Пример #1
0
        public void Start()
        {
            int i = 0;

            foreach (EColor color in config.colors)
            {
                var req = new CRequest();
                req.color           = color;
                req.gameObject      = requiresObjects[i];
                req.renderer        = req.gameObject.GetComponent <SpriteRenderer>();
                req.renderer.sprite = colors.GetCorrectSprite(color);
                req.Off();

                requests.Add(req);
                ++i;
            }

            for (; i < requiresObjects.Length; ++i)
            {
                requiresObjects[i].SetActive(false);
            }

            CheckAvailable();
        }