public IEnumerator SelfCCImplement() { SelfSkillObject = SelfDataCardSet.skill_obj; if (SelfCCSetBlock == null) { SelfCCSetBlock = transform.root.parent.Find("Canvas/BlockLayout/CardBlock").gameObject.GetComponent <CCardBockCtl>(); } if (SelfCCSetStand == null) { SelfCCSetStand = transform.root.parent.Find("StandLayer/SelfStand").gameObject.GetComponent <CCardStandCtl>(); } SelfCCSetBlock.level = SelfCC_Level; SelfCCSetBlock.is_self = 1; SelfCCSetStand.is_self = 1; // SelfCCSetStand_v2.is_self = 1; StartCoroutine(SelfCCSetBlock.InitCCLvFrame()); StartCoroutine(SelfCCSetBlock.InitEquSetting(self_atk_equ, self_def_equ)); StartCoroutine(SelfCCSetBlock.InitCCImg(SelfDataSet, SelfDataCardSet)); StartCoroutine(SelfCCSetStand.InitCCImg(SelfDataCardSet)); StartCoroutine(SelfCCSetSkill.InitCCImg2(SelfSkillObject)); StartCoroutine(SelfCCSetPhase.InitCCImg2(SelfDataCardSet)); yield return(true); }
public IEnumerator DuelCCImplement() { DuelSkillObject = DuelDataCardSet.skill_obj; if (DuelCCSetBlock == null) { DuelCCSetBlock = transform.root.parent.Find("Canvas/BlockLayout/DuelCardBlock").gameObject.GetComponent <CCardBockCtl>(); } if (DuelCCSetStand == null) { DuelCCSetStand = transform.root.parent.Find("StandLayer/DuelStand").gameObject.GetComponent <CCardStandCtl>(); } DuelCCSetBlock.level = DuelCC_Level; DuelCCSetBlock.is_self = 0; DuelCCSetStand.is_self = 0; StartCoroutine(DuelCCSetBlock.InitCCImg(DuelDataSet, DuelDataCardSet)); StartCoroutine(DuelCCSetBlock.InitCCLvFrame()); StartCoroutine(DuelCCSetBlock.InitEquSetting(duel_atk_equ, duel_def_equ)); StartCoroutine(DuelCCSetStand.InitCCImg(DuelDataCardSet)); StartCoroutine(DuelCCSetSkill.InitCCImg2(DuelSkillObject)); StartCoroutine(DuelCCSetPhase.InitCCImg2(DuelDataCardSet)); yield return(true); }