public LoadPlayerDataResponse(LoadPlayerDataRequest playerData)
        {
            using (CSSStatsDataContext statsDB = new CSSStatsDataContext())
            {
                using (CSSDataContext db = new CSSDataContext())
                {
                    var login = Login.FindLoginByUsernameOrCallsign(db, playerData.LoginUsername);

                    if (login == null)
                    {
                        Succeeded = false;
                        ErrorMessage = "Couldn't find player's login user id.";
                        return;
                    }

                    ScoreQueue scoreQueue = statsDB.ScoreQueues.FirstOrDefault(p => p.LoginId == login.Id && p.GameGuid == playerData.GameGuid);

                    if (scoreQueue == null)
                    {
                        statsDB.ScoreQueues.InsertOnSubmit(new ScoreQueue()
                        {
                            LoginId = login.Id,
                            GameGuid = playerData.GameGuid,
                            Score = playerData.Score,
                            PilotBaseKills = playerData.PilotBaseKills,
                            PilotBaseCaptures = playerData.PilotBaseCaptures,
                            WarpsSpotted = playerData.WarpsSpotted,
                            AsteroidsSpotted = playerData.AsteroidsSpotted,
                            MinerKills = playerData.MinerKills,
                            BuilderKills = playerData.BuilderKills,
                            LayerKills = playerData.LayerKills,
                            CarrierKills = playerData.CarrierKills,
                            PlayerKills = playerData.PlayerKills,
                            BaseKills = playerData.BaseKills,
                            BaseCaptures = playerData.BaseCaptures,
                            TechsRecovered = playerData.TechsRecovered,
                            Flags = playerData.Flags,
                            Artifacts = playerData.Artifacts,
                            Rescues = playerData.Rescues,
                            Kills = playerData.Kills,
                            Assists = playerData.Assists,
                            Deaths = playerData.Deaths,
                            Ejections = playerData.Ejections,
                            Win = playerData.Win,
                            Lose = playerData.Lose,
                            CommandWin = playerData.CommandWin,
                            CommandLose = playerData.CommandLose,
                            TimePlayed = playerData.TimePlayed,
                            TimeCommanded = playerData.TimeCommanded,
                            CommandCredit = playerData.CommandCredit,
                            CombatRating = playerData.CombatRating
                        });
                    }

                    statsDB.SubmitChanges();
                }
            }

            this.Succeeded = true;
        }
Пример #2
0
        private void SetXp(CSSStatsDataContext statsDB, GameTeamMember gameTeamMember, int totalPlayerXpAdjustment)
        {
            var leaderBoard = statsDB.StatsLeaderboards.FirstOrDefault(p => p.LoginID == gameTeamMember.GameTeamMemberLoginID);

            if (leaderBoard != null)
            {
                leaderBoard.Xp += totalPlayerXpAdjustment;
                if (leaderBoard.Xp < 0)
                {
                    leaderBoard.Xp = 0;
                }

                var level = statsDB.Levels.FirstOrDefault(p => p.MinXP <= leaderBoard.Xp && p.MaxXP >= leaderBoard.Xp);
                leaderBoard.PRank = level.Level1;

                statsDB.SubmitChanges();
            }
        }
        private void InsertTestData(CSSDataContext db)
        {
            //Create test user
            CreateUser("Orion", "Test", "Test", 10);
            CreateUser("BackTrak", "Test", "Test", 20);
            CreateUser("TheBored", "Test", "Test", 30);

            for (int i = 0; i < 30; i++)
            {
                CreateUser("TestPilot" + i, "Test", "Test", i * 6);
            }


            //Create a tranform method
            db.TransformMethods.InsertOnSubmit(new TransformMethod()
            {
                Text = "int len = rand.Next(189, 350); for (int i = rand.Next(15, 35); i < len; i += 2) sb.Append((char)rand.Next(48, 122));"
            });

