Пример #1
0
        private void AddToLog(C_Log logItem)
        {
            var db = UnityInstance.Resolve <IDbContextFactory>().GetNewDbContext;

            logItem.AsOf = DateTime.Now;
            db.C_Log.Add(logItem);
            db.SaveChanges();
        }
Пример #2
0
        private void LoadLog(XmlElement logXml, Guid locationGuid, List <C_Log> logs)
        {
            var log = new C_Log();

            logs.Add(log);
            logXml.CopyAttributeValuesTo(log);

            log.ElectionGuid = _electionGuid;
            log.LocationGuid = locationGuid;

            //Db.C_Log.Add(log);
        }