public SpriteEvent(MapEditor mapEditor, CTHG2 cTHG2, bool IsCreate) { this.mapEditor = mapEditor; this.cTHG2 = cTHG2; this.IsCreate = IsCreate; IsCreateAction = true; }
private void GetCHKAll(BinaryWriter bw) { LoadString(); DDDTHG2.Clear(); MTXM = (ushort[])TILE.Clone(); //Doodad풀기 for (int i = 0; i < DD2.Count; i++) { CDD2 cDD2 = DD2[i]; DoodadPallet pallete = UseMapEditor.Global.WindowTool.MapViewer.tileSet.DoodadPallets[TILETYPE][cDD2.ID]; DD2ToMTXM(cDD2); CTHG2 cTHG2 = new CTHG2(); cTHG2.FLAG = pallete.dddFlags; cTHG2.X = cDD2.X; cTHG2.Y = cDD2.Y; cTHG2.ID = pallete.dddOverlayID; if (((cTHG2.FLAG & (0b1 << 12)) != 0) | ((cTHG2.FLAG & (0b1 << 13)) != 0)) { DDDTHG2.Add(cTHG2); } } TriggerSave(); //에디터로부터 CHK데이터를 가져오는 함수 for (int i = 0; i < cHKTokens.Count; i++) { if (cHKTokens[i].tokentype == TOKENTYPE.NULL) { GetCHK(bw, cHKTokens[i], TOKENTYPE.NULL); } } foreach (TOKENTYPE cHKTYPE in Enum.GetValues(typeof(TOKENTYPE))) { if (cHKTYPE != TOKENTYPE.NULL) { GetCHK(bw, new CHKToken(), cHKTYPE); } } }
private void SpriteEditList_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (SpriteEditList.SelectedIndex == -1) { return; } ListBoxItem listBoxItem = (ListBoxItem)SpriteEditList.SelectedItem; CTHG2 spdata = (CTHG2)listBoxItem.Tag; SpriteName.Text = spdata.NAME(this); SpriteEditPanel.DataContext = spdata; }
private bool Applychk(BinaryReader br) { CHKToken cHKToken = GetNextCHK(br); br.BaseStream.Position = cHKToken.start; //Byte로부터 에디터로 넣는 함수 switch (cHKToken.tokentype) { case TOKENTYPE.ENCD: SetEncoding(br.ReadInt32()); break; case TOKENTYPE.IOWN: IOWN = br.ReadBytes(12); break; case TOKENTYPE.OWNR: //넘기기 OWNR = br.ReadBytes(12); break; case TOKENTYPE.SIDE: SIDE = br.ReadBytes(12); break; case TOKENTYPE.ERA: ushort tile = br.ReadUInt16(); if (tile > 7) { throw new Exception(""); } TILETYPE = (TileType)tile; break; case TOKENTYPE.COLR: COLR = br.ReadBytes(8); for (int i = 0; i < 8; i++) { if (COLR[i] >= ColorName.Count()) { COLR[i] = 0; } CRGB[i] = new Microsoft.Xna.Framework.Color(0, 0, COLR[i]); } break; case TOKENTYPE.CRGB: for (int i = 0; i < 8; i++) { byte[] colors = br.ReadBytes(3); CRGB[i] = new Microsoft.Xna.Framework.Color(colors[0], colors[1], colors[2]); } CRGBIND = br.ReadBytes(8); break; case TOKENTYPE.UNIT: UNIT.Clear(); for (int i = 0; i < cHKToken.size / 36; i++) { CUNIT cUNIT = new CUNIT(br); cUNIT.SetMapEditor(mapEditor); UNIT.Add(cUNIT); } break; case TOKENTYPE.DIM: WIDTH = br.ReadUInt16(); HEIGHT = br.ReadUInt16(); break; case TOKENTYPE.TILE: TILE = new ushort[cHKToken.size / 2]; for (int i = 0; i < cHKToken.size / 2; i++) { TILE[i] = br.ReadUInt16(); } break; case TOKENTYPE.MTXM: MTXM = new ushort[cHKToken.size / 2]; for (int i = 0; i < cHKToken.size / 2; i++) { MTXM[i] = br.ReadUInt16(); } break; case TOKENTYPE.DD2: for (int i = 0; i < cHKToken.size / 8; i++) { CDD2 cDD2 = new CDD2(br, this); DD2.Add(cDD2); } break; case TOKENTYPE.THG2: for (int i = 0; i < cHKToken.size / 10; i++) { CTHG2 cTHG2 = new CTHG2(br); THG2.Add(cTHG2); } break; case TOKENTYPE.MASK: MASK = br.ReadBytes((int)cHKToken.size); break; case TOKENTYPE.STR: { long startpoint = br.BaseStream.Position; LOADSTR = new string[br.ReadUInt16()]; BYTESTR = new List <byte[]>(); ushort[] ptrs = new ushort[LOADSTR.Length]; for (int i = 0; i < ptrs.Length; i++) { ptrs[i] = br.ReadUInt16(); } for (int i = 0; i < ptrs.Length; i++) { br.BaseStream.Position = startpoint + ptrs[i]; List <byte> strs = new List <byte>(); byte readbyte = br.ReadByte(); if (readbyte != 0) { strs.Add(readbyte); while (true) { readbyte = br.ReadByte(); if (readbyte == 