Пример #1
0
        private void OnCombatModeToggle(OnCombatModeToggle onToggle)
        {
            CNWSCreature creature = onToggle.Creature.Creature;

            // Flurry of blows automatic cancel
            if (onToggle.NewMode == CombatMode.None && onToggle.ForceNewMode && creature.m_nCombatMode == (byte)CombatMode.FlurryOfBlows)
            {
                if (creature.m_pStats.GetUseMonkAttackTables(0).ToBool())
                {
                    onToggle.PreventToggle = true;
                    return;
                }
            }

            // Flurry of blows manual cancel
            if (onToggle.NewMode == CombatMode.FlurryOfBlows && !onToggle.ForceNewMode)
            {
                onToggle.NewMode = CombatMode.None;
                onToggle.ForceNewModeOverride = ForceNewModeOverride.Force;
            }

            if (onToggle.PreventToggle)
            {
                return;
            }

            // Flurry of blows manual activation.
            if (onToggle.NewMode == CombatMode.FlurryOfBlows && onToggle.ForceNewMode)
            {
                if (creature.m_pStats.GetUseMonkAttackTables(0).ToBool())
                {
                    creature.m_nCombatMode = (byte)CombatMode.FlurryOfBlows;
                    creature.SetActivity(0x4000, 1);
                    onToggle.PreventToggle = true;
                }
            }
        }