protected override void Awake() { base.Awake(); _targetChecker = GetComponent <CMonsterTargetChecker>(); _monsterMove = GetComponent <CMonsterMovement>(); }
protected override void Awake() { base.Awake(); // 타겟 체크 컴포넌트 참조 _targetChecker = GetComponent <CMonsterTargetChecker>(); }