            //Create session statuses
            db.SessionStatus.InsertOnSubmit(new SessionStatus()
            {
                Id = 1, Name = "Pending Verification"
            });
            db.SessionStatus.InsertOnSubmit(new SessionStatus()
            {
                Id = 2, Name = "Active"
            });
            db.SessionStatus.InsertOnSubmit(new SessionStatus()
            {
                Id = 3, Name = "Closed"
            });

            //Create Roles
            db.Roles.InsertOnSubmit(new Role()
            {
                Id = (int)RoleType.SuperAdministrator, Name = RoleType.SuperAdministrator.ToString()
            });
            db.Roles.InsertOnSubmit(new Role()
            {
                Id = (int)RoleType.Administrator, Name = RoleType.Administrator.ToString()
            });
            db.Roles.InsertOnSubmit(new Role()
            {
                Id = (int)RoleType.Moderator, Name = RoleType.Moderator.ToString()
            });
            db.Roles.InsertOnSubmit(new Role()
            {
                Id = (int)RoleType.ZoneLeader, Name = RoleType.ZoneLeader.ToString()
            });
            db.Roles.InsertOnSubmit(new Role()
            {
                Id = (int)RoleType.User, Name = RoleType.User.ToString()
            });

            //Create lobby
            db.Lobbies.InsertOnSubmit(new Lobby()
            {
                Name = "Production", IsRestrictive = false, IsEnabled = true, BasePath = "test", Host = "test.alleg.net"
            });

            // Create GroupRole
            db.GroupRoles.InsertOnSubmit(new GroupRole()
            {
                Token = '*', Name = "Squad Leader"
            });
            db.GroupRoles.InsertOnSubmit(new GroupRole()
            {
                Token = '^', Name = "Assistant Squad Leader"
            });
            db.GroupRoles.InsertOnSubmit(new GroupRole()
            {
                Token = '+', Name = "Zone Lead"
            });
            db.GroupRoles.InsertOnSubmit(new GroupRole()
            {
                Token = '$', Name = "Developer"
            });
            db.GroupRoles.InsertOnSubmit(new GroupRole()
            {
                Token = '?', Name = "Help Desk"
            });
            db.GroupRoles.InsertOnSubmit(new GroupRole()
            {
                Token = null, Name = "Pilot"
            });

            // Add localhost game servers
            using (CSSStatsDataContext statsDB = new CSSStatsDataContext())
            {
                var gameServer = new DataAccess.GameServer()
                {
                    GameServerName = "Test Server", GameServerOwnerName = "BackTrak"
                };
                statsDB.GameServers.InsertOnSubmit(gameServer);

                //db.GameServerIPs.InsertOnSubmit(new GameServerIP() { GameServer = gameServer, GameServerID = gameServer.GameServerID, IPAddress = "127.0.0.1" });
                statsDB.GameServerIPs.InsertOnSubmit(new GameServerIP()
                {
                    GameServer = gameServer, IPAddress = "127.0.0.1"
                });

                statsDB.SubmitChanges();
            }

            //foreach(string name in Enum.GetNames(typeof(DataAccess.Enumerations.LinkedItemType)))
            //{
            //    db.LinkedItemTypes.InsertOnSubmit(new LinkedItemType()
            //    {
            //        Id = (int) Enum.Parse(typeof(DataAccess.Enumerations.LinkedItemType), name),
            //        Name = name
            //    });
            //}

            LoadTestMachineRecords();

            LoadTestMachineExclusions();

            LoadTestVirtualMachineMarkers();
        }
Пример #4
0
        public CommitPlayerDataResponse(CommitPlayerDataRequest request)
        {
            ErrorMessage = String.Empty;
            Succeeded    = true;

            using (CSSStatsDataContext statsDB = new CSSStatsDataContext())
            {
                using (CSSDataContext db = new CSSDataContext())
                {
                    foreach (var scoreQueue in statsDB.ScoreQueues.Where(p => p.GameGuid == request.GameGuid))
                    {
                        var login = db.Logins.FirstOrDefault(p => p.Id == scoreQueue.LoginId);
                        if (login == null)
                        {
                            Succeeded     = false;
                            ErrorMessage += "Couldn't find login for login id: " + scoreQueue.LoginId;
                            continue;
                        }

