void LoadCsvAsset<T>(ref T t, string CsvFileName) { TextAsset ta = (TextAsset)Resources.Load("Config/CsvConfigs/" + CsvFileName); if (ta == null) NGUIDebug.Log("加载Csv配置文件失败 4: " + CsvFileName); CSVObjMapperExt mapper = new CSVObjMapperExt(); t = mapper.GetClassFromCSVstring<T>(ta.text); }
void LoadCsvAsset<T>(ref Dictionary<uint, T> dic, string CsvFileName) { TextAsset ta = (TextAsset)Resources.Load("Config/CsvConfigs/" + CsvFileName); if (ta == null) NGUIDebug.Log("加载Csv配置文件失败 2: " + CsvFileName); CSVObjMapperExt mapper = new CSVObjMapperExt(); dic = mapper.GetUintDictFromCSVString<T>(ta.text); }