Пример #1
0
    private void OnPlayerInfoSystemRecivedMsg(CSPkg msg)
    {
        if (msg.stPkgData.get_stGetAcntDetailInfoRsp().iErrCode != 0)
        {
            Singleton <CUIManager> .GetInstance().OpenMessageBox(string.Format("Error Code {0}", msg.stPkgData.get_stGetAcntDetailInfoRsp().iErrCode), false);

            return;
        }
        this.m_BackPlayeInfoMsg = msg;
        this.m_PlayerProfile.ConvertServerDetailData(msg.stPkgData.get_stGetAcntDetailInfoRsp().stAcntDetail.get_stOfSucc());
        CUIFormScript cUIFormScript = Singleton <CUIManager> .GetInstance().OpenForm(CMiniPlayerInfoSystem.sPlayerInfoFormPath, false, true);

        if (cUIFormScript == null)
        {
            return;
        }
        if (this.m_bUp)
        {
            cUIFormScript.SetPriority(enFormPriority.Priority5);
        }
        else
        {
            cUIFormScript.RestorePriority();
        }
        GameObject    widget        = cUIFormScript.GetWidget(0);
        RectTransform rectTransform = cUIFormScript.transform.Find("panel") as RectTransform;

        if (rectTransform == null)
        {
            Debug.LogError("mini player info form's panel is null");
            Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm);
        }
        CMiniPlayerInfoSystem.OpenSrc openSrc = this.m_OpenSrc;
        if (openSrc != CMiniPlayerInfoSystem.OpenSrc.Rank)
        {
            if (openSrc == CMiniPlayerInfoSystem.OpenSrc.Chat)
            {
                CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(CChatController.ChatFormPath);

                if (form == null)
                {
                    Debug.LogError("can't get chat form");
                    Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm);

                    return;
                }
                RectTransform rectTransform2 = form.transform.Find("node/null") as RectTransform;
                if (rectTransform2 == null)
                {
                    Debug.LogError("chat form's close btn is null");
                    Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm);

                    return;
                }
                widget.CustomSetActive(true);
                Vector3[] array = new Vector3[4];
                rectTransform2.GetWorldCorners(array);
                Vector2   vector      = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .get_instance().FormCamera, array[3]);
                Vector2   screenPoint = new Vector2(0f, vector.y);
                Vector3[] array2      = new Vector3[4];
                rectTransform.GetWorldCorners(array2);
                float num = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .get_instance().FormCamera, array2[3]).x - CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .get_instance().FormCamera, array2[0]).x;
                if (vector.x + num + 100f > (float)Screen.width)
                {
                    screenPoint.x = (float)Screen.width - num - 15f;
                }
                else
                {
                    screenPoint = new Vector2(vector.x + 20f, vector.y);
                }
                rectTransform.position = CUIUtility.ScreenToWorldPoint(cUIFormScript.GetCamera(), screenPoint, rectTransform.position.z);
            }
        }
        else
        {
            CUIFormScript form2 = Singleton <CUIManager> .GetInstance().GetForm(RankingSystem.s_rankingForm);

            if (form2 == null)
            {
                Debug.LogError("can't get ranking form");
                Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm);

                return;
            }
            RectTransform rectTransform3 = form2.transform.Find("bg") as RectTransform;
            if (rectTransform3 == null)
            {
                Debug.LogError("ranking form's bg is null");
                Singleton <CUIEventManager> .GetInstance().DispatchUIEvent(enUIEventID.Mini_Player_Info_CloseForm);

                return;
            }
            widget.CustomSetActive(true);
            Vector3[] array3 = new Vector3[4];
            rectTransform3.GetWorldCorners(array3);
            Vector2   vector2      = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .get_instance().FormCamera, array3[2]);
            Vector2   screenPoint2 = new Vector2(0f, vector2.y - 100f);
            Vector3[] array4       = new Vector3[4];
            rectTransform.GetWorldCorners(array4);
            float num2 = CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .get_instance().FormCamera, array4[3]).x - CUIUtility.WorldToScreenPoint(Singleton <CUIManager> .get_instance().FormCamera, array4[0]).x;
            if (vector2.x + 80f + num2 > (float)Screen.width)
            {
                screenPoint2.x = (float)Screen.width - num2 - 15f;
            }
            else
            {
                screenPoint2.x = vector2.x + 80f;
            }
            rectTransform.position = CUIUtility.ScreenToWorldPoint(cUIFormScript.GetCamera(), screenPoint2, rectTransform.position.z);
        }
        Text componetInChild = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/Name/Text");

        if (componetInChild != null)
        {
            componetInChild.text = this.m_PlayerProfile.Name();
        }
        COMDT_FRIEND_INFO info = Singleton <CFriendContoller> .get_instance().model.GetInfo(CFriendModel.FriendType.GameFriend, this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld);

        COMDT_FRIEND_INFO info2 = Singleton <CFriendContoller> .get_instance().model.GetInfo(CFriendModel.FriendType.SNS, this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld);

