public override void encodeInternal(CEncodedObjectOutputBufferI output) { encodeAttr(output); output.addAttr(TEST_ATTR, Convert.ToString(testAttribute_)); encodeChildren(output); hints_.encode(output); }
public override void encodeInternal(CEncodedObjectOutputBufferI output) { //////////////////// //Attributes First encodeAttr(output); //now write out your attributes output.addAttr(TEST_ATTR, Convert.ToString(testAttribute_)); //////////////////// //Derived Children Second encodeChildren(output); //now write out your objects hints_.encode(output); }