                        string callsign = login.Username;

                        var primaryAlias = login.Aliases.FirstOrDefault(p => p.IsDefault == true);
                        if (primaryAlias == null)
                        {
                            primaryAlias = login.Aliases.FirstOrDefault();
                        }

                        if (primaryAlias != null)
                        {
                            callsign = primaryAlias.Callsign;
                        }

                        StatsLeaderboard leaderBoard = statsDB.StatsLeaderboards.FirstOrDefault(p => p.LoginID == scoreQueue.LoginId);

                        if (leaderBoard == null)
                        {
                            leaderBoard = new StatsLeaderboard()
                            {
                                CommandDraws    = 0,
                                CommandLosses   = 0,
                                CommandMu       = 0,
                                CommandRank     = 0,
                                CommandSigma    = 0,
                                CommandWins     = 0,
                                DateModified    = DateTime.Now,
                                Defects         = 0,
                                Draws           = 0,
                                DroneKills      = 0,
                                Ejects          = 0,
                                HoursPlayed     = 0,
                                Kills           = 0,
                                LoginID         = scoreQueue.LoginId,
                                LoginUsername   = login.Username,
                                Losses          = 0,
                                Mu              = 0,
                                PRank           = 0,
                                Rank            = 0,
                                Sigma           = 0,
                                StationCaptures = 0,
                                StationKills    = 0,
                                Wins            = 0,
                                Xp              = 0
                            };

                            statsDB.StatsLeaderboards.InsertOnSubmit(leaderBoard);
                        }

                        // Add in the new values.
                        leaderBoard.CommandDraws  += (scoreQueue.CommandCredit == true && scoreQueue.CommandWin == false && scoreQueue.CommandLose == false) ? 1 : 0;
                        leaderBoard.CommandLosses += (scoreQueue.CommandCredit == true && scoreQueue.CommandWin == false && scoreQueue.CommandLose == true) ? 1 : 0;

                        //leaderBoard.CommandMu = 0;
                        //leaderBoard.CommandRank = 0;
                        //leaderBoard.CommandSigma = 0;
                        //leaderBoard.Mu = 0;
                        //leaderBoard.Sigma = 0;

                        leaderBoard.CommandWins += (scoreQueue.CommandCredit == true && scoreQueue.CommandWin == true && scoreQueue.CommandLose == false) ? 1 : 0;
                        leaderBoard.DateModified = DateTime.Now;
                        //leaderBoard.Defects = 0;
                        leaderBoard.Draws           += (scoreQueue.Win == false && scoreQueue.Lose == false) ? 1 : 0;
                        leaderBoard.DroneKills      += (int)Math.Round(scoreQueue.BuilderKills + scoreQueue.CarrierKills + scoreQueue.LayerKills + scoreQueue.MinerKills);
                        leaderBoard.Ejects          += scoreQueue.Deaths;
                        leaderBoard.HoursPlayed     += scoreQueue.TimePlayed.GetValueOrDefault(0) / 3600D;
                        leaderBoard.Kills           += (int)Math.Round(scoreQueue.PlayerKills);
                        leaderBoard.Losses          += (scoreQueue.Win == false && scoreQueue.Lose == true) ? 1 : 0;
                        leaderBoard.StationCaptures += scoreQueue.PilotBaseCaptures + (int)Math.Round(scoreQueue.BaseCaptures);
                        leaderBoard.StationKills    += scoreQueue.PilotBaseKills + (int)Math.Round(scoreQueue.BaseKills);
                        leaderBoard.Wins            += (scoreQueue.Win == true && scoreQueue.Lose == false) ? 1 : 0;
                        leaderBoard.Xp   += (int)Math.Round(scoreQueue.Score);
                        leaderBoard.PRank = 0;
                        leaderBoard.Rank  = GetLevel(statsDB, leaderBoard.Xp);

