public uint Execute(PacketDistributed ipacket) { CG_UNCALL_FELLOW packet = (CG_UNCALL_FELLOW )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void OnCallBackClick() { if (m_Fellow == null) { return; } if (false == m_Fellow.IsValid()) { return; } CG_UNCALL_FELLOW pak = (CG_UNCALL_FELLOW)PacketDistributed.CreatePacket(MessageID.PACKET_CG_UNCALL_FELLOW); pak.SetGuid(m_Fellow.Guid); pak.SendPacket(); }