperience": _UpExperience = value.ToInt(); break; case "MaxPeople": _MaxPeople = value.ToInt(); break; case "ActivityDesc": _ActivityDesc = ConvertCustomField <CacheList <ActivityShow> >(value, index); break; default: throw new ArgumentException(string.Format("GuildLvInfo index[{0}] isn't exist.", index)); } #endregion } }
protected override object this[string index] { get { #region switch (index) { case "UserID": return(UserID); case "EnemyList": return(EnemyList); case "LogList": return(LogList); case "IsHaveNewLog": return(IsHaveNewLog); default: throw new ArgumentException(string.Format("UserEnemysCache index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "UserID": _UserID = value.ToInt(); break; case "EnemyList": _EnemyList = ConvertCustomField <CacheList <EnemyData> >(value, index); break; case "LogList": _LogList = ConvertCustomField <CacheList <EnemyLogData> >(value, index); break; case "IsHaveNewLog": _IsHaveNewLog = value.ToBool(); break; default: throw new ArgumentException(string.Format("UserEnemysCache index[{0}] isn't exist.", index)); } #endregion } }
protected override SortDelete SetCacheLock() { lock (LockObject) { if (CacheList.ContainsKey(Key)) { return(CacheList[Key]); } //缓存中没有找到,新建一个实例 var sortDelete = new SortDelete { Name = _name, FieldType = _field, Value = _value }; sortDelete.Init(_entityType); return(CacheList[Key] = sortDelete); } }
protected virtual void OnEnable() { SelectionManager.DeselectSelectedUI(); SelectionManager.Clear(); MmoNetworkSetting[] networkSettings = MMOClientInstance.Singleton.NetworkSettings; CacheList.Generate(networkSettings, (index, networkSetting, ui) => { UIMmoServerEntry uiServerEntry = ui.GetComponent <UIMmoServerEntry>(); uiServerEntry.Data = networkSetting; uiServerEntry.Show(); SelectionManager.Add(uiServerEntry); if (index == 0) { uiServerEntry.OnClickSelect(); } }); }
/// <summary> /// 玩家命运水晶log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="sumNum"></param> /// <param name="opNum"></param> /// <param name="useGold"></param> /// <param name="surplusGold"></param> /// <param name="totalGold"></param> public static void AppenCtystalLog(string userID, short opType, int crystalID, int coinNum, int useGold, CacheList<SynthesisInfo> synthesisInfo, short crystalLv, int exp) { UserCrystalLog log = new UserCrystalLog() { ID = Guid.NewGuid().ToString(), UserID = userID, OpType = opType, CrystalID = crystalID, CoinNum = coinNum, UseGold = useGold, SynthesisCrystal = synthesisInfo, CrystalLv = crystalLv, Experience = exp, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
/// <summary> /// 新增装备合成log /// </summary> /// <param name="userID"></param> /// <param name="opType"></param> /// <param name="itemID"></param> /// <param name="num"></param> /// <param name="synthesisInfo1"></param> /// <param name="synthesisInfo2"></param> /// <param name="useGold"></param> /// <param name="beforeLv"></param> /// <param name="afterLv"></param> public static void AppenItemSynthesisLog(string userID, short opType, int itemID, int num, CacheList<SynthesisInfo> synthesisInfo1, SynthesisInfo synthesisInfo2, int useGold, short beforeLv, short afterLv) { UserItemSynthesisLog log = new UserItemSynthesisLog { ID = Guid.NewGuid().ToString(), UserID = userID, OpType = opType, ItemID = itemID, OpNum = num, DemandMaterial = synthesisInfo1, SurplusMaterial = synthesisInfo2, UseGold = useGold, BeforeLv = beforeLv, AfterLv = afterLv, CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); }
