private static void Upload(long offset) { CSPkg cSPkg = NetworkModule.CreateDefaultCSPKG(5239u); CSPKG_UPLOADCLTLOG_NTF stUploadCltlogNtf = cSPkg.stPkgData.stUploadCltlogNtf; stUploadCltlogNtf.dwLogType = 0u; bool flag = false; while (SynchrReport._uploadList != null && SynchrReport._uploadIndex >= 0 && SynchrReport._uploadIndex < SynchrReport._uploadList.get_Count() && SynchrReport._uploadList.get_Item(SynchrReport._uploadIndex) == null) { SynchrReport._uploadIndex++; } if (SynchrReport._uploadList != null && SynchrReport._uploadIndex >= 0 && SynchrReport._uploadIndex < SynchrReport._uploadList.get_Count()) { MemoryStream memoryStream = SynchrReport._uploadList.get_Item(SynchrReport._uploadIndex); if (offset < memoryStream.get_Length()) { if (offset != memoryStream.get_Position()) { memoryStream.set_Position(offset); } stUploadCltlogNtf.dwLogType = (uint)((SynchrReport._uploadIndex + 1) * 10000000 + (int)SynchrReport._checkFrameNo); stUploadCltlogNtf.dwBuffOffset = (uint)offset; stUploadCltlogNtf.dwBufLen = (uint)memoryStream.Read(stUploadCltlogNtf.szBuf, 0, stUploadCltlogNtf.szBuf.Length); if (memoryStream.get_Position() >= memoryStream.get_Length()) { flag = (++SynchrReport._uploadIndex >= SynchrReport._uploadList.get_Count()); stUploadCltlogNtf.bThisLogOver = 1; stUploadCltlogNtf.bAllLogOver = (flag ? 1 : 0); } else { stUploadCltlogNtf.bThisLogOver = 0; stUploadCltlogNtf.bAllLogOver = 0; } } } Singleton <NetworkModule> .GetInstance().SendGameMsg(ref cSPkg, 0u); if (flag || stUploadCltlogNtf.dwLogType == 0u) { SynchrReport._isUploading = false; SynchrReport.CloseUpload(); } }
private static void Upload(long offset) { CSPkg msg = NetworkModule.CreateDefaultCSPKG(0x1477); CSPKG_UPLOADCLTLOG_NTF stUploadCltlogNtf = msg.stPkgData.stUploadCltlogNtf; stUploadCltlogNtf.dwLogType = 0; bool flag = false; if (((_uploadList != null) && (_uploadIndex >= 0)) && (_uploadIndex < _uploadList.Length)) { MemoryStream stream = _uploadList[_uploadIndex]; if (offset < stream.Length) { if (offset != stream.Position) { stream.Position = offset; } stUploadCltlogNtf.dwLogType = (uint)(_uploadIndex + 1); stUploadCltlogNtf.dwBuffOffset = (uint)offset; stUploadCltlogNtf.dwBufLen = (uint)stream.Read(stUploadCltlogNtf.szBuf, 0, stUploadCltlogNtf.szBuf.Length); if (stream.Position >= stream.Length) { flag = ++_uploadIndex >= _uploadList.Length; stUploadCltlogNtf.bThisLogOver = 1; stUploadCltlogNtf.bAllLogOver = !flag ? ((byte)0) : ((byte)1); } else { stUploadCltlogNtf.bThisLogOver = 0; stUploadCltlogNtf.bAllLogOver = 0; } } } Singleton <NetworkModule> .GetInstance().SendGameMsg(ref msg, 0); if (flag || (stUploadCltlogNtf.dwLogType == 0)) { CloseUpload(); } }