                        statsDB.ScoreQueues.DeleteOnSubmit(scoreQueue);

                        statsDB.SubmitChanges();
                    }
                }
            }

            this.Succeeded = true;
        }
        private void SetXp(CSSStatsDataContext statsDB, GameTeamMember gameTeamMember, int totalPlayerXpAdjustment)
        {
            var leaderBoard = statsDB.StatsLeaderboards.FirstOrDefault(p => p.LoginID == gameTeamMember.GameTeamMemberLoginID);
            if (leaderBoard != null)
            {
                leaderBoard.Xp += totalPlayerXpAdjustment;
                if (leaderBoard.Xp < 0)
                    leaderBoard.Xp = 0;

                var level = statsDB.Levels.FirstOrDefault(p => p.MinXP <= leaderBoard.Xp && p.MaxXP >= leaderBoard.Xp);
                leaderBoard.PRank = level.Level1;

                statsDB.SubmitChanges();
            }
        }
        private void InsertTestData(CSSDataContext db)
        {
            //Create test user
            CreateUser("Orion", "Test", "Test", 10);
            CreateUser("BackTrak", "Test", "Test", 20);
            CreateUser("TheBored", "Test", "Test", 30);

            for (int i = 0; i < 30; i++)
                CreateUser("TestPilot" + i, "Test", "Test", i * 6);

            //Create a tranform method
            db.TransformMethods.InsertOnSubmit(new TransformMethod()
            { Text = "int len = rand.Next(189, 350); for (int i = rand.Next(15, 35); i < len; i += 2) sb.Append((char)rand.Next(48, 122));" });

            //Create session statuses
            db.SessionStatus.InsertOnSubmit(new SessionStatus() { Id = 1, Name = "Pending Verification" });
            db.SessionStatus.InsertOnSubmit(new SessionStatus() { Id = 2, Name = "Active" });
            db.SessionStatus.InsertOnSubmit(new SessionStatus() { Id = 3, Name = "Closed" });

            //Create Roles
            db.Roles.InsertOnSubmit(new Role() { Id = (int)RoleType.SuperAdministrator, Name = RoleType.SuperAdministrator.ToString() });
            db.Roles.InsertOnSubmit(new Role() { Id = (int)RoleType.Administrator, Name = RoleType.Administrator.ToString() });
            db.Roles.InsertOnSubmit(new Role() { Id = (int)RoleType.Moderator, Name = RoleType.Moderator.ToString() });
            db.Roles.InsertOnSubmit(new Role() { Id = (int)RoleType.ZoneLeader, Name = RoleType.ZoneLeader.ToString() });
            db.Roles.InsertOnSubmit(new Role() { Id = (int)RoleType.User, Name = RoleType.User.ToString() });

            //Create lobby
            db.Lobbies.InsertOnSubmit(new Lobby() { Name = "Production", IsRestrictive = false, IsEnabled = true, BasePath = "test", Host = "test.alleg.net" });

            // Create GroupRole
            db.GroupRoles.InsertOnSubmit(new GroupRole() { Token = '*', Name="Squad Leader" });
            db.GroupRoles.InsertOnSubmit(new GroupRole() { Token = '^', Name="Assistant Squad Leader" });
            db.GroupRoles.InsertOnSubmit(new GroupRole() { Token = '+', Name="Zone Lead" });
            db.GroupRoles.InsertOnSubmit(new GroupRole() { Token = '$', Name="Developer" });
            db.GroupRoles.InsertOnSubmit(new GroupRole() { Token = '?', Name = "Help Desk" });
            db.GroupRoles.InsertOnSubmit(new GroupRole() { Token = null, Name="Pilot" });

            // Add localhost game servers
            using (CSSStatsDataContext statsDB = new CSSStatsDataContext())
            {
                var gameServer = new DataAccess.GameServer() { GameServerName = "Test Server", GameServerOwnerName = "BackTrak" };
                statsDB.GameServers.InsertOnSubmit(gameServer);