0) { break; } strs.Add(readbyte); } } BYTESTR.Add(strs.ToArray()); //LOADSTR[i] = System.Text.Encoding.GetEncoding(949).GetString(strs.ToArray()); } } break; case TOKENTYPE.STRx: { long startpoint = br.BaseStream.Position; LOADSTRx = new string[br.ReadUInt32()]; BYTESTRx = new List <byte[]>(); uint[] ptrs = new uint[LOADSTRx.Length]; for (int i = 0; i < ptrs.Length; i++) { ptrs[i] = br.ReadUInt32(); } for (int i = 0; i < ptrs.Length; i++) { br.BaseStream.Position = startpoint + ptrs[i]; List <byte> strs = new List <byte>(); byte readbyte = br.ReadByte(); if (readbyte != 0) { strs.Add(readbyte); while (true) { readbyte = br.ReadByte(); if (readbyte == 0) { break; } strs.Add(readbyte); } } BYTESTRx.Add(strs.ToArray()); //LOADSTRx[i] = System.Text.Encoding.UTF8.GetString(strs.ToArray()); } } break; case TOKENTYPE.SPRP: SCEARIONAME = new StringData(this, br.ReadUInt16()); SCEARIODES = new StringData(this, br.ReadUInt16()); break; case TOKENTYPE.FORC: FORCE = br.ReadBytes(8); FORCENAME = new StringData[4]; FORCENAME[0] = new StringData(this, br.ReadUInt16()); FORCENAME[1] = new StringData(this, br.ReadUInt16()); FORCENAME[2] = new StringData(this, br.ReadUInt16()); FORCENAME[3] = new StringData(this, br.ReadUInt16()); FORCEFLAG = br.ReadBytes(4); break; case TOKENTYPE.MRGN: LocationDatas.Clear(); LocationDatas.Add(new LocationData(mapEditor)); for (int i = 0; i < 255; i++) { LocationData locationData = new LocationData(mapEditor); locationData.INDEX = i + 1; locationData.L = br.ReadUInt32(); locationData.T = br.ReadUInt32(); locationData.R = br.ReadUInt32(); locationData.B = br.ReadUInt32(); locationData.STRING = new StringData(this, br.ReadUInt16()); locationData.FLAG = br.ReadUInt16(); if (locationData.L == 0 & locationData.T == 0 & locationData.L == 0 & locationData.T == 0 & locationData.STRING.LoadedIndex == -1 & locationData.FLAG == 0) { continue; } LocationDatas.Add(locationData); } //u32: Left(X1) coordinate of location, in pixels(usually 32 pt grid aligned) //u32: Top(Y1) coordinate of location, in pixels //u32: Right(X2) coordinate of location, in pixels //u32: Bottom(Y2) coordinate of location, in pixels //u16: String number of the name of this location //u16: Location elevation flags.If an elevation is disabled in the location, it's bit will be on (1) //Bit 0 - Low elevation //Bit 1 - Medium elevation //Bit 2 - High elevation //Bit 3 - Low air //Bit 4 - Medium air //Bit 5 - High air //Bit 6 - 15 - Unused break; case TOKENTYPE.UPRP: UPRP = new CUPRP[64]; for (int i = 0; i < 64; i++) { CUPRP cUPRP = new CUPRP(); cUPRP.STATUSVALID = br.ReadUInt16(); cUPRP.POINTVALID = br.ReadUInt16(); cUPRP.PLAYER = br.ReadByte(); cUPRP.HITPOINT = br.ReadByte(); cUPRP.SHIELDPOINT = br.ReadByte(); cUPRP.ENERGYPOINT = br.ReadByte(); cUPRP.RESOURCE = br.ReadUInt32(); cUPRP.HANGAR = br.ReadUInt16(); cUPRP.STATUSFLAG = br.ReadUInt16(); cUPRP.UNUSED = br.ReadUInt32(); UPRP[i] = cUPRP; } break; case TOKENTYPE.UPUS: UPUS = br.ReadBytes(64); break; case TOKENTYPE.WAV: WAV = new StringData[512]; for (int i = 0; i < 512; i++) { WAV[i] = new StringData(this, br.ReadInt32()); } break; case TOKENTYPE.SWNM: SWNM = new StringData[256]; for (int i = 0; i < 256; i++) { SWNM[i] = new StringData(this, br.ReadInt32()); } break; case TOKENTYPE.PUNI: PUNI = new CPUNI(); for (int i = 0; i < 12; i++) { PUNI.UNITENABLED[i] = br.ReadBytes(228); } PUNI.DEFAULT = br.ReadBytes(228); for (int i = 0; i < 12; i++) { PUNI.USEDEFAULT[i] = br.ReadBytes(228); } break; case TOKENTYPE.PUPx: PUPx = new CPUPx(); for (int i = 0; i < 12; i++) { PUPx.MAXLEVEL[i] = br.ReadBytes(61); } for (int i = 0; i < 12; i++) { PUPx.STARTLEVEL[i] = br.ReadBytes(61); } PUPx.DEFAULTMAXLEVEL = br.ReadBytes(61); PUPx.DEFAULTSTARTLEVEL = br.ReadBytes(61); for (int i = 0; i < 12; i++) { PUPx.USEDEFAULT[i] = br.ReadBytes(61); } break; case TOKENTYPE.PTEx: PTEx = new CPTEx(); for (int i = 0; i < 12; i++) { PTEx.MAXLEVEL[i] = br.ReadBytes(44); } for (int i = 0; i < 12; i++) { PTEx.STARTLEVEL[i] = br.ReadBytes(44); } PTEx.DEFAULTMAXLEVEL = br.ReadBytes(44); PTEx.DEFAULTSTARTLEVEL = br.ReadBytes(44); for (int i = 0; i < 12; i++) { PTEx.USEDEFAULT[i] = br.ReadBytes(44); } break; case TOKENTYPE.UNIx: UNIx = new CUNIx(); for (int i = 0; i < 228; i++) { UNIx.USEDEFAULT[i] = br.ReadByte(); } for (int i = 0; i < 228; i++) { UNIx.HIT[i] = br.ReadUInt32(); } for (int i = 0; i < 228; i++) { UNIx.SHIELD[i] = br.ReadUInt16(); } for (int i = 0; i < 228; i++) { UNIx.ARMOR[i] = br.ReadByte(); } for (int i = 0; i < 228; i++) { UNIx.BUILDTIME[i] = br.ReadUInt16(); } for (int i = 0; i < 228; i++) { UNIx.MIN[i] = br.ReadUInt16(); } for (int i = 0; i < 228; i++) { UNIx.GAS[i] = br.ReadUInt16(); } for (int i = 0; i < 228; i++) { UNIx.STRING[i] = new StringData(this, br.ReadUInt16()); } for (int i = 0; i < 130; i++) { UNIx.DMG[i] = br.ReadUInt16(); } for (int i = 0; i < 130; i++) { UNIx.BONUSDMG[i] = br.ReadUInt16(); } break; case TOKENTYPE.UPGx: UPGx = new CUPGx(); for (int i = 0; i < 61; i++) { UPGx.USEDEFAULT[i] = br.ReadByte(); } br.ReadByte(); for (int i = 0; i < 61; i++) { UPGx.BASEMIN[i] = br.ReadUInt16(); } for (int i = 0; i < 61; i++) { UPGx.BONUSMIN[i] = br.ReadUInt16(); } for (int i = 0; i < 61; i++) { UPGx.BASEGAS[i] = br.ReadUInt16(); } for (int i = 0; i < 61; i++) { UPGx.BONUSGAS[i] = br.ReadUInt16(); } for (int i = 0; i < 61; i++) { UPGx.BASETIME[i] = br.ReadUInt16(); } for (int i = 0; i < 61; i++) { UPGx.BONUSTIME[i] = br.ReadUInt16(); } break; case TOKENTYPE.TECx: TECx = new CTECx(); for (int i = 0; i < 44; i++) { TECx.USEDEFAULT[i] = br.ReadByte(); } for (int i = 0; i < 44; i++) { TECx.MIN[i] = br.ReadUInt16(); } for (int i = 0; i < 44; i++) { TECx.GAS[i] = br.ReadUInt16(); } for (int i = 0; i < 44; i++) { TECx.BASETIME[i] = br.ReadUInt16(); } for (int i = 0; i < 44; i++) { TECx.ENERGY[i] = br.ReadUInt16(); } break; case TOKENTYPE.TRIG: TRIG.Clear(); for (int i = 0; i < cHKToken.size / 2400; i++) { RAWTRIGMBRF trig = new RAWTRIGMBRF(br); TRIG.Add(trig); } break; case TOKENTYPE.MBRF: MBRF.Clear(); for (int i = 0; i < cHKToken.size / 2400; i++) { RAWTRIGMBRF mbrf = new RAWTRIGMBRF(br); MBRF.Add(mbrf); } break; } for (int i = 0; i < cHKTokens.Count; i++) { if (cHKTokens[i].code == cHKToken.code) { cHKTokens.RemoveAt(i); break; } } cHKTokens.Add(cHKToken); br.BaseStream.Position = cHKToken.end; return(true); }
private bool ApplychkAll(BinaryReader br) { cHKTokens = new List <CHKToken>(); br.BaseStream.Position = 0; while (br.BaseStream.Position < br.BaseStream.Length) { if (!Applychk(br)) { return(false); } } if (TILE == null) { TILE = (ushort[])MTXM.Clone(); } if (BYTESTRx == null) { BYTESTRx = BYTESTR; } if (LOADSTRx == null) { LOADSTRx = (string[])LOADSTR.Clone(); } if (IOWN == null) { //IOWN = (byte[])OWNR.Clone(); throw new Exception(""); } //만약 인코딩이 없을 경우 if (ENCODING == null) { ENCODING = System.Text.Encoding.UTF8; EncodingSelectDialog encodingSelectDialog = new EncodingSelectDialog(this); encodingSelectDialog.ShowDialog(); } for (int i = 0; i < BYTESTRx.Count; i++) { //여기서 작업해준다. string s = ENCODING.GetString(BYTESTRx[i]); LOADSTRx[i] = UseMapEditor.Tools.StringTool.ReadRawString(s); } for (int i = 0; i < DD2.Count; i++) { DoodadPallet pallete = UseMapEditor.Global.WindowTool.MapViewer.tileSet.DoodadPallets[TILETYPE][DD2[i].ID];; if (THG2.Exists(x => (x.X == DD2[i].X) & (x.Y == DD2[i].Y))) { CTHG2 s = THG2.Find(x => (x.X == DD2[i].X) & (x.Y == DD2[i].Y)); if (s.ID == pallete.dddOverlayID) { THG2.Remove(s); } } } TriggerLoad(); //soundDatas uint hmpq = OpenArchive(); soundDatas.Clear(); for (int i = 0; i < WAV.Length; i++) { string d = WAV[i].String; if (WAV[i].IsLoaded) { SoundData soundData = new SoundData(); soundData.path = d; soundData.bytes = ReadMPQFileC(hmpq, d); if (soundData.bytes.Length != 0) { soundDatas.Add(soundData); } } } CloseArchive(hmpq); return(true); }
private void DrawSprite(CTHG2 cTHG2) { int _x = cTHG2.X; int _y = cTHG2.Y; Vector2 screen = mapeditor.PosMapToScreen(new Vector2(_x, _y)); bool IsSelect = false; bool IsHover = false; if (mapeditor.PalleteLayer == Control.MapEditor.Layer.Sprite) { if (mapeditor.mapDataBinding.SPRITE_SELECTMODE) { if (mouse_IsDrag) { //선택모드 Vector2 min = new Vector2(Math.Min(mouse_DragMapStart.X, MouseMapPos.X), Math.Min(mouse_DragMapStart.Y, MouseMapPos.Y)); Vector2 max = new Vector2(Math.Max(mouse_DragMapStart.X, MouseMapPos.X), Math.Max(mouse_DragMapStart.Y, MouseMapPos.Y)); if (min.X - 8 < _x & _x < max.X + 8) { if (min.Y - 8 < _y & _y < max.Y + 8) { hoverSprite.Add(cTHG2); } } } if (mapeditor.SelectSprite.Contains(cTHG2)) { IsSelect = true; } else if (hoverSprite.Contains(cTHG2)) { IsHover = true; } } } int objID = cTHG2.ID; int objwidth = (int)(cTHG2.BoxWidth * mapeditor.opt_scalepercent); int objheight = (int)(cTHG2.BoxHeight * mapeditor.opt_scalepercent); float minX = 0 - objwidth; float minY = 0 - objheight; float maxX = screenwidth + objwidth; float maxY = screenheight + objheight; if ((minX < screen.X) & (screen.X < maxX)) { if ((minY < screen.Y) & (screen.Y < maxY)) { if (cTHG2.Images.Count == 0) { cTHG2.ImageReset(); } for (int i = 0; i < cTHG2.Images.Count; i++) { cTHG2.Images[i].IsSelect = false; cTHG2.Images[i].IsHover = false; if (i == 0) { if (IsSelect) { cTHG2.Images[i].IsSelect = true; } else if (IsHover) { cTHG2.Images[i].IsHover = true; } } cTHG2.Images[i].color = cTHG2.PLAYER; cTHG2.Images[i].screen = screen; ImageList.Add(cTHG2.Images[i]); cTHG2.Images[i].PlayScript(); } } } }
private void DrawPalleteCursor() { //우클릭하면 선택모드로 변경됨 bool IsDrawSelectRect = false; bool IsRetrun = false; switch (mapeditor.PalleteLayer) { case Control.MapEditor.Layer.Sprite: if (mapeditor.mapDataBinding.SPRITE_SELECTMODE) { if (mouse_IsDrag) { IsDrawSelectRect = true; } IsRetrun = true; } break; case Control.MapEditor.Layer.Unit: if (mapeditor.mapDataBinding.UNIT_SELECTMODE) { if (mouse_IsDrag) { IsDrawSelectRect = true; } IsRetrun = true; } break; case Control.MapEditor.Layer.Doodad: if (mapeditor.mapDataBinding.DOODAD_SELECTMODE) { if (mouse_IsDrag) { IsDrawSelectRect = true; } IsRetrun = true; } break; } if (IsDrawSelectRect) { _spriteBatch.Begin(blendState: BlendState.NonPremultiplied); //Q하면 유닛 선택 Vector2 dragpos = mapeditor.PosMapToScreen(mouse_DragMapStart); Vector2 min = new Vector2(Math.Min(dragpos.X, MousePos.X), Math.Min(dragpos.Y, MousePos.Y)); Vector2 max = new Vector2(Math.Max(dragpos.X, MousePos.X), Math.Max(dragpos.Y, MousePos.Y)); Vector2 size = max - min; DrawRect(_spriteBatch, dragpos, MousePos, Color.LimeGreen, 2); _spriteBatch.Draw(gridtexture, new Rectangle((int)min.X, (int)min.Y, (int)size.X, (int)size.Y), null, new Color(128, 255, 128, 64), 0, new Vector2(), SpriteEffects.None, 0); _spriteBatch.End(); } if (IsRetrun) { return; } List <CImage> templist = new List <CImage>(); int gridsize = mapeditor.opt_grid; switch (mapeditor.PalleteLayer) { case Control.MapEditor.Layer.Unit: { if (mapeditor.unit_PasteMode) { for (int i = 0; i < mapeditor.CopyedUnit.Count; i++) { CUNIT cUNIT = mapeditor.CopyedUnit[i]; if (cUNIT.Images.Count == 0) { cUNIT.ImageReset(); } Vector2 mappos = MouseMapPos; byte sflag = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Special Ability Flags", cUNIT.unitID).Data; ushort bwidth = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "StarEdit Placement Box Width", cUNIT.unitID).Data; ushort bheight = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "StarEdit Placement Box Height", cUNIT.unitID).Data; ushort uleft = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Unit Size Left", cUNIT.unitID).Data; ushort uup = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Unit Size Up", cUNIT.unitID).Data; ushort uright = (byte)(Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Unit Size Right", cUNIT.unitID).Data + 1); ushort udown = (byte)(Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Unit Size Down", cUNIT.unitID).Data + 1); bool IsBuilding = false; if ((sflag & 0x1) > 0) { //건물 IsBuilding = true; } if (mapeditor.UnitPalleteGridFix) { //그리드 픽스 if (gridsize != 0) { mappos.X = (float)(Math.Round(mappos.X / gridsize) * gridsize); mappos.Y = (float)(Math.Round(mappos.Y / gridsize) * gridsize); } } mappos += new Vector2((short)cUNIT.X, (short)cUNIT.Y); mappos = Tools.VectorTool.Max(mappos, new Vector2(0)); mappos = Tools.VectorTool.Min(mappos, new Vector2(mapeditor.mapdata.WIDTH * 32, mapeditor.mapdata.HEIGHT * 32)); mappos.X = (float)Math.Floor(mappos.X); mappos.Y = (float)Math.Floor(mappos.Y); Vector2 mousepos = mapeditor.PosMapToScreen(mappos); DrawUnit(cUNIT, templist, (int)mappos.X, (int)mappos.Y); DrawImageList(templist); if (IsBuilding) { double _w = bwidth * mapeditor.opt_scalepercent; double _h = bheight * mapeditor.opt_scalepercent; _spriteBatch.Begin(blendState: BlendState.NonPremultiplied); _spriteBatch.Draw(gridtexture, new Rectangle((int)(mousepos.X - _w / 2), (int)(mousepos.Y - _h / 2), (int)_w, (int)_h), null, new Color(128, 255, 128, 64), 0, new Vector2(), SpriteEffects.None, 0); _spriteBatch.End(); } double _l = uleft * mapeditor.opt_scalepercent; double _u = uup * mapeditor.opt_scalepercent; double _r = uright * mapeditor.opt_scalepercent; double _d = udown * mapeditor.opt_scalepercent; _spriteBatch.Begin(); if (UnitCollsionCheck(mappos, cUNIT.unitID, IsBuilding, true)) { //유닛 배치 가능 DrawRect(_spriteBatch, new Vector2(mousepos.X - (float)_l, mousepos.Y - (float)_u), new Vector2(mousepos.X + (float)_r, mousepos.Y + (float)_d), Color.Lime, 1); } else { DrawRect(_spriteBatch, new Vector2(mousepos.X - (float)_l, mousepos.Y - (float)_u), new Vector2(mousepos.X + (float)_r, mousepos.Y + (float)_d), Color.Red, 1); } _spriteBatch.End(); templist.Clear(); } } else { int unitid = (ushort)mapeditor.UnitPallete.SelectIndex; int playerid = (ushort)mapeditor.unit_player; if (unitid == -1) { return; } if (UnitPalleteCursor == null) { UnitPalleteCursor = new CUNIT(); //UnitPalleteCursor.stateFlag = 0b1; UnitPalleteCursor.unitID = (ushort)unitid; } if (UnitPalleteCursor.unitID != unitid) { UnitPalleteCursor.unitID = (ushort)unitid; UnitPalleteCursor.ImageReset(); } if (UnitPalleteCursor.player != playerid) { UnitPalleteCursor.player = (byte)playerid; UnitPalleteCursor.ImageReset(); } if (UnitPalleteCursor.Images.Count == 0) { UnitPalleteCursor.ImageReset(); } Vector2 mappos = MouseMapPos; byte sflag = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Special Ability Flags", unitid).Data; ushort bwidth = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "StarEdit Placement Box Width", unitid).Data; ushort bheight = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "StarEdit Placement Box Height", unitid).Data; ushort uleft = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Unit Size Left", unitid).Data; ushort uup = (byte)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Unit Size Up", unitid).Data; ushort uright = (byte)(Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Unit Size Right", unitid).Data + 1); ushort udown = (byte)(Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Unit Size Down", unitid).Data + 1); bool IsBuilding = false; if ((sflag & 0x1) > 0) { //건물 IsBuilding = true; } if (mapeditor.UnitPalleteBuildingFix & IsBuilding) { //빌딩 그리드 픽스 mappos.X = (float)(Math.Round(mappos.X / 32) * 32); mappos.Y = (float)(Math.Round(mappos.Y / 32) * 32); mappos.X += (bwidth / 2) % 32; mappos.Y += (bheight / 2) % 32; } else if (mapeditor.UnitPalleteGridFix) { //그리드 픽스 if (gridsize != 0) { mappos.X = (float)(Math.Round(mappos.X / gridsize) * gridsize); mappos.Y = (float)(Math.Round(mappos.Y / gridsize) * gridsize); } } mappos = Tools.VectorTool.Max(mappos, new Vector2(0)); mappos = Tools.VectorTool.Min(mappos, new Vector2(mapeditor.mapdata.WIDTH * 32, mapeditor.mapdata.HEIGHT * 32)); mappos.X = (float)Math.Floor(mappos.X); mappos.Y = (float)Math.Floor(mappos.Y); UnitPalleteCursor.X = (ushort)mappos.X; UnitPalleteCursor.Y = (ushort)mappos.Y; Vector2 mousepos = mapeditor.PosMapToScreen(mappos); DrawUnit(UnitPalleteCursor, templist, AlwaysDraw: true); DrawImageList(templist); if (MousePos.X > screenwidth) { //밖으로 나갔을 경우 미리보기 그리기 DrawImageListPreview(templist, new Vector2(screenwidth - 128, 256)); } if (IsBuilding) { double _w = bwidth * mapeditor.opt_scalepercent; double _h = bheight * mapeditor.opt_scalepercent; _spriteBatch.Begin(blendState: BlendState.NonPremultiplied); _spriteBatch.Draw(gridtexture, new Rectangle((int)(mousepos.X - _w / 2), (int)(mousepos.Y - _h / 2), (int)_w, (int)_h), null, new Color(128, 255, 128, 64), 0, new Vector2(), SpriteEffects.None, 0); _spriteBatch.End(); } double _l = uleft * mapeditor.opt_scalepercent; double _u = uup * mapeditor.opt_scalepercent; double _r = uright * mapeditor.opt_scalepercent; double _d = udown * mapeditor.opt_scalepercent; _spriteBatch.Begin(); if (UnitCollsionCheck(mappos, unitid, IsBuilding, true)) { //유닛 배치 가능 DrawRect(_spriteBatch, new Vector2(mousepos.X - (float)_l, mousepos.Y - (float)_u), new Vector2(mousepos.X + (float)_r, mousepos.Y + (float)_d), Color.Lime, 1); } else { DrawRect(_spriteBatch, new Vector2(mousepos.X - (float)_l, mousepos.Y - (float)_u), new Vector2(mousepos.X + (float)_r, mousepos.Y + (float)_d), Color.Red, 1); } _spriteBatch.End(); } } break; case Control.MapEditor.Layer.Sprite: { if (mapeditor.sprite_PasteMode) { //복사모드 for (int i = 0; i < mapeditor.CopyedSprite.Count; i++) { CTHG2 cTHG2 = mapeditor.CopyedSprite[i]; Vector2 mappos = MouseMapPos; if (mapeditor.SpritePalleteGridFix) { //그리드 픽스 if (gridsize != 0) { mappos.X = (float)(Math.Round(mappos.X / gridsize) * gridsize); mappos.Y = (float)(Math.Round(mappos.Y / gridsize) * gridsize); } } mappos += new Vector2((short)cTHG2.X, (short)cTHG2.Y); mappos = Tools.VectorTool.Max(mappos, new Vector2(0)); mappos = Tools.VectorTool.Min(mappos, new Vector2(mapeditor.mapdata.WIDTH * 32, mapeditor.mapdata.HEIGHT * 32)); if (cTHG2.Images.Count == 0) { cTHG2.ImageReset(); } for (int c = 0; c < cTHG2.Images.Count; c++) { Vector2 mp = mapeditor.PosMapToScreen(mappos); cTHG2.Images[c].IsHover = true; cTHG2.Images[c].screen = mp; templist.Add(cTHG2.Images[c]); cTHG2.Images[c].PlayScript(); } } DrawImageList(templist); } else { int spriteid; if (mapeditor.sprite_SpritBrush) { spriteid = mapeditor.SpritePallete.SelectIndex; } else { int unitID = mapeditor.SpritePallete_Unit.SelectIndex; int fligyID = (int)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.units, "Graphics", unitID).Data; spriteid = (int)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.flingy, "Sprite", fligyID).Data; } Vector2 mappos = MouseMapPos; mappos = Tools.VectorTool.Max(mappos, new Vector2(0)); mappos = Tools.VectorTool.Min(mappos, new Vector2(mapeditor.mapdata.WIDTH * 32, mapeditor.mapdata.HEIGHT * 32)); if (mapeditor.SpritePalleteGridFix) { //그리드 픽스 if (gridsize != 0) { mappos.X = (float)(Math.Round(mappos.X / gridsize) * gridsize); mappos.Y = (float)(Math.Round(mappos.Y / gridsize) * gridsize); } } if (SpritePalleteCursor == null) { SpritePalleteCursor = new List <CImage>(); SpritePalleteCursor.Add(new CImage(int.MaxValue, SpritePalleteCursor, 0, 0, 0)); } if (SpritePalleteCursor.Count != 0) { if (spriteid != -1) { int imageid = (int)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.sprites, "Image File", spriteid).Data; if (SpritePalleteCursor[0].imageID != imageid) { SpritePalleteCursor.Clear(); SpritePalleteCursor.Add(new CImage(0, SpritePalleteCursor, imageid, 0, 0, level: 30)); } } else { SpritePalleteCursor.Clear(); } } else { if (spriteid != -1) { int imageid = (int)Global.WindowTool.scdata.datFile.Values(DatFile.DatFiles.sprites, "Image File", spriteid).Data; SpritePalleteCursor.Add(new CImage(0, SpritePalleteCursor, imageid, 0, 0, level: 30)); } else { SpritePalleteCursor.Clear(); } } if (spriteid == -1) { return; } for (int i = 0; i < SpritePalleteCursor.Count; i++) { SpritePalleteCursor[i].color = mapeditor.sprite_player; Vector2 mp = mapeditor.PosMapToScreen(mappos); SpritePalleteCursor[i].screen = mp; templist.Add(SpritePalleteCursor[i]); SpritePalleteCursor[i].PlayScript(); } DrawImageList(templist); if (MousePos.X > screenwidth) { //밖으로 나갔을 경우 미리보기 그리기 DrawImageListPreview(templist, new Vector2(screenwidth - 128, 256)); } } } break; case Control.MapEditor.Layer.Doodad: { if (mapeditor.doodad_PasteMode) { for (int i = 0; i < mapeditor.CopyedDoodad.Count; i++) { Vector2 mappos = MouseMapPos; mappos.X = (float)(Math.Round(mappos.X / 32) * 32); mappos.Y = (float)(Math.Round(mappos.Y / 32) * 32); int doodadid = mapeditor.CopyedDoodad[i].ID; var t = tileSet.DoodadPallets[mapeditor.mapdata.TILETYPE]; CDD2 cDD2 = mapeditor.CopyedDoodad[i]; if (cDD2.Images.Count == 0) { cDD2.ImageReset(); } Vector2 DoodadPos = mappos + new Vector2(cDD2.X, cDD2.Y); //if (pallete.dddHeight % 2 == 1) //{ // mappos.Y -= 16; //} mappos = Tools.VectorTool.Max(mappos, new Vector2(0)); mappos = Tools.VectorTool.Min(mappos, new Vector2(mapeditor.mapdata.WIDTH * 32, mapeditor.mapdata.HEIGHT * 32)); mappos.X = (float)Math.Floor(mappos.X); mappos.Y = (float)Math.Floor(mappos.Y); mappos.X += (float)cDD2.X; mappos.Y += (float)cDD2.Y; cDD2.PalleteX = (ushort)mappos.X; cDD2.PalleteY = (ushort)mappos.Y; //Vector2 mousepos = mapeditor.PosMapToScreen(mappos); _spriteBatch.Begin(samplerState: SamplerState.PointClamp); DrawDooDad(cDD2, templist, IsPallete: true); //_spriteBatch.DrawString(_font, doodadid.ToString(), mousepos, Color.Red); _spriteBatch.End(); DrawImageList(templist); } } else { int doodadid = mapeditor.doodad_index; var t = tileSet.DoodadPallets[mapeditor.mapdata.TILETYPE]; if (!t.ContainsKey((ushort)doodadid)) { return; } DoodadPallet pallete = t[(ushort)doodadid]; int playerid = 12; if (doodadid == -1) { return; } if (DoodadPalleteCursor == null) { DoodadPalleteCursor = new CDD2(mapeditor.mapdata); DoodadPalleteCursor.ID = (ushort)doodadid; DoodadPalleteCursor.PLAYER = (byte)playerid; } if (DoodadPalleteCursor.ID != doodadid) { DoodadPalleteCursor.ID = (ushort)doodadid; DoodadPalleteCursor.ImageReset(); } if (DoodadPalleteCursor.Images.Count == 0) { DoodadPalleteCursor.ImageReset(); } Vector2 mappos = MouseMapPos; mappos.X = (float)(Math.Round(mappos.X / 32) * 32); mappos.Y = (float)(Math.Round(mappos.Y / 32) * 32); if (pallete.dddHeight % 2 == 1) { mappos.Y -= 16; } mappos = Tools.VectorTool.Max(mappos, new Vector2(0)); mappos = Tools.VectorTool.Min(mappos, new Vector2(mapeditor.mapdata.WIDTH * 32, mapeditor.mapdata.HEIGHT * 32)); mappos.X = (float)Math.Floor(mappos.X); mappos.Y = (float)Math.Floor(mappos.Y); DoodadPalleteCursor.PalleteX = (ushort)mappos.X; DoodadPalleteCursor.PalleteY = (ushort)mappos.Y; //Vector2 mousepos = mapeditor.PosMapToScreen(mappos); _spriteBatch.Begin(samplerState: SamplerState.PointClamp); DrawDooDad(DoodadPalleteCursor, templist, IsPallete: true); //_spriteBatch.DrawString(_font, doodadid.ToString(), mousepos, Color.Red); _spriteBatch.End(); DrawImageList(templist); } } break; } }
private void SpritePalleteDraw() { int gridsize = mapeditor.opt_grid; if (mapeditor.mapDataBinding.SPRITE_SELECTMODE) { return; } if (mouse_LeftDown) { if (mapeditor.sprite_PasteMode) { Vector2 mappos = mapeditor.PosScreenToMap(MousePos); if (mapeditor.SpritePalleteGridFix) { //그리드 픽스 if (gridsize != 0) { mappos.X = (float)(Math.Round(mappos.X / gridsize) * gridsize); mappos.Y = (float)(Math.Round(mappos.Y / gridsize) * gridsize); } } if ((LastCreatePos - mappos).Length() >= Math.Max(gridsize, 4)) { LastCreatePos = mappos; for (int i = 0; i < mapeditor.CopyedSprite.Count; i++) { CTHG2 csTHG2 = mapeditor.CopyedSprite[i]; mappos = MouseMapPos; if (mapeditor.SpritePalleteGridFix) { //그리드 픽스 if (gridsize != 0) { mappos.X = (float)(Math.Round(mappos.X / gridsize) * gridsize); mappos.Y = (float)(Math.Round(mappos.Y / gridsize) * gridsize); } } mappos += new Vector2((short)csTHG2.X, (short)csTHG2.Y); mappos = Tools.VectorTool.Max(mappos, new Vector2(0)); mappos = Tools.VectorTool.Min(mappos, new Vector2(mapeditor.mapdata.WIDTH * 32, mapeditor.mapdata.HEIGHT * 32)); CTHG2 cTHG2 = new CTHG2(); cTHG2.ID = (ushort)mapeditor.CopyedSprite[i].ID; cTHG2.FLAG = mapeditor.CopyedSprite[i].FLAG; cTHG2.PLAYER = (byte)mapeditor.CopyedSprite[i].PLAYER; cTHG2.X = (ushort)(mappos.X); cTHG2.Y = (ushort)(mappos.Y); mapeditor.mapdata.THG2.Add(cTHG2); cTHG2.ImageReset(); mapeditor.taskManager.TaskAdd(new SpriteEvent(mapeditor, cTHG2, true)); } } } else { Vector2 mappos = mapeditor.PosScreenToMap(MousePos); mappos = Tools.VectorTool.Max(mappos, new Vector2(0)); mappos = Tools.VectorTool.Min(mappos, new Vector2(mapeditor.mapdata.WIDTH * 32, mapeditor.mapdata.HEIGHT * 32)); if (mapeditor.SpritePalleteGridFix) { //그리드 픽스 if (gridsize != 0) { mappos.X = (float)(Math.Round(mappos.X / gridsize) * gridsize); mappos.Y = (float)(Math.Round(mappos.Y / gridsize) * gridsize); } } //생성모드 if ((LastCreatePos - mappos).Length() >= Math.Max(gridsize, 4)) { LastCreatePos = mappos; CTHG2 cTHG2 = new CTHG2(); cTHG2.FLAG = (0b1 << 7) + (0b1 << 9); if (mapeditor.sprite_SpritBrush) { cTHG2.ID = (ushort)mapeditor.SpritePallete.SelectIndex; cTHG2.FLAG += (0b1 << 12); } else { int unitID = mapeditor.SpritePallete_Unit.SelectIndex; cTHG2.ID = (ushort)unitID; cTHG2.FLAG += (0b1 << 13); } cTHG2.PLAYER = (byte)mapeditor.sprite_player; cTHG2.X = (ushort)mappos.X; cTHG2.Y = (ushort)mappos.Y; mapeditor.mapdata.THG2.Add(cTHG2); cTHG2.ImageReset(); mapeditor.taskManager.TaskAdd(new SpriteEvent(mapeditor, cTHG2, true)); } } } }