// Token: 0x060007E6 RID: 2022 RVA: 0x000346BE File Offset: 0x00032ABE
 public static void ResetInputAxes()
 {
     Input.ResetInputAxes();
     if (CFInput.ControllerActive())
     {
         CFInput.ctrl.ReleaseTouches();
     }
 }
 // Token: 0x060007E5 RID: 2021 RVA: 0x000346A0 File Offset: 0x00032AA0
 public static bool GetMouseButtonUp(int i)
 {
     if (CFInput.ControllerActive())
     {
         return(CFInput.ctrl.GetMouseButtonUp(i));
     }
     return(Input.GetMouseButtonUp(i));
 }
    // Token: 0x060007E2 RID: 2018 RVA: 0x00034600 File Offset: 0x00032A00
    public static float GetAxisPx(string axisName, float refResolution = 1280f, float maxDragInches = 1f)
    {
        if (CFInput.ControllerActive() && TouchController.IsSupported())
        {
            float actualDPI = CFInput.ctrl.GetActualDPI();
            float axis      = CFInput.GetAxis(axisName);
            return(axis / (actualDPI * maxDragInches) * refResolution);
        }
        int width = Screen.currentResolution.width;

        return(CFInput.GetAxis(axisName) * ((width != 0) ? (refResolution / (float)width) : 1f));
    }
 // Token: 0x060007DC RID: 2012 RVA: 0x0003441C File Offset: 0x0003281C
 public static bool GetKeyUp(KeyCode key)
 {
     if (CFInput.ControllerActive())
     {
         bool flag    = false;
         bool keyUpEx = CFInput.ctrl.GetKeyUpEx(key, out flag);
         if (flag)
         {
             return(keyUpEx);
         }
     }
     return(Input.GetKeyUp(key));
 }
 // Token: 0x060007DE RID: 2014 RVA: 0x000344A8 File Offset: 0x000328A8
 public static bool GetButtonDown(string axisName)
 {
     if (CFInput.ControllerActive())
     {
         bool flag         = false;
         bool buttonDownEx = CFInput.ctrl.GetButtonDownEx(axisName, out flag);
         if (flag)
         {
             return(buttonDownEx);
         }
     }
     try
     {
         return(Input.GetButtonDown(axisName));
     }
     catch (UnityException)
     {
     }
     return(false);
 }
 // Token: 0x060007E1 RID: 2017 RVA: 0x000345A8 File Offset: 0x000329A8
 public static float GetAxisRaw(string axisName)
 {
     if (CFInput.ControllerActive())
     {
         bool  flag   = false;
         float axisEx = CFInput.ctrl.GetAxisEx(axisName, out flag);
         if (flag)
         {
             return(axisEx);
         }
     }
     try
     {
         return(Input.GetAxisRaw(axisName));
     }
     catch (UnityException)
     {
     }
     return(0f);
 }