Пример #1
0
        private static unsafe void _OnWake(IntPtr self, CPhyActor.NativePointer *actors, UInt32 count)
        {
            var handle = System.Runtime.InteropServices.GCHandle.FromIntPtr(self);
            var cb     = handle.Target as PhySimulationEventCallback;

            if (cb == null)
            {
                return;
            }
            cb.OnWake(actors, count);
        }
Пример #2
0
 public virtual unsafe void OnSleep(CPhyActor.NativePointer *actors, UInt32 count)
 {
 }