                //db.GameServerIPs.InsertOnSubmit(new GameServerIP() { GameServer = gameServer, GameServerID = gameServer.GameServerID, IPAddress = "127.0.0.1" });
                statsDB.GameServerIPs.InsertOnSubmit(new GameServerIP() { GameServer = gameServer, IPAddress = "127.0.0.1" });

                statsDB.SubmitChanges();
            }

            //foreach(string name in Enum.GetNames(typeof(DataAccess.Enumerations.LinkedItemType)))
            //{
            //    db.LinkedItemTypes.InsertOnSubmit(new LinkedItemType()
            //    {
            //        Id = (int) Enum.Parse(typeof(DataAccess.Enumerations.LinkedItemType), name),
            //        Name = name
            //    });
            //}

            LoadTestMachineRecords();

            LoadTestMachineExclusions();

            LoadTestVirtualMachineMarkers();
        }
Пример #7
0
        public LoadPlayerDataResponse(LoadPlayerDataRequest playerData)
        {
            using (CSSStatsDataContext statsDB = new CSSStatsDataContext())
            {
                using (CSSDataContext db = new CSSDataContext())
                {
                    var login = Login.FindLoginByUsernameOrCallsign(db, playerData.LoginUsername);

                    if (login == null)
                    {
                        Succeeded    = false;
                        ErrorMessage = "Couldn't find player's login user id.";
                        return;
                    }

                    ScoreQueue scoreQueue = statsDB.ScoreQueues.FirstOrDefault(p => p.LoginId == login.Id && p.GameGuid == playerData.GameGuid);

                    if (scoreQueue == null)
                    {
                        statsDB.ScoreQueues.InsertOnSubmit(new ScoreQueue()
                        {
                            LoginId           = login.Id,
                            GameGuid          = playerData.GameGuid,
                            Score             = playerData.Score,
                            PilotBaseKills    = playerData.PilotBaseKills,
                            PilotBaseCaptures = playerData.PilotBaseCaptures,
                            WarpsSpotted      = playerData.WarpsSpotted,
                            AsteroidsSpotted  = playerData.AsteroidsSpotted,
                            MinerKills        = playerData.MinerKills,
                            BuilderKills      = playerData.BuilderKills,
                            LayerKills        = playerData.LayerKills,
                            CarrierKills      = playerData.CarrierKills,
                            PlayerKills       = playerData.PlayerKills,
                            BaseKills         = playerData.BaseKills,
                            BaseCaptures      = playerData.BaseCaptures,
                            TechsRecovered    = playerData.TechsRecovered,
                            Flags             = playerData.Flags,
                            Artifacts         = playerData.Artifacts,
                            Rescues           = playerData.Rescues,
                            Kills             = playerData.Kills,
                            Assists           = playerData.Assists,
                            Deaths            = playerData.Deaths,
                            Ejections         = playerData.Ejections,
                            Win           = playerData.Win,
                            Lose          = playerData.Lose,
                            CommandWin    = playerData.CommandWin,
                            CommandLose   = playerData.CommandLose,
                            TimePlayed    = playerData.TimePlayed,
                            TimeCommanded = playerData.TimeCommanded,
                            CommandCredit = playerData.CommandCredit,
                            CombatRating  = playerData.CombatRating
                        });
                    }



                    statsDB.SubmitChanges();
                }
            }

            this.Succeeded = true;
        }
        public CommitPlayerDataResponse(CommitPlayerDataRequest request)
        {
            ErrorMessage = String.Empty;
            Succeeded = true;

            using (CSSStatsDataContext statsDB = new CSSStatsDataContext())
            {
                using(CSSDataContext db = new CSSDataContext())
                {
                    foreach (var scoreQueue in statsDB.ScoreQueues.Where(p => p.GameGuid == request.GameGuid))
                    {
                        var login = db.Logins.FirstOrDefault(p => p.Id == scoreQueue.LoginId);
                        if(login == null)
                        {
                            Succeeded = false;
                            ErrorMessage += "Couldn't find login for login id: " + scoreQueue.LoginId;
                            continue;
                        }

