Пример #1
0
    public void ChangeSlot()
    {
        var nIndex = 0;

        for (int i = 0; i < m_oItemInfoList.Count; ++i)
        {
            if (m_oItemInfoList[i].m_nAmount == 0 && m_oItemInfoList[i].m_nSlot != 0)
            {
                nIndex = i;
                break;
            }
        }

        for (int i = 0; i < m_oItemInfoList.Count; ++i)
        {
            if (m_oItemInfoList[nIndex].m_nSlot >= m_oItemInfoList[i].m_nSlot)
            {
                continue;
            }

            else
            {
                var stItemInfo = new CItemStorage.STItemInfo();

                stItemInfo.m_nID     = m_oItemInfoList[i].m_nID;
                stItemInfo.m_oName   = m_oItemInfoList[i].m_oName;
                stItemInfo.m_nAmount = m_oItemInfoList[i].m_nAmount;
                stItemInfo.m_nSlot   = m_oItemInfoList[i].m_nSlot - 1;

                m_oItemInfoList[i] = stItemInfo;
            }
        }

        var stLastItemInfo = new CItemStorage.STItemInfo();

        stLastItemInfo.m_nID     = m_oItemInfoList[nIndex].m_nID;
        stLastItemInfo.m_oName   = m_oItemInfoList[nIndex].m_oName;
        stLastItemInfo.m_nAmount = m_oItemInfoList[nIndex].m_nAmount;
        stLastItemInfo.m_nSlot   = 0;

        m_oItemInfoList[nIndex] = stLastItemInfo;
    }
Пример #2
0
    private void PurchaseItem(string a_oItemName)
    {
        var oItemList    = CItemStorage.Instance.GetItemInfoList();
        var oCurrentSlot = oItemList[0].m_nSlot;


        for (int i = 0; i < oItemList.Count; ++i)
        {
            oCurrentSlot = oItemList[i].m_nSlot > oCurrentSlot ? oItemList[i].m_nSlot : oCurrentSlot;
        }


        for (int i = 0; i < oItemList.Count; ++i)
        {
            if (oItemList[i].m_oName == a_oItemName)
            {
                var stItemInfo = new CItemStorage.STItemInfo();

                stItemInfo.m_nID     = oItemList[i].m_nID;
                stItemInfo.m_oName   = oItemList[i].m_oName;
                stItemInfo.m_nAmount = oItemList[i].m_nAmount + 1;

                if (oItemList[i].m_nSlot == 0)
                {
                    stItemInfo.m_nSlot = oCurrentSlot + 1;
                }

                else
                {
                    stItemInfo.m_nSlot = oItemList[i].m_nSlot;
                }

                oItemList[i] = stItemInfo;
                break;
            }
        }

        CItemStorage.Instance.SaveItemList();
        CPlayerStorage.Instance.MoneyMinus(500);
        CSceneManager.CurrentSceneManager.SendMessage("SettingText");
    }
Пример #3
0
    private void SetMakingItem(string a_oItemName)
    {
        var oItemList    = CItemStorage.Instance.GetItemInfoList();
        var oCurrentSlot = oItemList[0].m_nSlot;

        CSoundManager.Instance.PlayEffectSound("Sounds/Effect/MixEffect");

        for (int i = 0; i < oItemList.Count; ++i)
        {
            oCurrentSlot = oItemList[i].m_nSlot > oCurrentSlot ? oItemList[i].m_nSlot : oCurrentSlot;
        }


        for (int i = 0; i < oItemList.Count; ++i)
        {
            if (oItemList[i].m_oName == a_oItemName)
            {
                var stItemInfo = new CItemStorage.STItemInfo();

                stItemInfo.m_nID     = oItemList[i].m_nID;
                stItemInfo.m_oName   = oItemList[i].m_oName;
                stItemInfo.m_nAmount = oItemList[i].m_nAmount + 1;

                if (oItemList[i].m_nSlot == 0)
                {
                    stItemInfo.m_nSlot = oCurrentSlot + 1;
                }

                else
                {
                    stItemInfo.m_nSlot = oItemList[i].m_nSlot;
                }

                oItemList[i] = stItemInfo;
                break;
            }
        }
    }
Пример #4
0
    public void RemoveAmount(string a_oItemName, int a_nAmount)
    {
        for (int i = 0; i < m_oItemInfoList.Count; ++i)
        {
            if (m_oItemInfoList[i].m_oName == a_oItemName)
            {
                var stItemInfo = new CItemStorage.STItemInfo();

                stItemInfo.m_nID     = m_oItemInfoList[i].m_nID;
                stItemInfo.m_oName   = m_oItemInfoList[i].m_oName;
                stItemInfo.m_nAmount = m_oItemInfoList[i].m_nAmount - a_nAmount;
                stItemInfo.m_nSlot   = m_oItemInfoList[i].m_nSlot;

                m_oItemInfoList[i] = stItemInfo;

                if (m_oItemInfoList[i].m_nAmount == 0)
                {
                    this.ChangeSlot();
                }
                break;
            }
        }
    }
Пример #5
0
    private void Reward(string a_oItemName, int a_nAmount)
    {
        var oItemList    = CItemStorage.Instance.GetItemInfoList();
        var oCurrentSlot = oItemList[0].m_nSlot;


        for (int i = 0; i < oItemList.Count; ++i)
        {
            oCurrentSlot = oItemList[i].m_nSlot > oCurrentSlot ? oItemList[i].m_nSlot : oCurrentSlot;
        }


        for (int i = 0; i < oItemList.Count; ++i)
        {
            if (oItemList[i].m_oName == a_oItemName)
            {
                var stItemInfo = new CItemStorage.STItemInfo();

                stItemInfo.m_nID     = oItemList[i].m_nID;
                stItemInfo.m_oName   = oItemList[i].m_oName;
                stItemInfo.m_nAmount = oItemList[i].m_nAmount + a_nAmount;

                if (oItemList[i].m_nSlot == 0)
                {
                    stItemInfo.m_nSlot = oCurrentSlot + 1;
                }

                else
                {
                    stItemInfo.m_nSlot = oItemList[i].m_nSlot;
                }

                oItemList[i] = stItemInfo;
                break;
            }
        }
    }