public static extern C_App *ulCreateApp([NativeTypeName("ULSettings")] C_Settings *settings, [NativeTypeName("ULConfig")] C_Config *config);
public static extern void ulSettingsSetFileSystemPath([NativeTypeName("ULSettings")] C_Settings *settings, [NativeTypeName("ULString")] C_String *path);
public static extern void ulSettingsSetLoadShadersFromFileSystem([NativeTypeName("ULSettings")] C_Settings *settings, bool enabled);
public static extern void ulDestroySettings([NativeTypeName("ULSettings")] C_Settings *settings);