private void Start()
 {
     if (Object.op_Equality((Object)this.ctsWeatherManager, (Object)null))
     {
         this.ctsWeatherManager = (CTSWeatherManager)Object.FindObjectOfType <CTSWeatherManager>();
     }
     if (Object.op_Equality((Object)this.ctsWeatherManager, (Object)null))
     {
         Debug.LogWarning((object)"CTS WeatherManager not found! Component -> CTS -> Add Weather Manager");
     }
     else if (Object.op_Equality((Object)EnviroSky.instance, (Object)null))
     {
         Debug.LogWarning((object)"EnviroSky not found! Please add EnviroSky prefab to your scene!");
     }
     else
     {
         this.daysInYear = EnviroSky.instance.seasonsSettings.SpringInDays + EnviroSky.instance.seasonsSettings.SummerInDays + EnviroSky.instance.seasonsSettings.AutumnInDays + EnviroSky.instance.seasonsSettings.WinterInDays;
     }
 }
    void Start()
    {
        if (ctsWeatherManager == null)
        {
            ctsWeatherManager = GameObject.FindObjectOfType <CTSWeatherManager> ();
        }

        if (ctsWeatherManager == null)
        {
            Debug.LogWarning("CTS WeatherManager not found! Component -> CTS -> Add Weather Manager");
            return;
        }

        if (EnviroSkyMgr.instance == null)
        {
            Debug.LogWarning("EnviroSky Manager not found! Please add Enviro Manager to your scene!");
            return;
        }
        daysInYear = EnviroSkyMgr.instance.Time.DaysInYear;
    }
Пример #3
0
    void Start()
    {
        if (ctsWeatherManager == null)
        {
            ctsWeatherManager = GameObject.FindObjectOfType <CTSWeatherManager> ();
        }

        if (ctsWeatherManager == null)
        {
            Debug.LogWarning("CTS WeatherManager not found! Component -> CTS -> Add Weather Manager");
            return;
        }

        if (EnviroSky.instance == null)
        {
            Debug.LogWarning("EnviroSky not found! Please add EnviroSky prefab to your scene!");
            return;
        }
        daysInYear = EnviroSky.instance.seasonsSettings.SpringInDays + EnviroSky.instance.seasonsSettings.SummerInDays + EnviroSky.instance.seasonsSettings.AutumnInDays + EnviroSky.instance.seasonsSettings.WinterInDays;
    }