public static VInt3 ToVector3(CSDT_VECTOR3 InFrameVector3) { return(new VInt3(InFrameVector3.X, InFrameVector3.Y, InFrameVector3.Z)); }
public static void CSDTFromVector3(VInt3 InVector3, ref CSDT_VECTOR3 v3) { v3.X = InVector3.x; v3.Y = InVector3.y; v3.Z = InVector3.z; }