public TextureFrame() { this.innerClass = (this.innerTextureFrame = new CSTimelineTextureFrame()); this.BindingRecorder(null); this.callback = new CSTimelineTextureFrame.FrameEnterCallBack(this.OnEnter); this.innerTextureFrame.SetFrameEnterCallBack(this.callback); }
public virtual void SetFrameEnterCallBack(CSTimelineTextureFrame.FrameEnterCallBack callback) { CocoStudioEngineAdapterPINVOKE.CSTimelineTextureFrame_SetFrameEnterCallBack(this.swigCPtr, callback); }