public static void GuildFightCombatUserList() { _fightUserList = new CacheList<FightUser>(); var fightList = new ShareCacheStruct<ServerFight>().FindAll(m => m.FastID == info.FastID); foreach (ServerFight fight in fightList) { if (string.IsNullOrEmpty(fight.CombatMember)) { continue; } string[] strList = fight.CombatMember.Split(','); foreach (string s in strList) { if (string.IsNullOrEmpty(s)) { continue; } var FightStatusUser = _fightUserList.Find(m => !m.IsRemove && m.UserId == s); if (FightStatusUser != null) { continue; } FightUser fightUser = new FightUser(); fightUser.GuildID = fight.GuildID; fightUser.UserId = s; GameUser user = UserCacheGlobal.CheckLoadUser(s); if (user != null) { fightUser.UserName = user.NickName; user.UserStatus = UserStatus.FightCombat; } fightUser.WinCount = 0; fightUser.CityID = fight.CityID; fightUser.ObtainNum = 0; fightUser.InspirePercent = 0; fightUser.IsRemove = false; fightUser.IsNotEnough = false; _fightUserList.Add(fightUser); } } }
static void Main(string[] args) { try { var dict = new CacheList<int>(); dict.Add(1); string js = dict.ToJson(); var temp = js.ParseJson<CacheList<int>>(); if(temp == null) { } GameServerListManager.Initialize(); var server = new GameProxy(); Console.WriteLine("Press Enter to exit..."); Console.ReadLine(); } catch (Exception ex) { TraceLog.WriteError("Main error:{0}", ex); } }
/// <summary> /// 获取奖励 /// </summary> /// <param name="List"></param> /// <returns></returns> public static CacheList<PrizeInfo> GetPrizeInfo(CacheList<PrizeInfo> List) { if (List[0].Reward == 1) { return new CacheList<PrizeInfo> { List[RandomUtils.GetRandom(0, List.Count)] }; } else if (List[0].Reward == 2) { CacheList<PrizeInfo> prizeInfosArray = List; double[] probability = new double[prizeInfosArray.Count]; for (int i = 0; i < prizeInfosArray.Count; i++) { probability[i] = (double)prizeInfosArray[i].Probability; } int index2 = RandomUtils.GetHitIndex(probability); return new CacheList<PrizeInfo> { prizeInfosArray[index2] }; } else if (List[0].Reward == 3) { return List; } return new CacheList<PrizeInfo>(); }
public InOutMemoryJack(int memorySize=2, int bufferSize=0, params BaseJack[] subEntities) : base(bufferSize, subEntities) { _hashMemorySize = memorySize; _inOutHashMemory = new CacheList<Hash>(_hashMemorySize); }
public override bool TakeAction() { var package = UserCrystalPackage.Get(Uid); if (ops == 1) { UserCrystalInfo userCryStal1 = package.CrystalPackage.Find(m => m.UserCrystalID.Equals(userCrystalID1)); UserCrystalInfo userCryStal2 = package.CrystalPackage.Find(m => m.UserCrystalID.Equals(userCrystalID2)); // UserCrystal userCryStal1 = UserCrystal.FindKey(userCrystalID1); //UserCrystal userCryStal2 = UserCrystal.FindKey(userCrystalID2); if (userCryStal1 == null || userCryStal2 == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1308_CrystalNotEnough; return false; } if (userCryStal1.CrystalLv > 9) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1308_CrystalLvFull; return false; } CrystalInfo crystalInfo1 = new ShareCacheStruct<CrystalInfo>().FindKey(userCryStal1.CrystalID); CrystalInfo crystalInfo2 = new ShareCacheStruct<CrystalInfo>().FindKey(userCryStal2.CrystalID); int cryExprience1 = 0; int cryExprience2 = 0; if (crystalInfo1 != null && crystalInfo2 != null) { cryExprience1 = crystalInfo1.Experience; cryExprience2 = crystalInfo2.Experience; if (crystalInfo1.CrystalQuality == crystalInfo2.CrystalQuality) { if (userCryStal1.CurrExprience >= userCryStal2.CurrExprience) { UpdateCrystal(userCrystalID1, userCrystalID2, cryExprience2); } else { UpdateCrystal(userCrystalID2, userCrystalID1, cryExprience1); } } else if (crystalInfo1.CrystalQuality > crystalInfo2.CrystalQuality) { UpdateCrystal(userCrystalID1, userCrystalID2, cryExprience2); } else { UpdateCrystal(userCrystalID2, userCrystalID1, cryExprience1); } } } else if (ops == 2) { CacheList<SynthesisInfo> SynList = new CacheList<SynthesisInfo>(); int experience = 0; var userCrystalArray = package.CrystalPackage.FindAll(m => m.IsSale == 2 && m.GeneralID.Equals(0)); if (userCrystalArray.Count == 0) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1308_CrystalNotEnough; return false; } userCrystalArray.QuickSort((x, y) => { int result = 0; if (x == null && y == null) return 0; if (x != null && y == null) return 1; if (x == null) return -1; result = (int)new ShareCacheStruct<CrystalInfo>().FindKey(y.CrystalID).CrystalQuality.CompareTo( new ShareCacheStruct<CrystalInfo>().FindKey(x.CrystalID).CrystalQuality); if (result == 0) { result = y.CurrExprience.CompareTo(x.CurrExprience); } return result; }); UserCrystalInfo userCrystal1 = package.CrystalPackage.Find(m => m.UserCrystalID == userCrystalArray[0].UserCrystalID); int maxExprience = 0; if (userCrystal1 == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1308_CrystalNotEnough; return false; } short upLv = 10; CrystalLvInfo crystalLvInfo = new ShareCacheStruct<CrystalLvInfo>().FindKey(userCrystal1.CrystalID, upLv); maxExprience = crystalLvInfo == null ? 0 : crystalLvInfo.UpExperience; foreach (UserCrystalInfo crystal in userCrystalArray) { CrystalInfo crystalInfo = new ShareCacheStruct<CrystalInfo>().FindKey(crystal.CrystalID); if (crystalInfo != null) { experience = crystalInfo.Experience; } if (userCrystal1.UserCrystalID != crystal.UserCrystalID) { SynList.Add(new SynthesisInfo() { DemandID = crystal.CrystalID, Num = crystal.CurrExprience }); if (userCrystal1.CurrExprience >= maxExprience) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1308_CrystalLvFull; break; } experience = MathUtils.Addition(experience, userCrystal1.CurrExprience); experience = MathUtils.Addition(experience, crystal.CurrExprience); userCrystal1.CurrExprience = experience; package.SaveCrystal(userCrystal1); //package.DelayChange(); package.RemoveCrystal(crystal); } } UserLogHelper.AppenCtystalLog(ContextUser.UserID, 3, userCrystal1.CrystalID, 0, 0, SynList, userCrystal1.CrystalLv, userCrystal1.CurrExprience); UserHelper.CheckCrystalEscalate(ContextUser.UserID, userCrystalArray[0].UserCrystalID); } return true; }
/// <summary> /// 合成水晶 /// </summary> /// <param name="userCryStal1"></param> /// <param name="userCryStal2"></param> /// <param name="cryExprience2"></param> private void UpdateCrystal(string _userCrystalID1, string _userCrystalID2, int cryExprience2) { var package = UserCrystalPackage.Get(Uid); UserCrystalInfo userCryStalInfo1 = package.CrystalPackage.Find(m => m.UserCrystalID.Equals(_userCrystalID1)); UserCrystalInfo userCryStalInfo2 = package.CrystalPackage.Find(m => m.UserCrystalID.Equals(_userCrystalID2)); CacheList<SynthesisInfo> SynList = new CacheList<SynthesisInfo>(); SynList.Add(new SynthesisInfo() { DemandID = userCryStalInfo2.CrystalID, Num = userCryStalInfo2.CurrExprience }); userCryStalInfo1.CurrExprience = MathUtils.Addition(userCryStalInfo1.CurrExprience, cryExprience2); userCryStalInfo1.CurrExprience = MathUtils.Addition(userCryStalInfo1.CurrExprience,userCryStalInfo2.CurrExprience); package.SaveCrystal(userCryStalInfo1); //package.DelayChange(); UserHelper.CheckCrystalEscalate(ContextUser.UserID, userCryStalInfo1.UserCrystalID); UserLogHelper.AppenCtystalLog(ContextUser.UserID, 3, userCryStalInfo1.CrystalID, 0, 0, SynList, userCryStalInfo1.CrystalLv, userCryStalInfo1.CurrExprience); package.RemoveCrystal(userCryStalInfo2); }
