Пример #1
0
 /// <summary>
 /// The gameroom hosting this game will call the following method whenever a user disconnects. It`s up to you 
 /// to decide whether the game can continue without the specified user or it should end.
 /// </summary>
 protected override void OnUserDisconnect(CGWeb.User user)
 {
     OnGameEnded(EventArgs.Empty);
 }
Пример #2
0
 /// <summary>
 /// This method should return true if the specified user can act in the current moment and false otherwise.
 /// </summary>
 public override bool IsUserOnTheMove(CGWeb.User user)
 {
     return true;
 }