public static CGameCtnMediaBlock[] GetSampleBlocksForTMUF() => new[] { CGameCtnMediaBlockText.Create() .WithEffect(CControlEffectSimi.Create() .ForTMUF() .Build()) .ForTMUF() .Build() };
public static CGameCtnMediaTrack[] GetSampleTracksForTMUF() => new[] { CGameCtnMediaTrack.Create() .WithName(CGameCtnMediaTrackBuilderTests.GetSampleName()) .WithBlocks(CGameCtnMediaBlockText.Create() .WithEffect(CControlEffectSimi.Create() .ForTMUF() .Build()) .ForTMUF() .Build()) .ForTMUF() .Build() };
public override CGameCtnMediaBlockText Build() { Node.Effect = BaseBuilder.Effect ?? CControlEffectSimi.Create().ForTM2().Build(); return(Node); }
public CGameCtnMediaBlockTextBuilder WithEffect(CControlEffectSimi effect) { Effect = effect; return(this); }
public static CControlEffectSimi GetSampleEffect() => CControlEffectSimi.Create() .WithKeys(GetSampleKeys()) .ForTM2() .Build();
public override CGameCtnMediaBlockText Build() { Node.Effect = BaseBuilder.Effect ?? CControlEffectSimi.Create().ForTMSX().Build(); Node.CreateChunk <CGameCtnMediaBlockText.Chunk030A8003>(); return(Node); }