                        string callsign = login.Username;

                        var primaryAlias = login.Aliases.FirstOrDefault(p => p.IsDefault == true);
                        if(primaryAlias == null)
                            primaryAlias = login.Aliases.FirstOrDefault();

                        if(primaryAlias != null)
                            callsign = primaryAlias.Callsign;

                        StatsLeaderboard leaderBoard = statsDB.StatsLeaderboards.FirstOrDefault(p => p.LoginID == scoreQueue.LoginId);

                        if (leaderBoard == null)
                        {
                            leaderBoard = new StatsLeaderboard()
                            {
                                CommandDraws = 0,
                                CommandLosses = 0,
                                CommandMu = 0,
                                CommandRank = 0,
                                CommandSigma = 0,
                                CommandWins = 0,
                                DateModified = DateTime.Now,
                                Defects = 0,
                                Draws = 0,
                                DroneKills = 0,
                                Ejects = 0,
                                HoursPlayed = 0,
                                Kills = 0,
                                LoginID = scoreQueue.LoginId,
                                LoginUsername = login.Username,
                                Losses = 0,
                                Mu = 0,
                                PRank = 0,
                                Rank = 0,
                                Sigma = 0,
                                StationCaptures = 0,
                                StationKills = 0,
                                Wins = 0,
                                Xp = 0
                            };

                            statsDB.StatsLeaderboards.InsertOnSubmit(leaderBoard);
                        }

                        // Add in the new values.
                        leaderBoard.CommandDraws += (scoreQueue.CommandCredit == true && scoreQueue.CommandWin == false && scoreQueue.CommandLose == false) ? 1 : 0;
                        leaderBoard.CommandLosses += (scoreQueue.CommandCredit == true && scoreQueue.CommandWin == false && scoreQueue.CommandLose == true) ? 1 : 0;

                        //leaderBoard.CommandMu = 0;
                        //leaderBoard.CommandRank = 0;
                        //leaderBoard.CommandSigma = 0;
                        //leaderBoard.Mu = 0;
                        //leaderBoard.Sigma = 0;

                        leaderBoard.CommandWins += (scoreQueue.CommandCredit == true && scoreQueue.CommandWin == true && scoreQueue.CommandLose == false) ? 1 : 0;
                        leaderBoard.DateModified = DateTime.Now;
                        //leaderBoard.Defects = 0;
                        leaderBoard.Draws += (scoreQueue.Win == false && scoreQueue.Lose == false) ? 1 : 0;
                        leaderBoard.DroneKills += (int) Math.Round(scoreQueue.BuilderKills + scoreQueue.CarrierKills + scoreQueue.LayerKills + scoreQueue.MinerKills);
                        leaderBoard.Ejects += scoreQueue.Deaths;
                        leaderBoard.HoursPlayed += scoreQueue.TimePlayed.GetValueOrDefault(0) / 3600D;
                        leaderBoard.Kills += (int) Math.Round(scoreQueue.PlayerKills);
                        leaderBoard.Losses += (scoreQueue.Win == false && scoreQueue.Lose == true) ? 1 : 0;
                        leaderBoard.StationCaptures += scoreQueue.PilotBaseCaptures + (int) Math.Round(scoreQueue.BaseCaptures);
                        leaderBoard.StationKills += scoreQueue.PilotBaseKills + (int) Math.Round(scoreQueue.BaseKills);
                        leaderBoard.Wins += (scoreQueue.Win == true && scoreQueue.Lose == false) ? 1 : 0;
                        leaderBoard.Xp += (int) Math.Round(scoreQueue.Score);
                        leaderBoard.PRank = 0;
                        leaderBoard.Rank = GetLevel(statsDB, leaderBoard.Xp);

                        statsDB.ScoreQueues.DeleteOnSubmit(scoreQueue);

                        statsDB.SubmitChanges();
                    }
                }
            }

            this.Succeeded = true;
        }