Пример #1
0
        public CRenderScene CreateRenderScene(IRenderSurface surface)
        {
            foreach (CRenderScene scene in m_renderScenes)
            {
                if (scene.SceneRenderer.Hwnd == surface.GetHWND())
                {
                    return(null);
                }
            }
            CRenderScene newScene = new CRenderScene();

            newScene.InitScene(m_d3dRenderer.D3DDevice, m_d3dRenderer.D3DDeviceContext, surface);
            newScene.DebugRenderer.Init(m_d3dRenderer.D3DDevice, m_d3dRenderer.UIRenderer.FontProvider);
            newScene.SceneRenderer.UIContext = m_d3dRenderer.UIRenderer.CreateAdditionalContext();
            m_renderScenes.Add(newScene);
            return(newScene);
        }