        Text componetInChild2 = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/Online/Text");

        if (componetInChild2 != null)
        {
            if (this.m_PlayerProfile.IsOnLine())
            {
                COMDT_FRIEND_INFO cOMDT_FRIEND_INFO = (info != null) ? info : ((info2 != null) ? info2 : null);
                if (cOMDT_FRIEND_INFO != null)
                {
                    COM_ACNT_GAME_STATE friendInGamingState = Singleton <CFriendContoller> .get_instance().model.GetFriendInGamingState(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld);

                    if (friendInGamingState == null)
                    {
                        componetInChild2.text = string.Format("<color=#00ff00>{0}</color>", Singleton <CTextManager> .get_instance().GetText("Common_Online"));
                    }
                    else if (friendInGamingState == 1 || friendInGamingState == 2)
                    {
                        componetInChild2.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .get_instance().GetText("Common_Gaming"));
                    }
                    else if (friendInGamingState == 3)
                    {
                        componetInChild2.text = string.Format("<color=#ffff00>{0}</color>", Singleton <CTextManager> .get_instance().GetText("Common_Teaming"));
                    }
                }
                else
                {
                    componetInChild2.text = string.Format("<color=#00ff00>{0}</color>", Singleton <CTextManager> .get_instance().GetText("Common_Online"));
                }
            }
            else
            {
                Text   arg_5D9_0 = componetInChild2;
                string text      = Singleton <CTextManager> .GetInstance().GetText("Common_Offline");

                componetInChild2.text = text;
                arg_5D9_0.text        = text;
            }
        }
        Text componetInChild3 = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/DuanWei/Text");

        if (componetInChild3 != null)
        {
            string rankName = CLadderView.GetRankName(this.m_PlayerProfile.GetRankGrade(), (uint)this.m_PlayerProfile.GetRankClass());
            componetInChild3.text = ((!string.IsNullOrEmpty(rankName)) ? rankName : Singleton <CTextManager> .GetInstance().GetText("Common_NoData"));
        }
        Text componetInChild4 = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/Team/Text");
        Text componetInChild5 = Utility.GetComponetInChild <Text>(cUIFormScript.gameObject, "panel/Position/Text");

        if (!CGuildSystem.IsInNormalGuild(this.m_PlayerProfile.GuildState) || string.IsNullOrEmpty(this.m_PlayerProfile.GuildName))
        {
            if (componetInChild4 != null)
            {
                componetInChild4.text = Singleton <CTextManager> .GetInstance().GetText("PlayerInfo_Guild");
            }
            if (componetInChild5 != null)
            {
                componetInChild5.text = Singleton <CTextManager> .GetInstance().GetText("PlayerInfo_Guild");
            }
        }
        else
        {
            if (componetInChild4 != null)
            {
                componetInChild4.text = this.m_PlayerProfile.GuildName;
            }
            if (componetInChild5 != null)
            {
                componetInChild5.text = CGuildHelper.GetPositionName(this.m_PlayerProfile.GuildState);
            }
        }
        GameObject obj        = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/AddFriend");
        GameObject obj2       = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/Profile");
        GameObject obj3       = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/3v3");
        GameObject obj4       = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/5v5");
        GameObject gameObject = Utility.FindChild(cUIFormScript.gameObject, "panel/Btn/Block");

        obj2.CustomSetActive(true);
        openSrc = this.m_OpenSrc;
        if (openSrc != CMiniPlayerInfoSystem.OpenSrc.Rank)
        {
            if (openSrc == CMiniPlayerInfoSystem.OpenSrc.Chat)
            {
                switch (Singleton <CChatController> .GetInstance().view.CurTab)
                {
                case EChatChannel.Lobby:
                case EChatChannel.GuildMatchTeam:
                    obj3.CustomSetActive(false);
                    obj4.CustomSetActive(false);
                    if (info != null || info2 != null)
                    {
                        obj.CustomSetActive(false);
                    }
                    else
                    {
                        obj.CustomSetActive(true);
                    }
                    gameObject.CustomSetActive(true);
                    this.SetBlockButtonBlocked(gameObject, Singleton <CFriendContoller> .get_instance().model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld));
                    break;

                case EChatChannel.Guild:
                    if (info != null || info2 != null)
                    {
                        obj.CustomSetActive(false);
                        obj3.CustomSetActive(true);
                        obj4.CustomSetActive(true);
                    }
                    else
                    {
                        obj.CustomSetActive(true);
                        obj3.CustomSetActive(false);
                        obj4.CustomSetActive(false);
                    }
                    gameObject.CustomSetActive(true);
                    this.SetBlockButtonBlocked(gameObject, Singleton <CFriendContoller> .get_instance().model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld));
                    break;

                case EChatChannel.Friend_Chat:
                    obj.CustomSetActive(false);
                    obj3.CustomSetActive(true);
                    obj4.CustomSetActive(true);
                    gameObject.CustomSetActive(true);
                    this.SetBlockButtonBlocked(gameObject, Singleton <CFriendContoller> .get_instance().model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld));
                    break;

                case EChatChannel.Settle:
                    obj.CustomSetActive(false);
                    obj3.CustomSetActive(false);
                    obj4.CustomSetActive(false);
                    gameObject.CustomSetActive(true);
                    this.SetBlockButtonBlocked(gameObject, Singleton <CFriendContoller> .get_instance().model.IsBlack(this.m_CurSelectedUuid, (uint)this.m_CurSelectedLogicWorld));
                    break;
                }
            }
        }
        else
        {
            if (info != null || info2 != null)
            {
                obj.CustomSetActive(false);
                obj3.CustomSetActive(true);
                obj4.CustomSetActive(true);
            }
            else
            {
                obj.CustomSetActive(true);
                obj3.CustomSetActive(false);
                obj4.CustomSetActive(false);
            }
            gameObject.CustomSetActive(false);
        }
    }