//发送存钱消息 public int SaveMoneyToBank(int amount) { if (amount == 0) { return(0); } CCharacterData pCharData = CObjectManager.Instance.getPlayerMySelf().GetCharacterData(); if (pCharData != null) { if ((pCharData.Get_Money()) >= amount) { byte SaveType = (byte)CGBankMoney.OPtype.SAVE_MONEY; CGBankMoney msg = new CGBankMoney(); msg.SaveType = (SaveType); msg.AmountMoney = (amount); NetManager.GetNetManager().SendPacket(msg); } else { CEventSystem.Instance.PushEvent(GAME_EVENT_ID.GE_INFO_INTERCOURSE, "存钱数目超过身上金钱数目"); } } return(0); }
public BankMoney GetBagMoney() { CCharacterData pCharData = CObjectManager.Instance.getPlayerMySelf().GetCharacterData(); int nMoney = 0; if (pCharData != null) { nMoney = pCharData.Get_Money(); } return(TransformCoin(nMoney)); }