public uint Execute(PacketDistributed ipacket) { CG_MASTER_REQ_INFO packet = (CG_MASTER_REQ_INFO )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
//申请师门信息 public void ReqMasterInfo() { // if (null != GameManager.gameManager.PlayerDataPool.MasterInfo) // { // GameManager.gameManager.PlayerDataPool.MasterInfo.CleanUp(); // } CG_MASTER_REQ_INFO msg = (CG_MASTER_REQ_INFO)PacketDistributed.CreatePacket(MessageID.PACKET_CG_MASTER_REQ_INFO); msg.Requester = GUID; msg.SendPacket(); //m_fLastRequestMasterInfoTime = Time.time; m_bNeedRequestMasterInfo = false; StartCoroutine(ResetMasterInfoFlag()); }