public UserPack() : base(AccessLevel.ReadWrite) { PackTypeList = new CacheList<PackType>(); }
protected override object this[string index] { get { #region switch (index) { case "UserID": return UserID; case "CreateDate": return CreateDate; case "PackTypeList": return PackTypeList; default: throw new ArgumentException(string.Format("UserPack index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "UserID": _UserID = value.ToInt(); break; case "CreateDate": _CreateDate = value.ToDateTime(); break; case "PackTypeList": _PackTypeList = ConvertCustomField<CacheList<PackType>>(value, index); break; default: throw new ArgumentException(string.Format("UserPack index[{0}] isn't exist.", index)); } #endregion } }
/// <summary> /// </summary> public SJTPlotInfo(int plotID) : this() { _plotID = plotID; DifficultyList = new CacheList<Difficulty>(0,true); }
protected override object this[string index] { get { #region switch (index) { case "PlotID": return _plotID; case "PlotSeqNo": return _plotSeqNo; case "PlotName": return _plotName; case "BgScene": return _bgScene; case "PrePlotID": return _prePlotID; case "AftPlotID": return _aftPlotID; case "IsRewar": return _isRewar; case "IsOrigin": return _isOrigin; case "NpcName": return _npcName; case "HeadID": return _headID; case "PartInNum": return _partInNum; case "DifficultyList": return _difficultyList; case "PlotDesc": return _plotDesc; case "IsProperty": return _IsProperty; default: throw new ArgumentException(string.Format("SJTPlotInfo index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "PlotID": _plotID = value.ToInt(); break; case "PlotSeqNo": _plotSeqNo = value.ToInt(); break; case "PlotName": _plotName = value.ToNotNullString(); break; case "BgScene": _bgScene = value.ToNotNullString(); break; case "PrePlotID": _prePlotID = value.ToInt(); break; case "AftPlotID": _aftPlotID = value.ToInt(); break; case "IsRewar": _isRewar = value.ToBool(); break; case "IsOrigin": _isOrigin = value.ToBool(); break; case "NpcName": _npcName = value.ToNotNullString(); break; case "HeadID": _headID = value.ToNotNullString(); break; case "PartInNum": _partInNum = value.ToInt(); break; case "DifficultyList": _difficultyList = ConvertCustomField<CacheList<Difficulty>>(value, index); break; case "PlotDesc": _plotDesc = value.ToNotNullString(); break; case "IsProperty": _IsProperty = value.ToBool(); break; default: throw new ArgumentException(string.Format("SJTPlotInfo index[{0}] isn't exist.", index)); } #endregion } }
public override bool TakeAction() { var syntheList = new CacheList<SynthesisInfo>(); var package = UserEnchant.Get(ContextUser.UserID); if (ops == 1) { UserEnchantInfo userEnchantinfo1 = package.EnchantPackage.Find(m => m.UserEnchantID == userEnchantID1); UserEnchantInfo userEnchantinfo2 = package.EnchantPackage.Find(m => m.UserEnchantID == userEnchantID2); if (userEnchantinfo1 == null || userEnchantinfo2 == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1256_EnchantNotEnough; return false; } if (userEnchantinfo1.EnchantLv >= GameConfigSet.MaxEnchantLv) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1256_OutMaxEnchantLv; return false; } int entExprience1 = 0; int entExprience2 = 0; EnchantInfo enchant1 = new ConfigCacheSet<EnchantInfo>().FindKey(userEnchantinfo1.EnchantID); EnchantInfo enchant2 = new ConfigCacheSet<EnchantInfo>().FindKey(userEnchantinfo2.EnchantID); if (enchant1 != null && enchant2 != null) { entExprience1 = enchant1.Experience; entExprience2 = enchant2.Experience; if (userEnchantinfo1.EnchantLv > userEnchantinfo2.EnchantLv || (userEnchantinfo1.EnchantLv == userEnchantinfo2.EnchantLv && userEnchantinfo1.CurrExprience >= userEnchantinfo2.CurrExprience)) { UpdateEnchant(userEnchantID1, userEnchantID2, entExprience2); syntheList.Add(new SynthesisInfo() { DemandID = userEnchantinfo2.EnchantID, Num = userEnchantinfo2.CurrExprience }); UserLogHelper.AppenEnchantLog(ContextUser.UserID, 4, userEnchantinfo1, syntheList); } else { UpdateEnchant(userEnchantID2, userEnchantID1, entExprience1); syntheList.Add(new SynthesisInfo() { DemandID = userEnchantinfo1.EnchantID, Num = userEnchantinfo1.CurrExprience }); UserLogHelper.AppenEnchantLog(ContextUser.UserID, 4, userEnchantinfo2, syntheList); } } } else if (ops == 2) { int experience = 0; var enchantArray = package.EnchantPackage.FindAll(m => string.IsNullOrEmpty(m.UserItemID)); if (enchantArray.Count == 0) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1256_EnchantNotEnough; return false; } if (enchantArray.Count == 1) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1256_EnchantNumNotEnough; return false; } enchantArray.QuickSort((x, y) => { int result = 0; if (x == null && y == null) return 0; if (x != null && y == null) return 1; if (x == null) return -1; result = y.EnchantLv.CompareTo(x.EnchantLv); if (result == 0) { result = y.CurrExprience.CompareTo(x.CurrExprience); } return result; }); UserEnchantInfo uEnchantInfo = package.EnchantPackage.Find(m => m.UserEnchantID == enchantArray[0].UserEnchantID); if (uEnchantInfo == null) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1262_EnchantSynthesisNotEnough; return false; } EnchantLvInfo enchantLvInfo = new ConfigCacheSet<EnchantLvInfo>().FindKey(uEnchantInfo.EnchantID, GameConfigSet.MaxEnchantLv); int maxExprience = enchantLvInfo == null ? 0 : enchantLvInfo.Experience; foreach (var info in enchantArray) { EnchantInfo enchantInfo = new ConfigCacheSet<EnchantInfo>().FindKey(info.EnchantID); if (enchantInfo != null) { experience = enchantInfo.Experience; } if (uEnchantInfo.UserEnchantID != info.UserEnchantID) { if (uEnchantInfo.CurrExprience >= maxExprience) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1256_OutMaxEnchantLv; return false; } syntheList.Add(new SynthesisInfo() { DemandID = info.EnchantID, Num = info.CurrExprience }); UpdateEnchant(uEnchantInfo.UserEnchantID, info.UserEnchantID, experience); } } UserLogHelper.AppenEnchantLog(ContextUser.UserID, 4, uEnchantInfo, syntheList); } return true; }
protected override object this[string index] { get { #region switch (index) { case "FestivalID": return FestivalID; case "FestivalName": return FestivalName; case "StartDate": return StartDate; case "ContinuedTime": return ContinuedTime; case "RestrainNum": return RestrainNum; case "Reward": return Reward; case "IsStop": return IsStop; case "FestivalDesc": return FestivalDesc; case "TimePriod": return TimePriod; case "TaskConfig": return TaskConfig; case "FestivalExtend": return FestivalExtend; case "EndDate": return EndDate; case "FestivalType": return FestivalType; case "HeadID": return HeadID; default: throw new ArgumentException(string.Format("FestivalInfo index[{0}] isn't exist.", index)); } #endregion } set { #region switch (index) { case "FestivalID": _FestivalID = value.ToInt(); break; case "FestivalName": _FestivalName = value.ToNotNullString(); break; case "StartDate": _StartDate = value.ToDateTime(); break; case "ContinuedTime": _ContinuedTime = value.ToInt(); break; case "RestrainNum": _RestrainNum = value.ToInt(); break; case "Reward": _Reward = ConvertCustomField<CacheList<PrizeInfo>>(value, index); break; case "IsStop": _IsStop = value.ToBool(); break; case "FestivalDesc": _FestivalDesc = value.ToNotNullString(); break; case "TimePriod": _TimePriod = ConvertCustomField<TimePriod>(value, index);// ?? new TimePriod(); break; case "TaskConfig": _TaskConfig = ConvertCustomField<CacheList<TaskConfigInfo>>(value, index); break; case "FestivalExtend": _FestivalExtend = ConvertCustomField<FestivalExtend>(value, index); break; case "EndDate": _EndDate = value.ToDateTime(); break; case "FestivalType": _FestivalType = value.ToEnum<FestivalType>(); break; case "HeadID": _HeadID = value.ToNotNullString(); break; default: throw new ArgumentException(string.Format("FestivalInfo index[{0}] isn't exist.", index)); } #endregion } }
public override bool TakeAction() { CacheList<GeneralHeritage> heritageList = new CacheList<GeneralHeritage>(); GeneralHeritage heritage = new GeneralHeritage(); UserGeneral general = new GameDataCacheSet<UserGeneral>().FindKey(ContextUser.UserID, generalID); if (general == null) { return false; } if (ContextUser.HeritageList.Count > 0) { heritageList = ContextUser.HeritageList; if (heritageList.Find(m => m.Type == heritageType) != null) { heritage = heritageList.Find(m => m.Type == heritageType); } } if (heritageType == HeritageType.Heritage) { int opsid = 0; OpsInfo opsInfo = GeneralHelper.HeritageOpsInfo(opsid); GeneralHeritage gHeritage = heritageList.Find(m => m.Type == HeritageType.IsHeritage); if (opsInfo != null) { short genlv = MathUtils.Addition(gHeritage == null ? 0.ToShort() : gHeritage.GeneralLv, 3.ToShort()); if (gHeritage != null && general.GeneralLv < genlv) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1418_HeritageLvLow; return false; } ContextUser.HeritageList.Remove(heritage); heritage.GeneralID = generalID; heritage.Type = heritageType; heritage.GeneralLv = MathUtils.RoundCustom(heritage.GeneralLv * opsInfo.Num).ToShort(); heritage.GeneralLv = general.GeneralLv; heritage.PowerNum = MathUtils.RoundCustom(heritage.PowerNum * opsInfo.Num).ToShort(); if (heritage.PowerNum < general.TrainingPower) { heritage.PowerNum = general.TrainingPower; } heritage.SoulNum = MathUtils.RoundCustom(heritage.SoulNum * opsInfo.Num).ToShort(); if (heritage.SoulNum < general.SoulNum) { heritage.SoulNum = general.TrainingSoul; } heritage.IntellectNum = MathUtils.RoundCustom(heritage.IntellectNum * opsInfo.Num).ToShort(); if (heritage.IntellectNum < general.IntellectNum) { heritage.IntellectNum = general.TrainingIntellect; } heritage.opsType = 1; ContextUser.HeritageList.Add(heritage); } } else if (heritageType == HeritageType.IsHeritage) { ContextUser.HeritageList = new CacheList<GeneralHeritage>(); heritage.GeneralID = generalID; heritage.GeneralLv = general.GeneralLv; heritage.Type = heritageType; heritage.PowerNum = general.TrainingPower; heritage.SoulNum = general.TrainingSoul; heritage.IntellectNum = general.TrainingIntellect; ContextUser.HeritageList.Add(heritage); } return true; }
/// <summary> /// </summary> public LairTreasureInfo() : base(AccessLevel.ReadOnly) { LairTreasureList = new CacheList<LairTreasure>(0, true); }